- /*
- * @(#)Ellipse2D.java 1.13 00/02/02
- *
- * Copyright 1997-2000 Sun Microsystems, Inc. All Rights Reserved.
- *
- * This software is the proprietary information of Sun Microsystems, Inc.
- * Use is subject to license terms.
- *
- */
-
- package java.awt.geom;
-
- /**
- * The <code>Ellipse2D</code> class describes an ellipse that is defined
- * by a bounding rectangle.
- * <p>
- * This class is only the abstract superclass for all objects which
- * store a 2D ellipse.
- * The actual storage representation of the coordinates is left to
- * the subclass.
- *
- * @version 1.13, 02/02/00
- * @author Jim Graham
- */
- public abstract class Ellipse2D extends RectangularShape {
- /**
- * The <code>Float</code> class defines an ellipse specified
- * in <code>float</code> precision.
- */
- public static class Float extends Ellipse2D {
- /**
- * The x coordinate of the upper left corner of this
- * <code>Ellipse2D</code>.
- */
- public float x;
-
- /**
- * The y coordinate of the upper left corner of this
- * <code>Ellipse2D</code>.
- */
- public float y;
-
- /**
- * The overall width of this <code>Ellipse2D</code>.
- */
- public float width;
-
- /**
- * The overall height of this <code>Ellipse2D</code>.
- */
- public float height;
-
- /**
- * Constructs a new <code>Ellipse2D</code>, initialized to
- * location (0, 0) and size (0, 0).
- */
- public Float() {
- }
-
- /**
- * Constructs and initializes an <code>Ellipse2D</code> from the
- * specified coordinates.
- * @param x, y the coordinates of the bounding rectangle
- * @param w the width of the bounding rectangle
- * @param h the height of the bounding rectangle
- */
- public Float(float x, float y, float w, float h) {
- setFrame(x, y, w, h);
- }
-
- /**
- * Returns the X coordinate of the upper left corner of this
- * <code>Ellipse2D</code> in <code>double</code> precision.
- * @return the X coordinate of the upper left corner of the
- * bounding rectangle of this <code>Ellipse2D</code>.
- */
- public double getX() {
- return (double) x;
- }
-
- /**
- * Returns the Y coordinate of the upper left corner of this
- * <code>Ellipse2D</code> in <code>double</code> precision.
- * @return the Y coordinate of the upper left corner of the
- * bounding rectangle of this <code>Ellipse2D</code>.
- */
- public double getY() {
- return (double) y;
- }
-
- /**
- * Returns the overall width of this <code>Ellipse2D</code> in
- * <code>double</code> precision.
- * @return the width of this <code>Ellipse2D</code>.
- */
- public double getWidth() {
- return (double) width;
- }
-
- /**
- * Returns the overall height of this <code>Ellipse2D</code> in
- * <code>double</code> precision.
- * @return the height of this <code>Ellipse2D</code>.
- */
- public double getHeight() {
- return (double) height;
- }
-
- /**
- * Determines whether or not the bounding box of this
- * <code>Ellipse2D</code> is empty.
- * @return <code>true</code> if the bounding rectangle of this
- * <code>Ellipse2D</code> is empty; <code>false</code> otherwise.
- */
- public boolean isEmpty() {
- return (width <= 0.0 || height <= 0.0);
- }
-
- /**
- * Sets the location and size of this <code>Ellipse2D</code> to
- * the specified <code>float</code> values.
- * @param x, y the specified coordinates to which to set
- * the location of the bounding box of this <code>Ellipse2D</code>
- * @param w the specified width to which to set the width of
- * this <code>Ellipse2D</code>
- * @param h the specified height to which to set the height of
- * the <code>Ellipse2D</code>
- */
- public void setFrame(float x, float y, float w, float h) {
- this.x = x;
- this.y = y;
- this.width = w;
- this.height = h;
- }
-
- /**
- * Sets the location and size of this <code>Ellipse2D</code> to
- * the specified <code>double</code> values.
- * @param x, y the specified coordinates to which to set
- * the location of the bounding box of this <code>Ellipse2D</code>
- * @param w the specified width to which to set the width of
- * this <code>Ellipse2D</code>
- * @param h the specified height to which to set the height of
- * this <code>Ellipse2D</code>
- */
- public void setFrame(double x, double y, double w, double h) {
- this.x = (float) x;
- this.y = (float) y;
- this.width = (float) w;
- this.height = (float) h;
- }
-
- /**
- * Returns the high precision bounding box of this
- * <code>Ellipse2D</code>.
- * @return a {@link Rectangle2D} that is the bounding box
- * of this <code>Ellipse2D</code>.
- */
- public Rectangle2D getBounds2D() {
- return new Rectangle2D.Float(x, y, width, height);
- }
- }
-
- /**
- * The <code>Double</code> class defines an ellipse specified
- * in <code>double</code> precision.
- */
- public static class Double extends Ellipse2D {
- /**
- * The x coordinate of the upper left corner of this
- * <code>Ellipse2D</code>.
- */
- public double x;
-
- /**
- * The y coordinate of the upper left corner of this
- * <code>Ellipse2D</code>.
- */
- public double y;
-
- /**
- * The overall width of this <code>Ellipse2D</code>.
- */
- public double width;
-
- /**
- * The overall height of the <code>Ellipse2D</code>.
- */
- public double height;
-
- /**
- * Constructs a new <code>Ellipse2D</code>, initialized to
- * location (0, 0) and size (0, 0).
- */
- public Double() {
- }
-
- /**
- * Constructs and initializes an <code>Ellipse2D</code> from the
- * specified coordinates.
- * @param x, y the coordinates of the bounding rectangle
- * @param w the width of the rectangle
- * @param h the height of the rectangle
- */
- public Double(double x, double y, double w, double h) {
- setFrame(x, y, w, h);
- }
-
- /**
- * Returns the X coordinate of the upper left corner of this
- * <code>Ellipse2D</code> in <code>double</code> precision.
- * @return the X coordinate of the upper left corner of
- * the bounding box of this <code>Ellipse2D</code>.
- */
- public double getX() {
- return x;
- }
-
- /**
- * Returns the Y coordinate of the upper left corner of this
- * <code>Ellipse2D</code> in <code>double</code> precision.
- * @return the Y coordinate of the upper left corner of
- * the bounding box of this <code>Ellipse2D</code>.
- */
- public double getY() {
- return y;
- }
-
- /**
- * Returns the overall width of this <code>Ellipse2D</code>
- * in <code>double</code> precision.
- * @return the width of this <code>Ellipse2D</code>.
- */
- public double getWidth() {
- return width;
- }
-
- /**
- * Returns the overall height of this <code>Ellipse2D</code>
- * in <code>double</code> precision.
- * @return the height of this <code>Ellipse2D</code>.
- */
- public double getHeight() {
- return height;
- }
-
- /**
- * Determines whether or not the bounding box of this
- * <code>Ellipse2D</code> is empty.
- * @return <code>true</code> if the bounding box of this
- * <code>Ellipse2D</code> is empty;
- * <code>false</code> otherwise.
- */
- public boolean isEmpty() {
- return (width <= 0.0 || height <= 0.0);
- }
-
- /**
- * Sets the location and size of this <code>Ellipse2D</code>
- * to the specified <code>double</code> values.
- * @param x, y the specified coordinates to which to set
- * the location of the bounding box of this <code>Ellipse2D</code>
- * @param w the width to which to set the width of this
- * <code>Ellipse2D</code>
- * @param h the height to which to set the height of this
- * <code>Ellipse2D</code>
- */
- public void setFrame(double x, double y, double w, double h) {
- this.x = x;
- this.y = y;
- this.width = w;
- this.height = h;
- }
-
- /**
- * Returns the high precision bounding box of this
- * <code>Ellipse2D</code>.
- * @return a <code>Rectangle2D</code> that is the bounding
- * box of this <code>Ellipse2D</code>.
- */
- public Rectangle2D getBounds2D() {
- return new Rectangle2D.Double(x, y, width, height);
- }
- }
-
- /**
- * This is an abstract class that cannot be instantiated directly.
- * Type-specific implementation subclasses are available for
- * instantiation and provide a number of formats for storing
- * the information necessary to satisfy the various accessor
- * methods below.
- *
- * @see java.awt.geom.Ellipse2D.Float
- * @see java.awt.geom.Ellipse2D.Double
- */
- protected Ellipse2D() {
- }
-
- /**
- * Tests if a specified point is inside the boundary of this
- * <code>Ellipse2D</code>.
- * @param x, y the coordinates to test
- * @return <code>true</code> if the specified point is contained
- * in this ellipse; <code>false</code> otherwise.
- */
- public boolean contains(double x, double y) {
- // Normalize the coordinates compared to the ellipse
- // having a center at 0,0 and a radius of 0.5.
- double ellw = getWidth();
- if (ellw <= 0.0) {
- return false;
- }
- double normx = (x - getX()) / ellw - 0.5;
- double ellh = getHeight();
- if (ellh <= 0.0) {
- return false;
- }
- double normy = (y - getY()) / ellh - 0.5;
- return (normx * normx + normy * normy) < 0.25;
- }
-
- /**
- * Tests if the interior of this <code>Ellipse2D</code> intersects
- * the interior of a specified rectangular area.
- * @param x, y the coordinates of the upper left corner of the
- * specified rectangular area
- * @param w the width of the specified rectangular area
- * @param h the height of the specified rectangluar area
- * @return <code>true</code> if this <code>Ellipse2D</code> contains
- * the specified rectangular area; <code>false</code> otherwise.
- */
- public boolean intersects(double x, double y, double w, double h) {
- if (w <= 0.0 || h <= 0.0) {
- return false;
- }
- // Normalize the rectangular coordinates compared to the ellipse
- // having a center at 0,0 and a radius of 0.5.
- double ellw = getWidth();
- if (ellw <= 0.0) {
- return false;
- }
- double normx0 = (x - getX()) / ellw - 0.5;
- double normx1 = normx0 + w / ellw;
- double ellh = getHeight();
- if (ellh <= 0.0) {
- return false;
- }
- double normy0 = (y - getY()) / ellh - 0.5;
- double normy1 = normy0 + h / ellh;
- // find nearest x (left edge, right edge, 0.0)
- // find nearest y (top edge, bottom edge, 0.0)
- // if nearest x,y is inside circle of radius 0.5, then intersects
- double nearx, neary;
- if (normx0 > 0.0) {
- // center to left of X extents
- nearx = normx0;
- } else if (normx1 < 0.0) {
- // center to right of X extents
- nearx = normx1;
- } else {
- nearx = 0.0;
- }
- if (normy0 > 0.0) {
- // center above Y extents
- neary = normy0;
- } else if (normy1 < 0.0) {
- // center below Y extents
- neary = normy1;
- } else {
- neary = 0.0;
- }
- return (nearx * nearx + neary * neary) < 0.25;
- }
-
- /**
- * Tests if the interior of this <code>Ellipse2D</code> entirely
- * contains the specified rectangular area.
- * @param x, y the coordinates of the upper left corner of the
- * specified rectangular area
- * @param w the width of the specified rectangular area
- * @param h the height of the specified rectangular area
- * @return <code>true</code> if this <code>Ellipse2D</code> contains
- * the specified rectangular area; <code>false</code> otherwise.
- */
- public boolean contains(double x, double y, double w, double h) {
- return (contains(x, y) &&
- contains(x + w, y) &&
- contains(x, y + h) &&
- contains(x + w, y + h));
- }
-
- /**
- * Returns an iteration object that defines the boundary of this
- * <code>Ellipse2D</code>.
- * The iterator for this class is multi-threaded safe, which means
- * that this <code>Ellipse2D</code> class guarantees that
- * modifications to the geometry of this <code>Ellipse2D</code>
- * object do not affect any iterations of that geometry that
- * are already in process.
- * @param at an optional <code>AffineTransform</code> to be applied to
- * the coordinates as they are returned in the iteration, or
- * <code>null</code> if untransformed coordinates are desired
- * @return the <code>PathIterator</code> object that returns the
- * geometry of the outline of this <code>Ellipse2D</code>,
- * one segment at a time.
- */
- public PathIterator getPathIterator(AffineTransform at) {
- return new EllipseIterator(this, at);
- }
- }