- /*
 - * @(#)VoiceStatus.java 1.17 03/01/23
 - *
 - * Copyright 2003 Sun Microsystems, Inc. All rights reserved.
 - * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
 - */
 - package javax.sound.midi;
 - /**
 - * A <code>VoiceStatus</code> object contains information about the current
 - * status of one of the voices produced by a {@link Synthesizer}.
 - * <p>
 - * MIDI synthesizers are generally capable of producing some maximum number of
 - * simultaneous notes, also referred to as voices. A voice is a stream
 - * of successive single notes, and the process of assigning incoming MIDI notes to
 - * specific voices is known as voice allocation.
 - * However, the voice-allocation algorithm and the contents of each voice are
 - * normally internal to a MIDI synthesizer and hidden from outside view. One can, of
 - * course, learn from MIDI messages which notes the synthesizer is playing, and
 - * one might be able deduce something about the assignment of notes to voices.
 - * But MIDI itself does not provide a means to report which notes a
 - * synthesizer has assigned to which voice, nor even to report how many voices
 - * the synthesizer is capable of synthesizing.
 - * <p>
 - * In Java Sound, however, a
 - * <code>Synthesizer</code> class can expose the contents of its voices through its
 - * {@link Synthesizer#getVoiceStatus() getVoiceStatus()} method.
 - * This behavior is recommended but optional;
 - * synthesizers that don't expose their voice allocation simply return a
 - * zero-length array. A <code>Synthesizer</code> that does report its voice status
 - * should maintain this information at
 - * all times for all of its voices, whether they are currently sounding or
 - * not. In other words, a given type of <code>Synthesizer</code> always has a fixed
 - * number of voices, equal to the maximum number of simultaneous notes it is
 - * capable of sounding.
 - * <p>
 - * <A NAME="description_of_active"></A>
 - * If the voice is not currently processing a MIDI note, it
 - * is considered inactive. A voice is inactive when it has
 - * been given no note-on commands, or when every note-on command received has
 - * been terminated by a corresponding note-off (or by an "all notes off"
 - * message). For example, this happens when a synthesizer capable of playing 16
 - * simultaneous notes is told to play a four-note chord; only
 - * four voices are active in this case (assuming no earlier notes are still playing).
 - * Usually, a voice whose status is reported as active is producing audible sound, but this
 - * is not always true; it depends on the details of the instrument (that
 - * is, the synthesis algorithm) and how long the note has been going on.
 - * For example, a voice may be synthesizing the sound of a single hand-clap. Because
 - * this sound dies away so quickly, it may become inaudible before a note-off
 - * message is received. In such a situation, the voice is still considered active
 - * even though no sound is currently being produced.
 - * <p>
 - * Besides its active or inactive status, the <code>VoiceStatus</code> class
 - * provides fields that reveal the voice's current MIDI channel, bank and
 - * program number, MIDI note number, and MIDI volume. All of these can
 - * change during the course of a voice. While the voice is inactive, each
 - * of these fields has an unspecified value, so you should check the active
 - * field first.
 - *
 - * @see Synthesizer#getMaxPolyphony
 - * @see Synthesizer#getVoiceStatus
 - *
 - * @version 1.17, 01/23/03
 - * @author David Rivas
 - * @author Kara Kytle
 - */
 - public class VoiceStatus {
 - /**
 - * Indicates whether the voice is currently processing a MIDI note.
 - * See the explanation of
 - * <A HREF="#description_of_active">active and inactive voices</A>.
 - */
 - public boolean active = false;
 - /**
 - * The MIDI channel on which this voice is playing. The value is a
 - * zero-based channel number if the voice is active, or
 - * unspecified if the voice is inactive.
 - *
 - * @see MidiChannel
 - * @see #active
 - */
 - public int channel = 0;
 - /**
 - * The bank number of the instrument that this voice is currently using.
 - * This is a number dictated by the MIDI bank-select message; it does not
 - * refer to a <code>SoundBank</code> object.
 - * The value ranges from 0 to 16383 if the voice is active, and is
 - * unspecified if the voice is inactive.
 - * @see Patch
 - * @see Soundbank
 - * @see #active
 - * @see MidiChannel#programChange(int, int)
 - */
 - public int bank = 0;
 - /**
 - * The program number of the instrument that this voice is currently using.
 - * The value ranges from 0 to 127 if the voice is active, and is
 - * unspecified if the voice is inactive.
 - *
 - * @see MidiChannel#getProgram
 - * @see Patch
 - * @see #active
 - */
 - public int program = 0;
 - /**
 - * The MIDI note that this voice is playing. The range for an active voice
 - * is from 0 to 127 in semitones, with 60 referring to Middle C.
 - * The value is unspecified if the voice is inactive.
 - *
 - * @see MidiChannel#noteOn
 - * @see #active
 - */
 - public int note = 0;
 - /**
 - * The current MIDI volume level for the voice.
 - * The value ranges from 0 to 127 if the voice is active, and is
 - * unspecified if the voice is inactive.
 - * <p>
 - * Note that this value does not necessarily reflect
 - * the instantaneous level of the sound produced by this
 - * voice; that level is the result of many contributing
 - * factors, including the current instrument and the
 - * shape of the amplitude envelope it produces.
 - *
 - * @see #active
 - */
 - public int volume = 0;
 - }