- /*
 - * @(#)KeyEventDispatcher.java 1.5 03/12/19
 - *
 - * Copyright 2004 Sun Microsystems, Inc. All rights reserved.
 - * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
 - */
 - package java.awt;
 - import java.awt.event.KeyEvent;
 - /**
 - * A KeyEventDispatcher cooperates with the current KeyboardFocusManager in the
 - * targeting and dispatching of all KeyEvents. KeyEventDispatchers registered
 - * with the current KeyboardFocusManager will receive KeyEvents before they are
 - * dispatched to their targets, allowing each KeyEventDispatcher to retarget
 - * the event, consume it, dispatch the event itself, or make other changes.
 - * <p>
 - * Note that KeyboardFocusManager itself implements KeyEventDispatcher. By
 - * default, the current KeyboardFocusManager will be the sink for all KeyEvents
 - * not dispatched by the registered KeyEventDispatchers. The current
 - * KeyboardFocusManager cannot be completely deregistered as a
 - * KeyEventDispatcher. However, if a KeyEventDispatcher reports that it
 - * dispatched the KeyEvent, regardless of whether it actually did so, the
 - * KeyboardFocusManager will take no further action with regard to the
 - * KeyEvent. (While it is possible for client code to register the current
 - * KeyboardFocusManager as a KeyEventDispatcher one or more times, this is
 - * usually unnecessary and not recommended.)
 - *
 - * @author David Mendenhall
 - * @version 1.5, 12/19/03
 - *
 - * @see KeyboardFocusManager#addKeyEventDispatcher
 - * @see KeyboardFocusManager#removeKeyEventDispatcher
 - * @since 1.4
 - */
 - public interface KeyEventDispatcher {
 - /**
 - * This method is called by the current KeyboardFocusManager requesting
 - * that this KeyEventDispatcher dispatch the specified event on its behalf.
 - * This KeyEventDispatcher is free to retarget the event, consume it,
 - * dispatch it itself, or make other changes. This capability is typically
 - * used to deliver KeyEvents to Components other than the focus owner. This
 - * can be useful when navigating children of non-focusable Windows in an
 - * accessible environment, for example. Note that if a KeyEventDispatcher
 - * dispatches the KeyEvent itself, it must use <code>redispatchEvent</code>
 - * to prevent the current KeyboardFocusManager from recursively requesting
 - * that this KeyEventDispatcher dispatch the event again.
 - * <p>
 - * If an implementation of this method returns <code>false</code>, then
 - * the KeyEvent is passed to the next KeyEventDispatcher in the chain,
 - * ending with the current KeyboardFocusManager. If an implementation
 - * returns <code>true</code>, the KeyEvent is assumed to have been
 - * dispatched (although this need not be the case), and the current
 - * KeyboardFocusManager will take no further action with regard to the
 - * KeyEvent. In such a case,
 - * <code>KeyboardFocusManager.dispatchEvent</code> should return
 - * <code>true</code> as well. If an implementation consumes the KeyEvent,
 - * but returns <code>false</code>, the consumed event will still be passed
 - * to the next KeyEventDispatcher in the chain. It is important for
 - * developers to check whether the KeyEvent has been consumed before
 - * dispatching it to a target. By default, the current KeyboardFocusManager
 - * will not dispatch a consumed KeyEvent.
 - *
 - * @param e the KeyEvent to dispatch
 - * @return <code>true</code> if the KeyboardFocusManager should take no
 - * further action with regard to the KeyEvent; <code>false</code>
 - * otherwise
 - * @see KeyboardFocusManager#redispatchEvent
 - */
 - boolean dispatchKeyEvent(KeyEvent e);
 - }