- /*
 - * @(#)Charset-X-Coder.java 1.40 04/06/19
 - *
 - * Copyright 2004 Sun Microsystems, Inc. All rights reserved.
 - * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
 - */
 - // -- This file was mechanically generated: Do not edit! -- //
 - package java.nio.charset;
 - import java.nio.Buffer;
 - import java.nio.ByteBuffer;
 - import java.nio.CharBuffer;
 - import java.nio.BufferOverflowException;
 - import java.nio.BufferUnderflowException;
 - import java.lang.ref.WeakReference;
 - import java.nio.charset.CoderMalfunctionError; // javadoc
 - /**
 - * An engine that can transform a sequence of sixteen-bit Unicode characters into a sequence of
 - * bytes in a specific charset.
 - *
 - * <a name="steps">
 - *
 - * <p> The input character sequence is provided in a character buffer or a series
 - * of such buffers. The output byte sequence is written to a byte buffer
 - * or a series of such buffers. An encoder should always be used by making
 - * the following sequence of method invocations, hereinafter referred to as an
 - * <i>encoding operation</i>:
 - *
 - * <ol>
 - *
 - * <li><p> Reset the encoder via the {@link #reset reset} method, unless it
 - * has not been used before; </p></li>
 - *
 - * <li><p> Invoke the {@link #encode encode} method zero or more times, as
 - * long as additional input may be available, passing <tt>false</tt> for the
 - * <tt>endOfInput</tt> argument and filling the input buffer and flushing the
 - * output buffer between invocations; </p></li>
 - *
 - * <li><p> Invoke the {@link #encode encode} method one final time, passing
 - * <tt>true</tt> for the <tt>endOfInput</tt> argument; and then </p></li>
 - *
 - * <li><p> Invoke the {@link #flush flush} method so that the encoder can
 - * flush any internal state to the output buffer. </p></li>
 - *
 - * </ol>
 - *
 - * Each invocation of the {@link #encode encode} method will encode as many
 - * characters as possible from the input buffer, writing the resulting bytes
 - * to the output buffer. The {@link #encode encode} method returns when more
 - * input is required, when there is not enough room in the output buffer, or
 - * when an encoding error has occurred. In each case a {@link CoderResult}
 - * object is returned to describe the reason for termination. An invoker can
 - * examine this object and fill the input buffer, flush the output buffer, or
 - * attempt to recover from an encoding error, as appropriate, and try again.
 - *
 - * <a name="ce">
 - *
 - * <p> There are two general types of encoding errors. If the input character
 - * sequence is not a legal sixteen-bit Unicode sequence then the input is considered <i>malformed</i>. If
 - * the input character sequence is legal but cannot be mapped to a valid
 - * byte sequence in the given charset then an <i>unmappable character</i> has been encountered.
 - *
 - * <a name="cae">
 - *
 - * <p> How an encoding error is handled depends upon the action requested for
 - * that type of error, which is described by an instance of the {@link
 - * CodingErrorAction} class. The possible error actions are to {@link
 - * CodingErrorAction#IGNORE </code>ignore<code>} the erroneous input, {@link
 - * CodingErrorAction#REPORT </code>report<code>} the error to the invoker via
 - * the returned {@link CoderResult} object, or {@link CodingErrorAction#REPLACE
 - * </code>replace<code>} the erroneous input with the current value of the
 - * replacement byte array. The replacement
 - *
 - * is initially set to the encoder's default replacement, which often
 - * (but not always) has the initial value <tt>{</tt> <tt>(byte)'?'</tt> <tt>}</tt>
 - *
 - * its value may be changed via the {@link #replaceWith(byte[])
 - * replaceWith} method.
 - *
 - * <p> The default action for malformed-input and unmappable-character errors
 - * is to {@link CodingErrorAction#REPORT </code>report<code>} them. The
 - * malformed-input error action may be changed via the {@link
 - * #onMalformedInput(CodingErrorAction) onMalformedInput} method; the
 - * unmappable-character action may be changed via the {@link
 - * #onUnmappableCharacter(CodingErrorAction) onUnmappableCharacter} method.
 - *
 - * <p> This class is designed to handle many of the details of the encoding
 - * process, including the implementation of error actions. An encoder for a
 - * specific charset, which is a concrete subclass of this class, need only
 - * implement the abstract {@link #encodeLoop encodeLoop} method, which
 - * encapsulates the basic encoding loop. A subclass that maintains internal
 - * state should, additionally, override the {@link #flush flush} and {@link
 - * #reset reset} methods.
 - *
 - * <p> Instances of this class are not safe for use by multiple concurrent
 - * threads. </p>
 - *
 - *
 - * @version 1.40, 04/06/19
 - * @author Mark Reinhold
 - * @author JSR-51 Expert Group
 - * @since 1.4
 - *
 - * @see ByteBuffer
 - * @see CharBuffer
 - * @see Charset
 - * @see CharsetDecoder
 - */
 - public abstract class CharsetEncoder {
 - private final Charset charset;
 - private final float averageBytesPerChar;
 - private final float maxBytesPerChar;
 - private byte[] replacement;
 - private CodingErrorAction malformedInputAction
 - = CodingErrorAction.REPORT;
 - private CodingErrorAction unmappableCharacterAction
 - = CodingErrorAction.REPORT;
 - // Internal states
 - //
 - private static final int ST_RESET = 0;
 - private static final int ST_CODING = 1;
 - private static final int ST_END = 2;
 - private static final int ST_FLUSHED = 3;
 - private int state = ST_RESET;
 - private static String stateNames[]
 - = { "RESET", "CODING", "CODING_END", "FLUSHED" };
 - /**
 - * Initializes a new encoder. The new encoder will have the given
 - * bytes-per-char and replacement values. </p>
 - *
 - * @param averageBytesPerChar
 - * A positive float value indicating the expected number of
 - * bytes that will be produced for each input character
 - *
 - * @param maxBytesPerChar
 - * A positive float value indicating the maximum number of
 - * bytes that will be produced for each input character
 - *
 - * @param replacement
 - * The initial replacement; must not be <tt>null</tt>, must have
 - * non-zero length, must not be longer than maxBytesPerChar,
 - * and must be {@link #isLegalReplacement </code>legal<code>}
 - *
 - * @throws IllegalArgumentException
 - * If the preconditions on the parameters do not hold
 - */
 - protected
 - CharsetEncoder(Charset cs,
 - float averageBytesPerChar,
 - float maxBytesPerChar,
 - byte[] replacement)
 - {
 - this.charset = cs;
 - if (averageBytesPerChar <= 0.0f)
 - throw new IllegalArgumentException("Non-positive "
 - + "averageBytesPerChar");
 - if (maxBytesPerChar <= 0.0f)
 - throw new IllegalArgumentException("Non-positive "
 - + "maxBytesPerChar");
 - if (!Charset.atBugLevel("1.4")) {
 - if (averageBytesPerChar > maxBytesPerChar)
 - throw new IllegalArgumentException("averageBytesPerChar"
 - + " exceeds "
 - + "maxBytesPerChar");
 - }
 - this.replacement = replacement;
 - this.averageBytesPerChar = averageBytesPerChar;
 - this.maxBytesPerChar = maxBytesPerChar;
 - replaceWith(replacement);
 - }
 - /**
 - * Initializes a new encoder. The new encoder will have the given
 - * bytes-per-char values and its replacement will be the
 - * byte array <tt>{</tt> <tt>(byte)'?'</tt> <tt>}</tt>. </p>
 - *
 - * @param averageBytesPerChar
 - * A positive float value indicating the expected number of
 - * bytes that will be produced for each input character
 - *
 - * @param maxBytesPerChar
 - * A positive float value indicating the maximum number of
 - * bytes that will be produced for each input character
 - *
 - * @throws IllegalArgumentException
 - * If the preconditions on the parameters do not hold
 - */
 - protected CharsetEncoder(Charset cs,
 - float averageBytesPerChar,
 - float maxBytesPerChar)
 - {
 - this(cs,
 - averageBytesPerChar, maxBytesPerChar,
 - new byte[] { (byte)'?' });
 - }
 - /**
 - * Returns the charset that created this encoder. </p>
 - *
 - * @return This encoder's charset
 - */
 - public final Charset charset() {
 - return charset;
 - }
 - /**
 - * Returns this encoder's replacement value. </p>
 - *
 - * @return This encoder's current replacement,
 - * which is never <tt>null</tt> and is never empty
 - */
 - public final byte[] replacement() {
 - return replacement;
 - }
 - /**
 - * Changes this encoder's replacement value.
 - *
 - * <p> This method invokes the {@link #implReplaceWith implReplaceWith}
 - * method, passing the new replacement, after checking that the new
 - * replacement is acceptable. </p>
 - *
 - * @param newReplacement
 - *
 - * The new replacement; must not be <tt>null</tt>, must have
 - * non-zero length, must not be longer than the value returned by
 - * the {@link #maxBytesPerChar maxBytesPerChar} method, and
 - * must be {@link #isLegalReplacement </code>legal<code>}
 - *
 - * @return This encoder
 - *
 - * @throws IllegalArgumentException
 - * If the preconditions on the parameter do not hold
 - */
 - public final CharsetEncoder replaceWith(byte[] newReplacement) {
 - if (newReplacement == null)
 - throw new IllegalArgumentException("Null replacement");
 - int len = newReplacement.length;
 - if (len == 0)
 - throw new IllegalArgumentException("Empty replacement");
 - if (len > maxBytesPerChar)
 - throw new IllegalArgumentException("Replacement too long");
 - if (!isLegalReplacement(newReplacement))
 - throw new IllegalArgumentException("Illegal replacement");
 - this.replacement = newReplacement;
 - implReplaceWith(newReplacement);
 - return this;
 - }
 - /**
 - * Reports a change to this encoder's replacement value.
 - *
 - * <p> The default implementation of this method does nothing. This method
 - * should be overridden by encoders that require notification of changes to
 - * the replacement. </p>
 - *
 - * @param newReplacement
 - */
 - protected void implReplaceWith(byte[] newReplacement) {
 - }
 - private WeakReference cachedDecoder = null;
 - /**
 - * Tells whether or not the given byte array is a legal replacement value
 - * for this encoder.
 - *
 - * <p> A replacement is legal if, and only if, it is a legal sequence of
 - * bytes in this encoder's charset; that is, it must be possible to decode
 - * the replacement into one or more sixteen-bit Unicode characters.
 - *
 - * <p> The default implementation of this method is not very efficient; it
 - * should generally be overridden to improve performance. </p>
 - *
 - * @param repl The byte array to be tested
 - *
 - * @return <tt>true</tt> if, and only if, the given byte array
 - * is a legal replacement value for this encoder
 - */
 - public boolean isLegalReplacement(byte[] repl) {
 - WeakReference wr = cachedDecoder;
 - CharsetDecoder dec = null;
 - if ((wr == null) || ((dec = (CharsetDecoder)wr.get()) == null)) {
 - dec = charset().newDecoder();
 - dec.onMalformedInput(CodingErrorAction.REPORT);
 - dec.onUnmappableCharacter(CodingErrorAction.REPORT);
 - cachedDecoder = new WeakReference(dec);
 - } else {
 - dec.reset();
 - }
 - ByteBuffer bb = ByteBuffer.wrap(repl);
 - CharBuffer cb = CharBuffer.allocate((int)(bb.remaining()
 - * dec.maxCharsPerByte()));
 - CoderResult cr = dec.decode(bb, cb, true);
 - return !cr.isError();
 - }
 - /**
 - * Returns this encoder's current action for malformed-input errors. </p>
 - *
 - * @return The current malformed-input action, which is never <tt>null</tt>
 - */
 - public CodingErrorAction malformedInputAction() {
 - return malformedInputAction;
 - }
 - /**
 - * Changes this encoder's action for malformed-input errors. </p>
 - *
 - * <p> This method invokes the {@link #implOnMalformedInput
 - * implOnMalformedInput} method, passing the new action. </p>
 - *
 - * @param newAction The new action; must not be <tt>null</tt>
 - *
 - * @return This encoder
 - *
 - * @throws IllegalArgumentException
 - * If the precondition on the parameter does not hold
 - */
 - public final CharsetEncoder onMalformedInput(CodingErrorAction newAction) {
 - if (newAction == null)
 - throw new IllegalArgumentException("Null action");
 - malformedInputAction = newAction;
 - implOnMalformedInput(newAction);
 - return this;
 - }
 - /**
 - * Reports a change to this encoder's malformed-input action.
 - *
 - * <p> The default implementation of this method does nothing. This method
 - * should be overridden by encoders that require notification of changes to
 - * the malformed-input action. </p>
 - */
 - protected void implOnMalformedInput(CodingErrorAction newAction) { }
 - /**
 - * Returns this encoder's current action for unmappable-character errors.
 - * </p>
 - *
 - * @return The current unmappable-character action, which is never
 - * <tt>null</tt>
 - */
 - public CodingErrorAction unmappableCharacterAction() {
 - return unmappableCharacterAction;
 - }
 - /**
 - * Changes this encoder's action for unmappable-character errors.
 - *
 - * <p> This method invokes the {@link #implOnUnmappableCharacter
 - * implOnUnmappableCharacter} method, passing the new action. </p>
 - *
 - * @param newAction The new action; must not be <tt>null</tt>
 - *
 - * @return This encoder
 - *
 - * @throws IllegalArgumentException
 - * If the precondition on the parameter does not hold
 - */
 - public final CharsetEncoder onUnmappableCharacter(CodingErrorAction
 - newAction)
 - {
 - if (newAction == null)
 - throw new IllegalArgumentException("Null action");
 - unmappableCharacterAction = newAction;
 - implOnUnmappableCharacter(newAction);
 - return this;
 - }
 - /**
 - * Reports a change to this encoder's unmappable-character action.
 - *
 - * <p> The default implementation of this method does nothing. This method
 - * should be overridden by encoders that require notification of changes to
 - * the unmappable-character action. </p>
 - */
 - protected void implOnUnmappableCharacter(CodingErrorAction newAction) { }
 - /**
 - * Returns the average number of bytes that will be produced for each
 - * character of input. This heuristic value may be used to estimate the size
 - * of the output buffer required for a given input sequence. </p>
 - *
 - * @return The average number of bytes produced
 - * per character of input
 - */
 - public final float averageBytesPerChar() {
 - return averageBytesPerChar;
 - }
 - /**
 - * Returns the maximum number of bytes that will be produced for each
 - * character of input. This value may be used to compute the worst-case size
 - * of the output buffer required for a given input sequence. </p>
 - *
 - * @return The maximum number of bytes that will be produced per
 - * character of input
 - */
 - public final float maxBytesPerChar() {
 - return maxBytesPerChar;
 - }
 - /**
 - * Encodes as many characters as possible from the given input buffer,
 - * writing the results to the given output buffer.
 - *
 - * <p> The buffers are read from, and written to, starting at their current
 - * positions. At most {@link Buffer#remaining in.remaining()} characters
 - * will be read and at most {@link Buffer#remaining out.remaining()}
 - * bytes will be written. The buffers' positions will be advanced to
 - * reflect the characters read and the bytes written, but their marks and
 - * limits will not be modified.
 - *
 - * <p> In addition to reading characters from the input buffer and writing
 - * bytes to the output buffer, this method returns a {@link CoderResult}
 - * object to describe its reason for termination:
 - *
 - * <ul>
 - *
 - * <li><p> {@link CoderResult#UNDERFLOW} indicates that as much of the
 - * input buffer as possible has been encoded. If there are no characters
 - * remaining and the invoker has no further input then the encoding
 - * operation is complete. Otherwise there is insufficient input for the
 - * operation to proceed, so this method should be invoked again with
 - * further input. </p></li>
 - *
 - * <li><p> {@link CoderResult#OVERFLOW} indicates that the output buffer
 - * is full. This method should be invoked again with a non-full output
 - * buffer. </p></li>
 - *
 - * <li><p> A {@link CoderResult#malformedForLength
 - * </code>malformed-input<code>} result indicates that a malformed-input
 - * error has been detected. The malformed characters begin at the input
 - * buffer's (possibly incremented) position; the number of malformed
 - * characters may be determined by invoking the result object's {@link
 - * CoderResult#length length} method. This case applies only if the
 - * {@link #onMalformedInput </code>malformed action<code>} of this encoder
 - * is {@link CodingErrorAction#REPORT}; otherwise the malformed input
 - * will be ignored or replaced, as requested. </p></li>
 - *
 - * <li><p> An {@link CoderResult#unmappableForLength
 - * </code>unmappable-character<code>} result indicates that an
 - * unmappable-character error has been detected. The characters that
 - * encode the unmappable character begin at the input buffer's (possibly
 - * incremented) position; the number of such characters may be determined
 - * by invoking the result object's {@link CoderResult#length length}
 - * method. This case applies only if the {@link #onUnmappableCharacter
 - * </code>unmappable action<code>} of this encoder is {@link
 - * CodingErrorAction#REPORT}; otherwise the unmappable character will be
 - * ignored or replaced, as requested. </p></li>
 - *
 - * </ul>
 - *
 - * In any case, if this method is to be reinvoked in the same encoding
 - * operation then care should be taken to preserve any characters remaining
 - * in the input buffer so that they are available to the next invocation.
 - *
 - * <p> The <tt>endOfInput</tt> parameter advises this method as to whether
 - * the invoker can provide further input beyond that contained in the given
 - * input buffer. If there is a possibility of providing additional input
 - * then the invoker should pass <tt>false</tt> for this parameter; if there
 - * is no possibility of providing further input then the invoker should
 - * pass <tt>true</tt>. It is not erroneous, and in fact it is quite
 - * common, to pass <tt>false</tt> in one invocation and later discover that
 - * no further input was actually available. It is critical, however, that
 - * the final invocation of this method in a sequence of invocations always
 - * pass <tt>true</tt> so that any remaining unencoded input will be treated
 - * as being malformed.
 - *
 - * <p> This method works by invoking the {@link #encodeLoop encodeLoop}
 - * method, interpreting its results, handling error conditions, and
 - * reinvoking it as necessary. </p>
 - *
 - *
 - * @param in
 - * The input character buffer
 - *
 - * @param out
 - * The output byte buffer
 - *
 - * @param endOfInput
 - * <tt>true</tt> if, and only if, the invoker can provide no
 - * additional input characters beyond those in the given buffer
 - *
 - * @return A coder-result object describing the reason for termination
 - *
 - * @throws IllegalStateException
 - * If an encoding operation is already in progress and the previous
 - * step was an invocation neither of the {@link #reset reset}
 - * method, nor of this method with a value of <tt>false</tt> for
 - * the <tt>endOfInput</tt> parameter, nor of this method with a
 - * value of <tt>true</tt> for the <tt>endOfInput</tt> parameter
 - * but a return value indicating an incomplete encoding operation
 - *
 - * @throws CoderMalfunctionError
 - * If an invocation of the encodeLoop method threw
 - * an unexpected exception
 - */
 - public final CoderResult encode(CharBuffer in, ByteBuffer out,
 - boolean endOfInput)
 - {
 - int newState = endOfInput ? ST_END : ST_CODING;
 - if ((state != ST_RESET) && (state != ST_CODING)
 - && !(endOfInput && (state == ST_END)))
 - throwIllegalStateException(state, newState);
 - state = newState;
 - for (;;) {
 - CoderResult cr;
 - try {
 - cr = encodeLoop(in, out);
 - } catch (BufferUnderflowException x) {
 - throw new CoderMalfunctionError(x);
 - } catch (BufferOverflowException x) {
 - throw new CoderMalfunctionError(x);
 - }
 - if (cr.isOverflow())
 - return cr;
 - if (cr.isUnderflow()) {
 - if (endOfInput && in.hasRemaining()) {
 - cr = CoderResult.malformedForLength(in.remaining());
 - // Fall through to malformed-input case
 - } else {
 - return cr;
 - }
 - }
 - CodingErrorAction action = null;
 - if (cr.isMalformed())
 - action = malformedInputAction;
 - else if (cr.isUnmappable())
 - action = unmappableCharacterAction;
 - else
 - assert false : cr.toString();
 - if (action == CodingErrorAction.REPORT)
 - return cr;
 - if (action == CodingErrorAction.REPLACE) {
 - if (out.remaining() < replacement.length)
 - return CoderResult.OVERFLOW;
 - out.put(replacement);
 - }
 - if ((action == CodingErrorAction.IGNORE)
 - || (action == CodingErrorAction.REPLACE)) {
 - // Skip erroneous input either way
 - in.position(in.position() + cr.length());
 - continue;
 - }
 - assert false;
 - }
 - }
 - /**
 - * Flushes this encoder.
 - *
 - * <p> Some encoders maintain internal state and may need to write some
 - * final bytes to the output buffer once the overall input sequence has
 - * been read.
 - *
 - * <p> Any additional output is written to the output buffer beginning at
 - * its current position. At most {@link Buffer#remaining out.remaining()}
 - * bytes will be written. The buffer's position will be advanced
 - * appropriately, but its mark and limit will not be modified.
 - *
 - * <p> If this method completes successfully then it returns {@link
 - * CoderResult#UNDERFLOW}. If there is insufficient room in the output
 - * buffer then it returns {@link CoderResult#OVERFLOW}. If this happens
 - * then this method must be invoked again, with an output buffer that has
 - * more room, in order to complete the current <a href="#steps">encoding
 - * operation</a>.
 - *
 - * <p> This method invokes the {@link #implFlush implFlush} method to
 - * perform the actual flushing operation. </p>
 - *
 - * @param out
 - * The output byte buffer
 - *
 - * @return A coder-result object, either {@link CoderResult#UNDERFLOW} or
 - * {@link CoderResult#OVERFLOW}
 - *
 - * @throws IllegalStateException
 - * If the previous step of the current encoding operation was an
 - * invocation neither of the {@link #reset reset} method nor of
 - * the three-argument {@link
 - * #encode(CharBuffer,ByteBuffer,boolean) encode} method
 - * with a value of <tt>true</tt> for the <tt>endOfInput</tt>
 - * parameter
 - */
 - public final CoderResult flush(ByteBuffer out) {
 - if (state != ST_END)
 - throwIllegalStateException(state, ST_FLUSHED);
 - state = ST_FLUSHED;
 - return implFlush(out);
 - }
 - /**
 - * Flushes this encoder.
 - *
 - * <p> The default implementation of this method does nothing, and always
 - * returns {@link CoderResult#UNDERFLOW}. This method should be overridden
 - * by encoders that may need to write final bytes to the output buffer
 - * once the entire input sequence has been read. </p>
 - *
 - * @param out
 - * The output byte buffer
 - *
 - * @return A coder-result object, either {@link CoderResult#UNDERFLOW} or
 - * {@link CoderResult#OVERFLOW}
 - */
 - protected CoderResult implFlush(ByteBuffer out) {
 - return CoderResult.UNDERFLOW;
 - }
 - /**
 - * Resets this encoder, clearing any internal state.
 - *
 - * <p> This method resets charset-independent state and also invokes the
 - * {@link #implReset() implReset} method in order to perform any
 - * charset-specific reset actions. </p>
 - *
 - * @return This encoder
 - *
 - */
 - public final CharsetEncoder reset() {
 - implReset();
 - state = ST_RESET;
 - return this;
 - }
 - /**
 - * Resets this encoder, clearing any charset-specific internal state.
 - *
 - * <p> The default implementation of this method does nothing. This method
 - * should be overridden by encoders that maintain internal state. </p>
 - */
 - protected void implReset() { }
 - /**
 - * Encodes one or more characters into one or more bytes.
 - *
 - * <p> This method encapsulates the basic encoding loop, encoding as many
 - * characters as possible until it either runs out of input, runs out of room
 - * in the output buffer, or encounters an encoding error. This method is
 - * invoked by the {@link #encode encode} method, which handles result
 - * interpretation and error recovery.
 - *
 - * <p> The buffers are read from, and written to, starting at their current
 - * positions. At most {@link Buffer#remaining in.remaining()} characters
 - * will be read, and at most {@link Buffer#remaining out.remaining()}
 - * bytes will be written. The buffers' positions will be advanced to
 - * reflect the characters read and the bytes written, but their marks and
 - * limits will not be modified.
 - *
 - * <p> This method returns a {@link CoderResult} object to describe its
 - * reason for termination, in the same manner as the {@link #encode encode}
 - * method. Most implementations of this method will handle encoding errors
 - * by returning an appropriate result object for interpretation by the
 - * {@link #encode encode} method. An optimized implementation may instead
 - * examine the relevant error action and implement that action itself.
 - *
 - * <p> An implementation of this method may perform arbitrary lookahead by
 - * returning {@link CoderResult#UNDERFLOW} until it receives sufficient
 - * input. </p>
 - *
 - * @param in
 - * The input character buffer
 - *
 - * @param out
 - * The output byte buffer
 - *
 - * @return A coder-result object describing the reason for termination
 - */
 - protected abstract CoderResult encodeLoop(CharBuffer in,
 - ByteBuffer out);
 - /**
 - * Convenience method that encodes the remaining content of a single input
 - * character buffer into a newly-allocated byte buffer.
 - *
 - * <p> This method implements an entire <a href="#steps">encoding
 - * operation</a> that is, it resets this encoder, then it encodes the
 - * characters in the given character buffer, and finally it flushes this
 - * encoder. This method should therefore not be invoked if an encoding
 - * operation is already in progress. </p>
 - *
 - * @param in
 - * The input character buffer
 - *
 - * @return A newly-allocated byte buffer containing the result of the
 - * encoding operation. The buffer's position will be zero and its
 - * limit will follow the last byte written.
 - *
 - * @throws IllegalStateException
 - * If an encoding operation is already in progress
 - *
 - * @throws MalformedInputException
 - * If the character sequence starting at the input buffer's current
 - * position is not a legal sixteen-bit Unicode sequence and the current malformed-input action
 - * is {@link CodingErrorAction#REPORT}
 - *
 - * @throws UnmappableCharacterException
 - * If the character sequence starting at the input buffer's current
 - * position cannot be mapped to an equivalent byte sequence and
 - * the current unmappable-character action is {@link
 - * CodingErrorAction#REPORT}
 - */
 - public final ByteBuffer encode(CharBuffer in)
 - throws CharacterCodingException
 - {
 - int n = (int)(in.remaining() * averageBytesPerChar());
 - ByteBuffer out = ByteBuffer.allocate(n);
 - if (n == 0)
 - return out;
 - reset();
 - for (;;) {
 - CoderResult cr;
 - if (in.hasRemaining())
 - cr = encode(in, out, true);
 - else
 - cr = flush(out);
 - if (cr.isUnderflow())
 - break;
 - if (cr.isOverflow()) {
 - n *= 2;
 - ByteBuffer o = ByteBuffer.allocate(n);
 - out.flip();
 - o.put(out);
 - out = o;
 - continue;
 - }
 - cr.throwException();
 - }
 - out.flip();
 - return out;
 - }
 - private boolean canEncode(CharBuffer cb) {
 - if (state == ST_FLUSHED)
 - reset();
 - else if (state != ST_RESET)
 - throwIllegalStateException(state, ST_CODING);
 - CodingErrorAction ma = malformedInputAction();
 - CodingErrorAction ua = unmappableCharacterAction();
 - try {
 - onMalformedInput(CodingErrorAction.REPORT);
 - onUnmappableCharacter(CodingErrorAction.REPORT);
 - encode(cb);
 - } catch (CharacterCodingException x) {
 - return false;
 - } finally {
 - onMalformedInput(ma);
 - onUnmappableCharacter(ua);
 - reset();
 - }
 - return true;
 - }
 - /**
 - * Tells whether or not this encoder can encode the given character.
 - *
 - * <p> This method returns <tt>false</tt> if the given character is a
 - * surrogate character; such characters can be interpreted only when they
 - * are members of a pair consisting of a high surrogate followed by a low
 - * surrogate. The {@link #canEncode(java.lang.CharSequence)
 - * canEncode(CharSequence)} method may be used to test whether or not a
 - * character sequence can be encoded.
 - *
 - * <p> This method may modify this encoder's state; it should therefore not
 - * be invoked if an <a href="#steps">encoding operation</a> is already in
 - * progress.
 - *
 - * <p> The default implementation of this method is not very efficient; it
 - * should generally be overridden to improve performance. </p>
 - *
 - * @return <tt>true</tt> if, and only if, this encoder can encode
 - * the given character
 - *
 - * @throws IllegalStateException
 - * If an encoding operation is already in progress
 - */
 - public boolean canEncode(char c) {
 - CharBuffer cb = CharBuffer.allocate(1);
 - cb.put(c);
 - cb.flip();
 - return canEncode(cb);
 - }
 - /**
 - * Tells whether or not this encoder can encode the given character
 - * sequence.
 - *
 - * <p> If this method returns <tt>false</tt> for a particular character
 - * sequence then more information about why the sequence cannot be encoded
 - * may be obtained by performing a full <a href="#steps">encoding
 - * operation</a>.
 - *
 - * <p> This method may modify this encoder's state; it should therefore not
 - * be invoked if an encoding operation is already in progress.
 - *
 - * <p> The default implementation of this method is not very efficient; it
 - * should generally be overridden to improve performance. </p>
 - *
 - * @return <tt>true</tt> if, and only if, this encoder can encode
 - * the given character without throwing any exceptions and without
 - * performing any replacements
 - *
 - * @throws IllegalStateException
 - * If an encoding operation is already in progress
 - */
 - public boolean canEncode(CharSequence cs) {
 - CharBuffer cb;
 - if (cs instanceof CharBuffer)
 - cb = ((CharBuffer)cs).duplicate();
 - else
 - cb = CharBuffer.wrap(cs.toString());
 - return canEncode(cb);
 - }
 - private void throwIllegalStateException(int from, int to) {
 - throw new IllegalStateException("Current state = " + stateNames[from]
 - + ", new state = " + stateNames[to]);
 - }
 - }