- /*
- * @(#)KeyEventDispatcher.java 1.5 03/12/19
- *
- * Copyright 2004 Sun Microsystems, Inc. All rights reserved.
- * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
- */
- package java.awt;
-
- import java.awt.event.KeyEvent;
-
-
- /**
- * A KeyEventDispatcher cooperates with the current KeyboardFocusManager in the
- * targeting and dispatching of all KeyEvents. KeyEventDispatchers registered
- * with the current KeyboardFocusManager will receive KeyEvents before they are
- * dispatched to their targets, allowing each KeyEventDispatcher to retarget
- * the event, consume it, dispatch the event itself, or make other changes.
- * <p>
- * Note that KeyboardFocusManager itself implements KeyEventDispatcher. By
- * default, the current KeyboardFocusManager will be the sink for all KeyEvents
- * not dispatched by the registered KeyEventDispatchers. The current
- * KeyboardFocusManager cannot be completely deregistered as a
- * KeyEventDispatcher. However, if a KeyEventDispatcher reports that it
- * dispatched the KeyEvent, regardless of whether it actually did so, the
- * KeyboardFocusManager will take no further action with regard to the
- * KeyEvent. (While it is possible for client code to register the current
- * KeyboardFocusManager as a KeyEventDispatcher one or more times, this is
- * usually unnecessary and not recommended.)
- *
- * @author David Mendenhall
- * @version 1.5, 12/19/03
- *
- * @see KeyboardFocusManager#addKeyEventDispatcher
- * @see KeyboardFocusManager#removeKeyEventDispatcher
- * @since 1.4
- */
- public interface KeyEventDispatcher {
-
- /**
- * This method is called by the current KeyboardFocusManager requesting
- * that this KeyEventDispatcher dispatch the specified event on its behalf.
- * This KeyEventDispatcher is free to retarget the event, consume it,
- * dispatch it itself, or make other changes. This capability is typically
- * used to deliver KeyEvents to Components other than the focus owner. This
- * can be useful when navigating children of non-focusable Windows in an
- * accessible environment, for example. Note that if a KeyEventDispatcher
- * dispatches the KeyEvent itself, it must use <code>redispatchEvent</code>
- * to prevent the current KeyboardFocusManager from recursively requesting
- * that this KeyEventDispatcher dispatch the event again.
- * <p>
- * If an implementation of this method returns <code>false</code>, then
- * the KeyEvent is passed to the next KeyEventDispatcher in the chain,
- * ending with the current KeyboardFocusManager. If an implementation
- * returns <code>true</code>, the KeyEvent is assumed to have been
- * dispatched (although this need not be the case), and the current
- * KeyboardFocusManager will take no further action with regard to the
- * KeyEvent. In such a case,
- * <code>KeyboardFocusManager.dispatchEvent</code> should return
- * <code>true</code> as well. If an implementation consumes the KeyEvent,
- * but returns <code>false</code>, the consumed event will still be passed
- * to the next KeyEventDispatcher in the chain. It is important for
- * developers to check whether the KeyEvent has been consumed before
- * dispatching it to a target. By default, the current KeyboardFocusManager
- * will not dispatch a consumed KeyEvent.
- *
- * @param e the KeyEvent to dispatch
- * @return <code>true</code> if the KeyboardFocusManager should take no
- * further action with regard to the KeyEvent; <code>false</code>
- * otherwise
- * @see KeyboardFocusManager#redispatchEvent
- */
- boolean dispatchKeyEvent(KeyEvent e);
- }