- /*
- * @(#)DnDConstants.java 1.16 00/02/02
- *
- * Copyright 1997-2000 Sun Microsystems, Inc. All Rights Reserved.
- *
- * This software is the proprietary information of Sun Microsystems, Inc.
- * Use is subject to license terms.
- *
- */
-
- package java.awt.dnd;
-
- /**
- * This class contains constant values representing
- * the type of action(s) to be performed by a Drag and Drop operation.
- * @version 1.16, 02/02/00
- * @since 1.2
- */
-
- public final class DnDConstants {
-
- private DnDConstants() {} // define null private constructor.
-
- /**
- * An <code>int</code> representing no action.
- */
- public static final int ACTION_NONE = 0x0;
-
- /**
- * An <code>int</code> representing a "copy" action.
- */
- public static final int ACTION_COPY = 0x1;
-
- /**
- * An <code>int</code> representing a "move" action.
- */
- public static final int ACTION_MOVE = 0x2;
-
- /**
- * An <code>int</code> representing a "copy" or
- * "move" action.
- */
- public static final int ACTION_COPY_OR_MOVE = ACTION_COPY | ACTION_MOVE;
-
- /**
- * An <code>int</code> representing a "link" action.
- *
- * The link verb is found in many, if not all native DnD platforms, and the
- * actual interpretation of LINK semantics is both platform
- * and application dependent. Broadly speaking, the
- * semantic is "do not copy, or move the operand, but create a reference
- * to it". Defining the meaning of "reference" is where ambiguity is
- * introduced.
- *
- * The verb is provided for completeness, but its use is not recommended
- * for DnD operations between logically distinct applications where
- * misinterpretation of the operations semantics could lead to confusing
- * results for the user.
- */
-
- public static final int ACTION_LINK = 0x40000000;
-
- /**
- * An <code>int</code> representing a "reference"
- * action (synonym for ACTION_LINK).
- */
- public static final int ACTION_REFERENCE = ACTION_LINK;
-
- }
-
-