- /*
- * @(#)AccessibleStateSet.java 1.13 00/02/02
- *
- * Copyright 1997-2000 Sun Microsystems, Inc. All Rights Reserved.
- *
- * This software is the proprietary information of Sun Microsystems, Inc.
- * Use is subject to license terms.
- *
- */
-
- package javax.accessibility;
-
- import java.util.Vector;
- import java.util.Locale;
- import java.util.MissingResourceException;
- import java.util.ResourceBundle;
-
- /**
- * Class AccessibleStateSet determines a component's state set. The state set
- * of a component is a set of AccessibleState objects and descriptions. E.G., The
- * current overall state of the object, such as whether it is enabled,
- * has focus, etc.
- *
- * @see AccessibleState
- *
- * @version 1.10 10/12/99 15:05:34
- * @author Willie Walker
- */
- public class AccessibleStateSet {
-
- /**
- * Each entry in the Vector represents an AccessibleState.
- * @see #add
- * @see #addAll
- * @see #remove
- * @see #contains
- * @see #toArray
- * @see #clear
- */
- protected Vector states = null;
-
- /**
- * Creates a new empty state set.
- */
- public AccessibleStateSet() {
- states = null;
- }
-
- /**
- * Creates a new state with the initial set of states contained in
- * the array of states passed in. Duplicate entries are ignored.
- * @param state an array of AccessibleState describing the state set.
- */
- public AccessibleStateSet(AccessibleState[] states) {
- if (states.length != 0) {
- this.states = new Vector(states.length);
- for (int i = 0; i < states.length; i++) {
- if (!this.states.contains(states[i])) {
- this.states.addElement(states[i]);
- }
- }
- }
- }
-
- /**
- * Adds a new state to the current state set if it is not already
- * present. If the state is already in the state set, the state
- * set is unchanged and the return value is false. Otherwise,
- * the state is added to the state set and the return value is
- * true.
- * @param state the state to add to the state set
- * @return true if state is added to the state set; false if the state set
- * is unchanged
- */
- public boolean add(AccessibleState state) {
- // [[[ PENDING: WDW - the implementation of this does not need
- // to always use a vector of states. It could be improved by
- // caching the states as a bit set.]]]
- if (states == null) {
- states = new Vector();
- }
-
- if (!states.contains(state)) {
- states.addElement(state);
- return true;
- } else {
- return false;
- }
- }
-
- /**
- * Adds all of the states to the existing state set. Duplicate entries
- * are ignored.
- * @param state AccessibleState array describing the state set.
- */
- public void addAll(AccessibleState[] states) {
- if (states.length != 0) {
- if (this.states == null) {
- this.states = new Vector(states.length);
- }
- for (int i = 0; i < states.length; i++) {
- if (!this.states.contains(states[i])) {
- this.states.addElement(states[i]);
- }
- }
- }
- }
-
- /**
- * Removes a state from the current state set. If the state is not
- * in the set, the state set will be unchanged and the return value
- * will be false. If the state is in the state set, it will be removed
- * from the set and the return value will be true.
- *
- * @param state the state to remove from the state set
- * @return true if the state is in the state set; false if the state set
- * will be unchanged
- */
- public boolean remove(AccessibleState state) {
- if (states == null) {
- return false;
- } else {
- return states.removeElement(state);
- }
- }
-
- /**
- * Removes all the states from the current state set.
- */
- public void clear() {
- if (states != null) {
- states.removeAllElements();
- }
- }
-
- /**
- * Checks if the current state is in the state set.
- * @param state the state
- * @return true if the state is in the state set; otherwise false
- */
- public boolean contains(AccessibleState state) {
- if (states == null) {
- return false;
- } else {
- return states.contains(state);
- }
- }
-
- /**
- * Returns the current state set as an array of AccessibleState
- * @return AccessibleState array containing the current state.
- */
- public AccessibleState[] toArray() {
- if (states == null) {
- return new AccessibleState[0];
- } else {
- AccessibleState[] stateArray = new AccessibleState[states.size()];
- for (int i = 0; i < stateArray.length; i++) {
- stateArray[i] = (AccessibleState) states.elementAt(i);
- }
- return stateArray;
- }
- }
-
- /**
- * Creates a localized String representing all the states in the set
- * using the default locale.
- *
- * @return comma separated localized String
- * @see AccessibleBundle#toDisplayString
- */
- public String toString() {
- String ret = null;
- if ((states != null) && (states.size() > 0)) {
- ret = ((AccessibleState) (states.elementAt(0))).toDisplayString();
- for (int i = 1; i < states.size(); i++) {
- ret = ret + ","
- + ((AccessibleState) (states.elementAt(i))).
- toDisplayString();
- }
- }
- return ret;
- }
- }