- /*
- * @(#)Charset-X-Coder.java 1.37 03/01/23
- *
- * Copyright 2003 Sun Microsystems, Inc. All rights reserved.
- * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
- */
-
- // -- This file was mechanically generated: Do not edit! -- //
-
- package java.nio.charset;
-
- import java.nio.Buffer;
- import java.nio.ByteBuffer;
- import java.nio.CharBuffer;
- import java.nio.BufferOverflowException;
- import java.nio.BufferUnderflowException;
- import java.lang.ref.WeakReference;
- import java.nio.charset.CoderMalfunctionError; // javadoc
-
-
- /**
- * An engine that can transform a sequence of sixteen-bit Unicode characters into a sequence of
- * bytes in a specific charset.
- *
- * <a name="steps">
- *
- * <p> The input character sequence is provided in a character buffer or a series
- * of such buffers. The output byte sequence is written to a byte buffer
- * or a series of such buffers. An encoder should always be used by making
- * the following sequence of method invocations, hereinafter referred to as an
- * <i>encoding operation</i>:
- *
- * <ol>
- *
- * <li><p> Reset the encoder via the {@link #reset reset} method, unless it
- * has not been used before; </p></li>
- *
- * <li><p> Invoke the {@link #encode encode} method zero or more times, as
- * long as additional input may be available, passing <tt>false</tt> for the
- * <tt>endOfInput</tt> argument and filling the input buffer and flushing the
- * output buffer between invocations; </p></li>
- *
- * <li><p> Invoke the {@link #encode encode} method one final time, passing
- * <tt>true</tt> for the <tt>endOfInput</tt> argument; and then </p></li>
- *
- * <li><p> Invoke the {@link #flush flush} method so that the encoder can
- * flush any internal state to the output buffer. </p></li>
- *
- * </ol>
- *
- * Each invocation of the {@link #encode encode} method will encode as many
- * characters as possible from the input buffer, writing the resulting bytes
- * to the output buffer. The {@link #encode encode} method returns when more
- * input is required, when there is not enough room in the output buffer, or
- * when an encoding error has occurred. In each case a {@link CoderResult}
- * object is returned to describe the reason for termination. An invoker can
- * examine this object and fill the input buffer, flush the output buffer, or
- * attempt to recover from an encoding error, as appropriate, and try again.
- *
- * <a name="ce">
- *
- * <p> There are two general types of encoding errors. If the input character
- * sequence is not a legal sixteen-bit Unicode sequence then the input is considered <i>malformed</i>. If
- * the input character sequence is legal but cannot be mapped to a valid
- * byte sequence in the given charset then an <i>unmappable character</i> has been encountered.
- *
- * <a name="cae">
- *
- * <p> How an encoding error is handled depends upon the action requested for
- * that type of error, which is described by an instance of the {@link
- * CodingErrorAction} class. The possible error actions are to {@link
- * CodingErrorAction#IGNORE </code>ignore<code>} the erroneous input, {@link
- * CodingErrorAction#REPORT </code>report<code>} the error to the invoker via
- * the returned {@link CoderResult} object, or {@link CodingErrorAction#REPLACE
- * </code>replace<code>} the erroneous input with the current value of the
- * replacement byte array. The replacement
- *
-
- * is initially set to the encoder's default replacement, which often
- * (but not always) has the initial value <tt>{</tt> <tt>(byte)'?'</tt> <tt>}</tt>
-
-
-
-
- *
- * its value may be changed via the {@link #replaceWith(byte[])
- * replaceWith} method.
- *
- * <p> The default action for malformed-input and unmappable-character errors
- * is to {@link CodingErrorAction#REPORT </code>report<code>} them. The
- * malformed-input error action may be changed via the {@link
- * #onMalformedInput(CodingErrorAction) onMalformedInput} method; the
- * unmappable-character action may be changed via the {@link
- * #onUnmappableCharacter(CodingErrorAction) onUnmappableCharacter} method.
- *
- * <p> This class is designed to handle many of the details of the encoding
- * process, including the implementation of error actions. An encoder for a
- * specific charset, which is a concrete subclass of this class, need only
- * implement the abstract {@link #encodeLoop encodeLoop} method, which
- * encapsulates the basic encoding loop. A subclass that maintains internal
- * state should, additionally, override the {@link #flush flush} and {@link
- * #reset reset} methods.
- *
- * <p> Instances of this class are not safe for use by multiple concurrent
- * threads. </p>
- *
- *
- * @version 1.37, 03/01/23
- * @author Mark Reinhold
- * @author JSR-51 Expert Group
- * @since 1.4
- *
- * @see ByteBuffer
- * @see CharBuffer
- * @see Charset
- * @see CharsetDecoder
- */
-
- public abstract class CharsetEncoder {
-
- private final Charset charset;
- private final float averageBytesPerChar;
- private final float maxBytesPerChar;
-
- private byte[] replacement;
- private CodingErrorAction malformedInputAction
- = CodingErrorAction.REPORT;
- private CodingErrorAction unmappableCharacterAction
- = CodingErrorAction.REPORT;
-
- // Internal states
- //
- private static final int ST_RESET = 0;
- private static final int ST_CODING = 1;
- private static final int ST_END = 2;
- private static final int ST_FLUSHED = 3;
-
- private int state = ST_RESET;
-
- private static String stateNames[]
- = { "RESET", "CODING", "CODING_END", "FLUSHED" };
-
-
- /**
- * Initializes a new encoder. The new encoder will have the given
- * bytes-per-char and replacement values. </p>
- *
- * @param averageBytesPerChar
- * A positive float value indicating the expected number of
- * bytes that will be produced for each input character
- *
- * @param maxBytesPerChar
- * A positive float value indicating the maximum number of
- * bytes that will be produced for each input character
- *
- * @param replacement
- * The initial replacement; must not be <tt>null</tt>, must have
- * non-zero length, must not be longer than maxBytesPerChar,
- * and must be {@link #isLegalReplacement </code>legal<code>}
- *
- * @throws IllegalArgumentException
- * If the preconditions on the parameters do not hold
- */
- protected
- CharsetEncoder(Charset cs,
- float averageBytesPerChar,
- float maxBytesPerChar,
- byte[] replacement)
- {
- this.charset = cs;
- if (averageBytesPerChar <= 0.0f)
- throw new IllegalArgumentException("Non-positive "
- + "averageBytesPerChar");
- if (maxBytesPerChar <= 0.0f)
- throw new IllegalArgumentException("Non-positive "
- + "maxBytesPerChar");
- this.replacement = replacement;
- this.averageBytesPerChar = averageBytesPerChar;
- this.maxBytesPerChar = maxBytesPerChar;
- replaceWith(replacement);
- }
-
- /**
- * Initializes a new encoder. The new encoder will have the given
- * bytes-per-char values and its replacement will be the
- * byte array <tt>{</tt> <tt>(byte)'?'</tt> <tt>}</tt>. </p>
- *
- * @param averageBytesPerChar
- * A positive float value indicating the expected number of
- * bytes that will be produced for each input character
- *
- * @param maxBytesPerChar
- * A positive float value indicating the maximum number of
- * bytes that will be produced for each input character
- *
- * @throws IllegalArgumentException
- * If the preconditions on the parameters do not hold
- */
- protected CharsetEncoder(Charset cs,
- float averageBytesPerChar,
- float maxBytesPerChar)
- {
- this(cs,
- averageBytesPerChar, maxBytesPerChar,
- new byte[] { (byte)'?' });
- }
-
- /**
- * Returns the charset that created this encoder. </p>
- *
- * @return This encoder's charset
- */
- public final Charset charset() {
- return charset;
- }
-
- /**
- * Returns this encoder's replacement value. </p>
- *
- * @return This encoder's current replacement,
- * which is never <tt>null</tt> and is never empty
- */
- public final byte[] replacement() {
- return replacement;
- }
-
- /**
- * Changes this encoder's replacement value.
- *
- * <p> This method invokes the {@link #implReplaceWith implReplaceWith}
- * method, passing the new replacement, after checking that the new
- * replacement is acceptable. </p>
- *
- * @param newReplacement
- *
-
-
-
-
-
- * The new replacement; must not be <tt>null</tt>, must have
- * non-zero length, must not be longer than the value returned by
- * the {@link #maxBytesPerChar maxBytesPerChar} method, and
- * must be {@link #isLegalReplacement </code>legal<code>}
-
- *
- * @return This encoder
- *
- * @throws IllegalArgumentException
- * If the preconditions on the parameter do not hold
- */
- public final CharsetEncoder replaceWith(byte[] newReplacement) {
- if (newReplacement == null)
- throw new IllegalArgumentException("Null replacement");
- int len = newReplacement.length;
- if (len == 0)
- throw new IllegalArgumentException("Empty replacement");
- if (len > maxBytesPerChar)
- throw new IllegalArgumentException("Replacement too long");
-
- if (!isLegalReplacement(newReplacement))
- throw new IllegalArgumentException("Illegal replacement");
-
- this.replacement = newReplacement;
- implReplaceWith(newReplacement);
- return this;
- }
-
- /**
- * Reports a change to this encoder's replacement value.
- *
- * <p> The default implementation of this method does nothing. This method
- * should be overridden by encoders that require notification of changes to
- * the replacement. </p>
- *
- * @param newReplacement
- */
- protected void implReplaceWith(byte[] newReplacement) {
- }
-
-
-
- private WeakReference cachedDecoder = null;
-
- /**
- * Tells whether or not the given byte array is a legal replacement value
- * for this encoder.
- *
- * <p> A replacement is legal if, and only if, it is a legal sequence of
- * bytes in this encoder's charset; that is, it must be possible to decode
- * the replacement into one or more sixteen-bit Unicode characters.
- *
- * <p> The default implementation of this method is not very efficient; it
- * should generally be overridden to improve performance. </p>
- *
- * @param repl The byte array to be tested
- *
- * @return <tt>true</tt> if, and only if, the given byte array
- * is a legal replacement value for this encoder
- */
- public boolean isLegalReplacement(byte[] repl) {
- WeakReference wr = cachedDecoder;
- CharsetDecoder dec = null;
- if ((wr == null) || ((dec = (CharsetDecoder)wr.get()) == null)) {
- dec = charset().newDecoder();
- dec.onMalformedInput(CodingErrorAction.REPORT);
- dec.onUnmappableCharacter(CodingErrorAction.REPORT);
- cachedDecoder = new WeakReference(dec);
- } else {
- dec.reset();
- }
- ByteBuffer bb = ByteBuffer.wrap(repl);
- CharBuffer cb = CharBuffer.allocate((int)(bb.remaining()
- * dec.maxCharsPerByte()));
- CoderResult cr = dec.decode(bb, cb, true);
- return !cr.isError();
- }
-
-
-
- /**
- * Returns this encoder's current action for malformed-input errors. </p>
- *
- * @return The current malformed-input action, which is never <tt>null</tt>
- */
- public CodingErrorAction malformedInputAction() {
- return malformedInputAction;
- }
-
- /**
- * Changes this encoder's action for malformed-input errors. </p>
- *
- * <p> This method invokes the {@link #implOnMalformedInput
- * implOnMalformedInput} method, passing the new action. </p>
- *
- * @param newAction The new action; must not be <tt>null</tt>
- *
- * @return This encoder
- *
- * @throws IllegalArgumentException
- * If the precondition on the parameter does not hold
- */
- public final CharsetEncoder onMalformedInput(CodingErrorAction newAction) {
- if (newAction == null)
- throw new IllegalArgumentException("Null action");
- malformedInputAction = newAction;
- implOnMalformedInput(newAction);
- return this;
- }
-
- /**
- * Reports a change to this encoder's malformed-input action.
- *
- * <p> The default implementation of this method does nothing. This method
- * should be overridden by encoders that require notification of changes to
- * the malformed-input action. </p>
- */
- protected void implOnMalformedInput(CodingErrorAction newAction) { }
-
- /**
- * Returns this encoder's current action for unmappable-character errors.
- * </p>
- *
- * @return The current unmappable-character action, which is never
- * <tt>null</tt>
- */
- public CodingErrorAction unmappableCharacterAction() {
- return unmappableCharacterAction;
- }
-
- /**
- * Changes this encoder's action for unmappable-character errors.
- *
- * <p> This method invokes the {@link #implOnUnmappableCharacter
- * implOnUnmappableCharacter} method, passing the new action. </p>
- *
- * @param newAction The new action; must not be <tt>null</tt>
- *
- * @return This encoder
- *
- * @throws IllegalArgumentException
- * If the precondition on the parameter does not hold
- */
- public final CharsetEncoder onUnmappableCharacter(CodingErrorAction
- newAction)
- {
- if (newAction == null)
- throw new IllegalArgumentException("Null action");
- unmappableCharacterAction = newAction;
- implOnUnmappableCharacter(newAction);
- return this;
- }
-
- /**
- * Reports a change to this encoder's unmappable-character action.
- *
- * <p> The default implementation of this method does nothing. This method
- * should be overridden by encoders that require notification of changes to
- * the unmappable-character action. </p>
- */
- protected void implOnUnmappableCharacter(CodingErrorAction newAction) { }
-
- /**
- * Returns the average number of bytes that will be produced for each
- * character of input. This heuristic value may be used to estimate the size
- * of the output buffer required for a given input sequence. </p>
- *
- * @return The average number of bytes produced
- * per character of input
- */
- public final float averageBytesPerChar() {
- return averageBytesPerChar;
- }
-
- /**
- * Returns the maximum number of bytes that will be produced for each
- * character of input. This value may be used to compute the worst-case size
- * of the output buffer required for a given input sequence. </p>
- *
- * @return The maximum number of bytes that will be produced per
- * character of input
- */
- public final float maxBytesPerChar() {
- return maxBytesPerChar;
- }
-
- /**
- * Encodes as many characters as possible from the given input buffer,
- * writing the results to the given output buffer.
- *
- * <p> The buffers are read from, and written to, starting at their current
- * positions. At most {@link Buffer#remaining in.remaining()} characters
- * will be read and at most {@link Buffer#remaining out.remaining()}
- * bytes will be written. The buffers' positions will be advanced to
- * reflect the characters read and the bytes written, but their marks and
- * limits will not be modified.
- *
- * <p> In addition to reading characters from the input buffer and writing
- * bytes to the output buffer, this method returns a {@link CoderResult}
- * object to describe its reason for termination:
- *
- * <ul>
- *
- * <li><p> {@link CoderResult#UNDERFLOW} indicates that as much of the
- * input buffer as possible has been encoded. If there are no characters
- * remaining and the invoker has no further input then the encoding
- * operation is complete. Otherwise there is insufficient input for the
- * operation to proceed, so this method should be invoked again with
- * further input. </p></li>
- *
- * <li><p> {@link CoderResult#OVERFLOW} indicates that the output buffer
- * is full. This method should be invoked again with a non-full output
- * buffer. </p></li>
- *
- * <li><p> A {@link CoderResult#malformedForLength
- * </code>malformed-input<code>} result indicates that a malformed-input
- * error has been detected. The malformed characters begin at the input
- * buffer's (possibly incremented) position; the number of malformed
- * characters may be determined by invoking the result object's {@link
- * CoderResult#length length} method. This case applies only if the
- * {@link #onMalformedInput </code>malformed action<code>} of this encoder
- * is {@link CodingErrorAction#REPORT}; otherwise the malformed input
- * will be ignored or replaced, as requested. </p></li>
- *
- * <li><p> An {@link CoderResult#unmappableForLength
- * </code>unmappable-character<code>} result indicates that an
- * unmappable-character error has been detected. The characters that
- * encode the unmappable character begin at the input buffer's (possibly
- * incremented) position; the number of such characters may be determined
- * by invoking the result object's {@link CoderResult#length length}
- * method. This case applies only if the {@link #onUnmappableCharacter
- * </code>unmappable action<code>} of this encoder is {@link
- * CodingErrorAction#REPORT}; otherwise the unmappable character will be
- * ignored or replaced, as requested. </p></li>
- *
- * </ul>
- *
- * In any case, if this method is to be reinvoked in the same encoding
- * operation then care should be taken to preserve any characters remaining
- * in the input buffer so that they are available to the next invocation.
- *
- * <p> The <tt>endOfInput</tt> parameter advises this method as to whether
- * the invoker can provide further input beyond that contained in the given
- * input buffer. If there is a possibility of providing additional input
- * then the invoker should pass <tt>false</tt> for this parameter; if there
- * is no possibility of providing further input then the invoker should
- * pass <tt>true</tt>. It is not erroneous, and in fact it is quite
- * common, to pass <tt>false</tt> in one invocation and later discover that
- * no further input was actually available. It is critical, however, that
- * the final invocation of this method in a sequence of invocations always
- * pass <tt>true</tt> so that any remaining unencoded input will be treated
- * as being malformed.
- *
- * <p> This method works by invoking the {@link #encodeLoop encodeLoop}
- * method, interpreting its results, handling error conditions, and
- * reinvoking it as necessary. </p>
- *
- *
- * @param in
- * The input character buffer
- *
- * @param out
- * The output byte buffer
- *
- * @param endOfInput
- * <tt>true</tt> if, and only if, the invoker can provide no
- * additional input characters beyond those in the given buffer
- *
- * @return A coder-result object describing the reason for termination
- *
- * @throws IllegalStateException
- * If a encoding operation is already in progress and the previous
- * step was an invocation neither of the {@link #reset reset}
- * method, nor of this method with a value of <tt>false</tt> for
- * the <tt>endOfInput</tt> parameter, nor of this method with a
- * value of <tt>true</tt> for the <tt>endOfInput</tt> parameter
- * but a return value indicating an incomplete encoding operation
- *
- * @throws CoderMalfunctionError
- * If an invocation of the encodeLoop method threw
- * an unexpected exception
- */
- public final CoderResult encode(CharBuffer in, ByteBuffer out,
- boolean endOfInput)
- {
- int newState = endOfInput ? ST_END : ST_CODING;
- if ((state != ST_RESET) && (state != ST_CODING)
- && !(endOfInput && (state == ST_END)))
- throwIllegalStateException(state, newState);
- state = newState;
-
- for (;;) {
-
- CoderResult cr;
- try {
- cr = encodeLoop(in, out);
- } catch (BufferUnderflowException x) {
- throw new CoderMalfunctionError(x);
- } catch (BufferOverflowException x) {
- throw new CoderMalfunctionError(x);
- }
-
- if (cr.isOverflow())
- return cr;
-
- if (cr.isUnderflow()) {
- if (endOfInput && in.hasRemaining()) {
- cr = CoderResult.malformedForLength(in.remaining());
- // Fall through to malformed-input case
- } else {
- return cr;
- }
- }
-
- CodingErrorAction action = null;
- if (cr.isMalformed())
- action = malformedInputAction;
- else if (cr.isUnmappable())
- action = unmappableCharacterAction;
- else
- assert false : cr.toString();
-
- if (action == CodingErrorAction.REPORT)
- return cr;
-
- if (action == CodingErrorAction.REPLACE) {
- if (out.remaining() < replacement.length)
- return CoderResult.OVERFLOW;
- out.put(replacement);
- }
-
- if ((action == CodingErrorAction.IGNORE)
- || (action == CodingErrorAction.REPLACE)) {
- // Skip erroneous input either way
- in.position(in.position() + cr.length());
- continue;
- }
-
- assert false;
- }
-
- }
-
- /**
- * Flushes this encoder.
- *
- * <p> Some encoders maintain internal state and may need to write some
- * final bytes to the output buffer once the overall input sequence has
- * been read.
- *
- * <p> Any additional output is written to the output buffer beginning at
- * its current position. At most {@link Buffer#remaining out.remaining()}
- * bytes will be written. The buffer's position will be advanced
- * appropriately, but its mark and limit will not be modified.
- *
- * <p> If this method completes successfully then it returns {@link
- * CoderResult#UNDERFLOW}. If there is insufficient room in the output
- * buffer then it returns {@link CoderResult#OVERFLOW}. If this happens
- * then this method must be invoked again, with an output buffer that has
- * more room, in order to complete the current <a href="#steps">encoding
- * operation</a>.
- *
- * <p> This method invokes the {@link #implFlush implFlush} method to
- * perform the actual flushing operation. </p>
- *
- * @param out
- * The output byte buffer
- *
- * @return A coder-result object, either {@link CoderResult#UNDERFLOW} or
- * {@link CoderResult#OVERFLOW}
- *
- * @throws IllegalStateException
- * If the previous step of the current encoding operation was an
- * invocation neither of the {@link #reset reset} method nor of
- * the three-argument {@link
- * #encode(CharBuffer,ByteBuffer,boolean) encode} method
- * with a value of <tt>true</tt> for the <tt>endOfInput</tt>
- * parameter
- */
- public final CoderResult flush(ByteBuffer out) {
- if (state != ST_END)
- throwIllegalStateException(state, ST_FLUSHED);
- state = ST_FLUSHED;
- return implFlush(out);
- }
-
- /**
- * Flushes this encoder.
- *
- * <p> The default implementation of this method does nothing, and always
- * returns {@link CoderResult#UNDERFLOW}. This method should be overridden
- * by encoders that may need to write final bytes to the output buffer
- * once the entire input sequence has been read. </p>
- *
- * @param out
- * The output byte buffer
- *
- * @return A coder-result object, either {@link CoderResult#UNDERFLOW} or
- * {@link CoderResult#OVERFLOW}
- */
- protected CoderResult implFlush(ByteBuffer out) {
- return CoderResult.UNDERFLOW;
- }
-
- /**
- * Resets this encoder, clearing any internal state.
- *
- * <p> This method resets charset-independent state and also invokes the
- * {@link #implReset() implReset} method in order to perform any
- * charset-specific reset actions. </p>
- *
- * @return This encoder
- *
- */
- public final CharsetEncoder reset() {
- implReset();
- state = ST_RESET;
- return this;
- }
-
- /**
- * Resets this encoder, clearing any charset-specific internal state.
- *
- * <p> The default implementation of this method does nothing. This method
- * should be overridden by encoders that maintain internal state. </p>
- */
- protected void implReset() { }
-
- /**
- * Encodes one or more characters into one or more bytes.
- *
- * <p> This method encapsulates the basic encoding loop, encoding as many
- * characters as possible until it either runs out of input, runs out of room
- * in the output buffer, or encounters a encoding error. This method is
- * invoked by the {@link #encode encode} method, which handles result
- * interpretation and error recovery.
- *
- * <p> The buffers are read from, and written to, starting at their current
- * positions. At most {@link Buffer#remaining in.remaining()} characters
- * will be read, and at most {@link Buffer#remaining out.remaining()}
- * bytes will be written. The buffers' positions will be advanced to
- * reflect the characters read and the bytes written, but their marks and
- * limits will not be modified.
- *
- * <p> This method returns a {@link CoderResult} object to describe its
- * reason for termination, in the same manner as the {@link #encode encode}
- * method. Most implementations of this method will handle encoding errors
- * by returning an appropriate result object for interpretation by the
- * {@link #encode encode} method. An optimized implementation may instead
- * examine the relevant error action and implement that action itself.
- *
- * <p> An implementation of this method may perform arbitrary lookahead by
- * returning {@link CoderResult#UNDERFLOW} until it receives sufficient
- * input. </p>
- *
- * @param in
- * The input character buffer
- *
- * @param out
- * The output byte buffer
- *
- * @return A coder-result object describing the reason for termination
- */
- protected abstract CoderResult encodeLoop(CharBuffer in,
- ByteBuffer out);
-
- /**
- * Convenience method that encodes the remaining content of a single input
- * character buffer into a newly-allocated byte buffer.
- *
- * <p> This method implements an entire <a href="#steps">encoding
- * operation</a> that is, it resets this encoder, then it encodes the
- * characters in the given character buffer, and finally it flushes this
- * encoder. This method should therefore not be invoked if a encoding
- * operation is already in progress. </p>
- *
- * @param in
- * The input character buffer
- *
- * @return A newly-allocated byte buffer containing the result of the
- * encoding operation. The buffer's position will be zero and its
- * limit will follow the last byte written.
- *
- * @throws IllegalStateException
- * If an encoding operation is already in progress
- *
- * @throws MalformedInputException
- * If the character sequence starting at the input buffer's current
- * position is not a legal sixteen-bit Unicode sequence and the current malformed-input action
- * is {@link CodingErrorAction#REPORT}
- *
- * @throws UnmappableCharacterException
- * If the character sequence starting at the input buffer's current
- * position cannot be mapped to an equivalent byte sequence and
- * the current unmappable-character action is {@link
- * CodingErrorAction#REPORT}
- */
- public final ByteBuffer encode(CharBuffer in)
- throws CharacterCodingException
- {
- int n = (int)(in.remaining() * averageBytesPerChar());
- ByteBuffer out = ByteBuffer.allocate(n);
-
- if (n == 0)
- return out;
- reset();
- for (;;) {
- CoderResult cr;
- if (in.hasRemaining())
- cr = encode(in, out, true);
- else
- cr = flush(out);
- if (cr.isUnderflow())
- break;
- if (cr.isOverflow()) {
- n *= 2;
- ByteBuffer o = ByteBuffer.allocate(n);
- out.flip();
- o.put(out);
- out = o;
- continue;
- }
- cr.throwException();
- }
- out.flip();
- return out;
- }
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- private boolean canEncode(CharBuffer cb) {
- if (state == ST_FLUSHED)
- reset();
- else if (state != ST_RESET)
- throwIllegalStateException(state, ST_CODING);
- CodingErrorAction ma = malformedInputAction();
- CodingErrorAction ua = unmappableCharacterAction();
- try {
- onMalformedInput(CodingErrorAction.REPORT);
- onUnmappableCharacter(CodingErrorAction.REPORT);
- encode(cb);
- } catch (CharacterCodingException x) {
- return false;
- } finally {
- onMalformedInput(ma);
- onUnmappableCharacter(ua);
- reset();
- }
- return true;
- }
-
- /**
- * Tells whether or not this encoder can encode the given character.
- *
- * <p> This method returns <tt>false</tt> if the given character is a
- * surrogate character; such characters can be interpreted only when they
- * are members of a pair consisting of a high surrogate followed by a low
- * surrogate. The {@link #canEncode(java.lang.CharSequence)
- * canEncode(CharSequence)} method may be used to test whether or not a
- * character sequence can be encoded.
- *
- * <p> This method may modify this encoder's state; it should therefore not
- * be invoked if an <a href="#steps">encoding operation</a> is already in
- * progress.
- *
- * <p> The default implementation of this method is not very efficient; it
- * should generally be overridden to improve performance. </p>
- *
- * @return <tt>true</tt> if, and only if, this encoder can encode
- * the given character
- *
- * @throws IllegalStateException
- * If an encoding operation is already in progress
- */
- public boolean canEncode(char c) {
- CharBuffer cb = CharBuffer.allocate(1);
- cb.put(c);
- cb.flip();
- return canEncode(cb);
- }
-
- /**
- * Tells whether or not this encoder can encode the given character
- * sequence.
- *
- * <p> If this method returns <tt>false</tt> for a particular character
- * sequence then more information about why the sequence cannot be encoded
- * may be obtained by performing a full <a href="#steps">encoding
- * operation</a>.
- *
- * <p> This method may modify this encoder's state; it should therefore not
- * be invoked if an encoding operation is already in progress.
- *
- * <p> The default implementation of this method is not very efficient; it
- * should generally be overridden to improve performance. </p>
- *
- * @return <tt>true</tt> if, and only if, this encoder can encode
- * the given character without throwing any exceptions and without
- * performing any replacements
- *
- * @throws IllegalStateException
- * If an encoding operation is already in progress
- */
- public boolean canEncode(CharSequence cs) {
- CharBuffer cb;
- if (cs instanceof CharBuffer)
- cb = ((CharBuffer)cs).duplicate();
- else
- cb = CharBuffer.wrap(cs.toString());
- return canEncode(cb);
- }
-
-
-
-
- private void throwIllegalStateException(int from, int to) {
- throw new IllegalStateException("Current state = " + stateNames[from]
- + ", new state = " + stateNames[to]);
- }
-
- }