- /*
- * @(#)AccessibleRole.java 1.35 00/02/02
- *
- * Copyright 1997-2000 Sun Microsystems, Inc. All Rights Reserved.
- *
- * This software is the proprietary information of Sun Microsystems, Inc.
- * Use is subject to license terms.
- *
- */
-
- package javax.accessibility;
-
- import java.util.Locale;
- import java.util.MissingResourceException;
- import java.util.ResourceBundle;
-
- /**
- * <P>Class AccessibleRole determines the role of a component. The role of a
- * component describes its generic function. (E.G.,
- * "push button," "table," or "list.")
- * <p>The toDisplayString method allows you to obtain the localized string
- * for a locale independent key from a predefined ResourceBundle for the
- * keys defined in this class.
- * <p>The constants in this class present a strongly typed enumeration
- * of common object roles. A public constructor for this class has been
- * purposely omitted and applications should use one of the constants
- * from this class. If the constants in this class are not sufficient
- * to describe the role of an object, a subclass should be generated
- * from this class and it should provide constants in a similar manner.
- *
- * @version 1.32 10/12/99
- * @author Willie Walker
- * @author Peter Korn
- * @author Lynn Monsanto
- */
- public class AccessibleRole extends AccessibleBundle {
-
- // If you add or remove anything from here, make sure you
- // update AccessibleResourceBundle.java.
-
- /**
- * Object is used to alert the user about something.
- */
- public static final AccessibleRole ALERT
- = new AccessibleRole("alert");
-
- /**
- * The header for a column of data.
- */
- public static final AccessibleRole COLUMN_HEADER
- = new AccessibleRole("columnheader");
-
- /**
- * Object that can be drawn into and is used to trap
- * events.
- * @see #FRAME
- * @see #GLASS_PANE
- * @see #LAYERED_PANE
- */
- public static final AccessibleRole CANVAS
- = new AccessibleRole("canvas");
-
- /**
- * A list of choices the user can select from. Also optionally
- * allows the user to enter a choice of their own.
- */
- public static final AccessibleRole COMBO_BOX
- = new AccessibleRole("combobox");
-
- /**
- * An iconified internal frame in a DESKTOP_PANE.
- * @see #DESKTOP_PANE
- * @see #INTERNAL_FRAME
- */
- public static final AccessibleRole DESKTOP_ICON
- = new AccessibleRole("desktopicon");
-
- /**
- * A frame-like object that is clipped by a desktop pane. The
- * desktop pane, internal frame, and desktop icon objects are
- * often used to create multiple document interfaces within an
- * application.
- * @see #DESKTOP_ICON
- * @see #DESKTOP_PANE
- * @see #FRAME
- */
- public static final AccessibleRole INTERNAL_FRAME
- = new AccessibleRole("internalframe");
-
- /**
- * A pane that supports internal frames and
- * iconified versions of those internal frames.
- * @see #DESKTOP_ICON
- * @see #INTERNAL_FRAME
- */
- public static final AccessibleRole DESKTOP_PANE
- = new AccessibleRole("desktoppane");
-
- /**
- * A specialized pane whose primary use is inside a DIALOG
- * @see #DIALOG
- */
- public static final AccessibleRole OPTION_PANE
- = new AccessibleRole("optionpane");
-
- /**
- * A top level window with no title or border.
- * @see #FRAME
- * @see #DIALOG
- */
- public static final AccessibleRole WINDOW
- = new AccessibleRole("window");
-
- /**
- * A top level window with a title bar, border, menu bar, etc. It is
- * often used as the primary window for an application.
- * @see #DIALOG
- * @see #CANVAS
- * @see #WINDOW
- */
- public static final AccessibleRole FRAME
- = new AccessibleRole("frame");
-
- /**
- * A top level window with title bar and a border. A dialog is similar
- * to a frame, but it has fewer properties and is often used as a
- * secondary window for an application.
- * @see #FRAME
- * @see #WINDOW
- */
- public static final AccessibleRole DIALOG
- = new AccessibleRole("dialog");
-
- /**
- * A specialized dialog that lets the user choose a color.
- */
- public static final AccessibleRole COLOR_CHOOSER
- = new AccessibleRole("colorchooser");
-
-
- /**
- * A pane that allows the user to navigate through
- * and select the contents of a directory. May be used
- * by a file chooser.
- * @see #FILE_CHOOSER
- */
- public static final AccessibleRole DIRECTORY_PANE
- = new AccessibleRole("directorypane");
-
- /**
- * A specialized dialog that displays the files in the directory
- * and lets the user select a file, browse a different directory,
- * or specify a filename. May use the directory pane to show the
- * contents of a directory.
- * @see #DIRECTORY_PANE
- */
- public static final AccessibleRole FILE_CHOOSER
- = new AccessibleRole("filechooser");
-
- /**
- * An object that fills up space in a user interface. It is often
- * used in interfaces to tweak the spacing between components,
- * but serves no other purpose.
- */
- public static final AccessibleRole FILLER
- = new AccessibleRole("filler");
-
- /**
- * A small fixed size picture, typically used to decorate components.
- */
- public static final AccessibleRole ICON
- = new AccessibleRole("icon");
-
- /**
- * An object used to present an icon or short string in an interface.
- */
- public static final AccessibleRole LABEL
- = new AccessibleRole("label");
-
- /**
- * A specialized pane that has a glass pane and a layered pane as its
- * children.
- * @see #GLASS_PANE
- * @see #LAYERED_PANE
- */
- public static final AccessibleRole ROOT_PANE
- = new AccessibleRole("rootpane");
-
- /**
- * A pane that is guaranteed to be painted on top
- * of all panes beneath it.
- * @see #ROOT_PANE
- * @see #CANVAS
- */
- public static final AccessibleRole GLASS_PANE
- = new AccessibleRole("glasspane");
-
- /**
- * A specialized pane that allows its children to be drawn in layers,
- * providing a form of stacking order. This is usually the pane that
- * holds the menu bar as well as the pane that contains most of the
- * visual components in a window.
- * @see #GLASS_PANE
- * @see #ROOT_PANE
- */
- public static final AccessibleRole LAYERED_PANE
- = new AccessibleRole("layeredpane");
-
- /**
- * An object that presents a list of objects to the user and allows the
- * user to select one or more of them. A list is usually contained
- * within a scroll pane.
- * @see #SCROLL_PANE
- * @see #LIST_ITEM
- */
- public static final AccessibleRole LIST
- = new AccessibleRole("list");
-
- /**
- * An object that presents an element in a list. A list is usually
- * contained within a scroll pane.
- * @see #SCROLL_PANE
- * @see #LIST
- */
- public static final AccessibleRole LIST_ITEM
- = new AccessibleRole("listitem");
-
- /**
- * An object usually drawn at the top of the primary dialog box of
- * an application that contains a list of menus the user can choose
- * from. For example, a menu bar might contain menus for "File,"
- * "Edit," and "Help."
- * @see #MENU
- * @see #POPUP_MENU
- * @see #LAYERED_PANE
- */
- public static final AccessibleRole MENU_BAR
- = new AccessibleRole("menubar");
-
- /**
- * A temporary window that is usually used to offer the user a
- * list of choices, and then hides when the user selects one of
- * those choices.
- * @see #MENU
- * @see #MENU_ITEM
- */
- public static final AccessibleRole POPUP_MENU
- = new AccessibleRole("popupmenu");
-
- /**
- * An object usually found inside a menu bar that contains a list
- * of actions the user can choose from. A menu can have any object
- * as its children, but most often they are menu items, other menus,
- * or rudimentary objects such as radio buttons, check boxes, or
- * separators. For example, an application may have an "Edit" menu
- * that contains menu items for "Cut" and "Paste."
- * @see #MENU_BAR
- * @see #MENU_ITEM
- * @see #SEPARATOR
- * @see #RADIO_BUTTON
- * @see #CHECK_BOX
- * @see #POPUP_MENU
- */
- public static final AccessibleRole MENU
- = new AccessibleRole("menu");
-
- /**
- * An object usually contained in a menu that presents an action
- * the user can choose. For example, the "Cut" menu item in an
- * "Edit" menu would be an action the user can select to cut the
- * selected area of text in a document.
- * @see #MENU_BAR
- * @see #SEPARATOR
- * @see #POPUP_MENU
- */
- public static final AccessibleRole MENU_ITEM
- = new AccessibleRole("menuitem");
-
- /**
- * An object usually contained in a menu to provide a visual
- * and logical separation of the contents in a menu. For example,
- * the "File" menu of an application might contain menu items for
- * "Open," "Close," and "Exit," and will place a separator between
- * "Close" and "Exit" menu items.
- * @see #MENU
- * @see #MENU_ITEM
- */
- public static final AccessibleRole SEPARATOR
- = new AccessibleRole("separator");
-
- /**
- * An object that presents a series of panels (or page tabs), one at a
- * time, through some mechanism provided by the object. The most common
- * mechanism is a list of tabs at the top of the panel. The children of
- * a page tab list are all page tabs.
- * @see #PAGE_TAB
- */
- public static final AccessibleRole PAGE_TAB_LIST
- = new AccessibleRole("pagetablist");
-
- /**
- * An object that is a child of a page tab list. Its sole child is
- * the panel that is to be presented to the user when the user
- * selects the page tab from the list of tabs in the page tab list.
- * @see #PAGE_TAB_LIST
- */
- public static final AccessibleRole PAGE_TAB
- = new AccessibleRole("pagetab");
-
- /**
- * A generic container that is often used to group objects.
- */
- public static final AccessibleRole PANEL
- = new AccessibleRole("panel");
-
- /**
- * An object used to indicate how much of a task has been completed.
- */
- public static final AccessibleRole PROGRESS_BAR
- = new AccessibleRole("progressbar");
-
- /**
- * A text object used for passwords, or other places where the
- * text contents is not shown visibly to the user
- */
- public static final AccessibleRole PASSWORD_TEXT
- = new AccessibleRole("passwordtext");
-
- /**
- * An object the user can manipulate to tell the application to do
- * something.
- * @see #CHECK_BOX
- * @see #TOGGLE_BUTTON
- * @see #RADIO_BUTTON
- */
- public static final AccessibleRole PUSH_BUTTON
- = new AccessibleRole("pushbutton");
-
- /**
- * A specialized push button that can be checked or unchecked, but
- * does not provide a separate indicator for the current state.
- * @see #PUSH_BUTTON
- * @see #CHECK_BOX
- * @see #RADIO_BUTTON
- */
- public static final AccessibleRole TOGGLE_BUTTON
- = new AccessibleRole("togglebutton");
-
- /**
- * A choice that can be checked or unchecked and provides a
- * separate indicator for the current state.
- * @see #PUSH_BUTTON
- * @see #TOGGLE_BUTTON
- * @see #RADIO_BUTTON
- */
- public static final AccessibleRole CHECK_BOX
- = new AccessibleRole("checkbox");
-
- /**
- * A specialized check box that will cause other radio buttons in the
- * same group to become unchecked when this one is checked.
- * @see #PUSH_BUTTON
- * @see #TOGGLE_BUTTON
- * @see #CHECK_BOX
- */
- public static final AccessibleRole RADIO_BUTTON
- = new AccessibleRole("radiobutton");
-
- /**
- * The header for a row of data.
- */
- public static final AccessibleRole ROW_HEADER
- = new AccessibleRole("rowheader");
-
- /**
- * An object that allows a user to incrementally view a large amount
- * of information. Its children can include scroll bars and a viewport.
- * @see #SCROLL_BAR
- * @see #VIEWPORT
- */
- public static final AccessibleRole SCROLL_PANE
- = new AccessibleRole("scrollpane");
-
- /**
- * An object usually used to allow a user to incrementally view a
- * large amount of data. Usually used only by a scroll pane.
- * @see #SCROLL_PANE
- */
- public static final AccessibleRole SCROLL_BAR
- = new AccessibleRole("scrollbar");
-
- /**
- * An object usually used in a scroll pane. It represents the portion
- * of the entire data that the user can see. As the user manipulates
- * the scroll bars, the contents of the viewport can change.
- * @see #SCROLL_PANE
- */
- public static final AccessibleRole VIEWPORT
- = new AccessibleRole("viewport");
-
- /**
- * An object that allows the user to select from a bounded range. For
- * example, a slider might be used to select a number between 0 and 100.
- */
- public static final AccessibleRole SLIDER
- = new AccessibleRole("slider");
-
- /**
- * A specialized panel that presents two other panels at the same time.
- * Between the two panels is a divider the user can manipulate to make
- * one panel larger and the other panel smaller.
- */
- public static final AccessibleRole SPLIT_PANE
- = new AccessibleRole("splitpane");
-
- /**
- * An object used to present information in terms of rows and columns.
- * An example might include a spreadsheet application.
- */
- public static final AccessibleRole TABLE
- = new AccessibleRole("table");
-
- /**
- * An object that presents text to the user. The text is usually
- * editable by the user as opposed to a label.
- * @see #LABEL
- */
- public static final AccessibleRole TEXT
- = new AccessibleRole("text");
-
- /**
- * An object used to present hierarchical information to the user.
- * The individual nodes in the tree can be collapsed and expanded
- * to provide selective disclosure of the tree's contents.
- */
- public static final AccessibleRole TREE
- = new AccessibleRole("tree");
-
- /**
- * A bar or palette usually composed of push buttons or toggle buttons.
- * It is often used to provide the most frequently used functions for an
- * application.
- */
- public static final AccessibleRole TOOL_BAR
- = new AccessibleRole("toolbar");
-
- /**
- * An object that provides information about another object. The
- * accessibleDescription property of the tool tip is often displayed
- * to the user in a small "help bubble" when the user causes the
- * mouse to hover over the object associated with the tool tip.
- */
- public static final AccessibleRole TOOL_TIP
- = new AccessibleRole("tooltip");
-
- /**
- * An AWT component, but nothing else is known about it.
- * @see #SWING_COMPONENT
- * @see #UNKNOWN
- */
- public static final AccessibleRole AWT_COMPONENT
- = new AccessibleRole("awtcomponent");
-
- /**
- * A Swing component, but nothing else is known about it.
- * @see #AWT_COMPONENT
- * @see #UNKNOWN
- */
- public static final AccessibleRole SWING_COMPONENT
- = new AccessibleRole("swingcomponent");
-
- /**
- * The object contains some Accessible information, but its role is
- * not known.
- * @see #AWT_COMPONENT
- * @see #SWING_COMPONENT
- */
- public static final AccessibleRole UNKNOWN
- = new AccessibleRole("unknown");
-
- // The following are all under consideration for potential future use.
-
- // public static final AccessibleRole APPLICATION
- // = new AccessibleRole("application");
-
- // public static final AccessibleRole BORDER
- // = new AccessibleRole("border");
-
- // public static final AccessibleRole CHECK_BOX_MENU_ITEM
- // = new AccessibleRole("checkboxmenuitem");
-
- // public static final AccessibleRole CHOICE
- // = new AccessibleRole("choice");
-
- // public static final AccessibleRole COLUMN
- // = new AccessibleRole("column");
-
- // public static final AccessibleRole CURSOR
- // = new AccessibleRole("cursor");
-
- // public static final AccessibleRole DOCUMENT
- // = new AccessibleRole("document");
-
- // public static final AccessibleRole IMAGE
- // = new AccessibleRole("Image");
-
- // public static final AccessibleRole INDICATOR
- // = new AccessibleRole("indicator");
-
- // public static final AccessibleRole RADIO_BUTTON_MENU_ITEM
- // = new AccessibleRole("radiobuttonmenuitem");
-
- // public static final AccessibleRole ROW
- // = new AccessibleRole("row");
-
- // public static final AccessibleRole TABLE_CELL
- // = new AccessibleRole("tablecell");
-
- // public static final AccessibleRole TREE_NODE
- // = new AccessibleRole("treenode");
-
- /**
- * Creates a new AccessibleRole using the given locale independent key.
- * This should not be a public method. Instead, it is used to create
- * the constants in this file to make it a strongly typed enumeration.
- * Subclasses of this class should enforce similar policy.
- * @param key the locale independent name of the role.
- * @note The String should be a locale independent key for the role.
- * It is not intended to be used as the actual String to display
- * to the user. To get the localized string, use toDisplayString.
- * @see AccessibleBundle#toDisplayString
- */
- protected AccessibleRole(String key) {
- this.key = key;
- }
- }
-