- /*
- * @(#)AsyncBoxView.java 1.5 00/04/06
- *
- * Copyright 1998-2000 Sun Microsystems, Inc. All Rights Reserved.
- *
- * This software is the proprietary information of Sun Microsystems, Inc.
- * Use is subject to license terms.
- *
- */
- package javax.swing.text;
-
- import java.awt.*;
- import javax.swing.SwingUtilities;
- import javax.swing.event.DocumentEvent;
-
- /**
- * A box that does layout asynchronously. This
- * is useful to keep the GUI event thread moving by
- * not doing any layout on it. The layout is done
- * on a granularity of operations on the child views.
- * After each child view is accessed for some part
- * of layout (a potentially time consuming operation)
- * the remaining tasks can be abandoned or a new higher
- * priority task (i.e. to service a synchronous request
- * or a visible area) can be taken on.
- * <p>
- * While the child view is being accessed
- * a read lock is aquired on the associated document
- * so that the model is stable while being accessed.
- *
- * @author Timothy Prinzing
- * @version 1.5 04/06/00
- * @since 1.3
- */
- public class AsyncBoxView extends View {
-
- /**
- * Construct a box view that does asynchronous layout.
- *
- * @param elem the element of the model to represent
- * @param axis the axis to tile along. This can be
- * either X_AXIS or Y_AXIS.
- */
- public AsyncBoxView(Element elem, int axis) {
- super(elem);
- stats = new ChildVector();
- this.axis = axis;
- locator = new ChildLocator();
- flushTask = new FlushTask();
- minorSpan = Short.MAX_VALUE;
- }
-
- /**
- * Fetch the major axis (the axis the children
- * are tiled along). This will have a value of
- * either X_AXIS or Y_AXIS.
- */
- public int getMajorAxis() {
- return axis;
- }
-
- /**
- * Fetch the minor axis (the axis orthoginal
- * to the tiled axis). This will have a value of
- * either X_AXIS or Y_AXIS.
- */
- public int getMinorAxis() {
- return (axis == X_AXIS) ? Y_AXIS : X_AXIS;
- }
-
- /**
- * Get the top part of the margin around the view.
- */
- public float getTopInset() {
- return topInset;
- }
-
- /**
- * Set the top part of the margin around the view.
- *
- * @param i the value of the inset
- */
- public void setTopInset(float i) {
- topInset = i;
- }
-
- /**
- * Get the bottom part of the margin around the view.
- */
- public float getBottomInset() {
- return bottomInset;
- }
-
- /**
- * Set the bottom part of the margin around the view.
- *
- * @param i the value of the inset
- */
- public void setBottomInset(float i) {
- bottomInset = i;
- }
-
- /**
- * Get the left part of the margin around the view.
- */
- public float getLeftInset() {
- return leftInset;
- }
-
- /**
- * Set the left part of the margin around the view.
- *
- * @param i the value of the inset
- */
- public void setLeftInset(float i) {
- leftInset = i;
- }
-
- /**
- * Get the right part of the margin around the view.
- */
- public float getRightInset() {
- return rightInset;
- }
-
- /**
- * Set the right part of the margin around the view.
- *
- * @param i the value of the inset
- */
- public void setRightInset(float i) {
- rightInset = i;
- }
-
- /**
- * Fetch the object representing the layout state of
- * of the child at the given index.
- *
- * @param index the child index. This should be a
- * value >= 0 and < getViewCount().
- */
- protected ChildState getChildState(int index) {
- synchronized(stats) {
- return stats.getChildState(index);
- }
- }
-
- /**
- * Fetch the queue to use for layout.
- */
- protected LayoutQueue getLayoutQueue() {
- return LayoutQueue.getDefaultQueue();
- }
-
- /**
- * New ChildState records are created through
- * this method to allow subclasses the extend
- * the ChildState records to do/hold more
- */
- protected ChildState createChildState(View v) {
- return new ChildState(v);
- }
-
- /**
- * Requirements changed along the major axis.
- * This is called by the thread doing layout for
- * the given ChildState object when it has completed
- * fetching the child views new preferences.
- * Typically this would be the layout thread, but
- * might be the GUI thread if it is trying to update
- * something immediately (such as to perform a
- * model/view translation).
- */
- protected synchronized void majorRequirementChange(ChildState cs, float delta) {
- majorSpan += delta;
- majorChanged = true;
- }
-
- /**
- * Requirements changed along the minor axis.
- * This is called by the thread doing layout for
- * the given ChildState object when it has completed
- * fetching the child views new preferences.
- * Typically this would be the layout thread, but
- * might be the GUI thread if it is trying to update
- * something immediately (such as to perform a
- * model/view translation).
- */
- protected synchronized void minorRequirementChange(ChildState cs) {
- minorChanged = true;
- }
-
- /**
- * Publish the changes in preferences upward to the parent
- * view. This is called by the layout thread.
- */
- protected synchronized void flushRequirementChanges() {
- if (majorChanged || minorChanged) {
-
- View p = getParent();
- if (p != null) {
- boolean horizontal;
- boolean vertical;
- if (axis == X_AXIS) {
- horizontal = majorChanged;
- vertical = minorChanged;
- } else {
- vertical = majorChanged;
- horizontal = minorChanged;
- }
- // propagate a preferenceChanged, using the
- // layout thread.
- p.preferenceChanged(this, horizontal, vertical);
- majorChanged = false;
- minorChanged = false;
-
- // probably want to change this to be more exact.
- Component c = getContainer();
- if (c != null) {
- c.repaint();
- }
- }
- }
- }
-
- /**
- * Calls the superclass to update the child views, and
- * updates the status records for the children. This
- * is expected to be called while a write lock is held
- * on the model so that interaction with the layout
- * thread will not happen (i.e. the layout thread
- * acquires a read lock before doing anything).
- *
- * @param offset the starting offset into the child views >= 0
- * @param length the number of existing views to replace >= 0
- * @param views the child views to insert
- */
- public void replace(int offset, int length, View[] views) {
- synchronized(stats) {
- LayoutQueue q = getLayoutQueue();
- ChildState[] s = new ChildState[views.length];
- for (int i = 0; i < s.length; i++) {
- s[i] = createChildState(views[i]);
- }
- stats.replace(offset, length, s);
-
- // tasks must be added after the above loop so that
- // when they start executing the child state vector
- // will have the records. Unfortunately, this means
- // two trips through the array.
- if (s.length != 0) {
- for (int i = 0; i < s.length; i++) {
- q.addTask(s[i]);
- }
- q.addTask(flushTask);
- }
- }
- }
-
- /**
- * Loads all of the children to initialize the view.
- * This is called by the <a href="#setParent">setParent</a>
- * method. Subclasses can reimplement this to initialize
- * their child views in a different manner. The default
- * implementation creates a child view for each
- * child element.
- * <p>
- * Normally a write-lock is held on the Document while
- * the children are being changed, which keeps the rendering
- * and layout threads safe. The exception to this is when
- * the view is initialized to represent an existing element
- * (via this method), so it is synchronized to exclude
- * preferenceChanged while we are initializing.
- *
- * @param f the view factory
- * @see #setParent
- */
- protected void loadChildren(ViewFactory f) {
- Element e = getElement();
- int n = e.getElementCount();
- if (n > 0) {
- View[] added = new View[n];
- for (int i = 0; i < n; i++) {
- added[i] = f.create(e.getElement(i));
- }
- replace(0, 0, added);
- }
- }
-
- /**
- * Fetches the child view index representing the given position in
- * the model. This is implemented to fetch the view in the case
- * where there is a child view for each child element.
- *
- * @param pos the position >= 0
- * @returns index of the view representing the given position, or
- * -1 if no view represents that position
- */
- protected synchronized int getViewIndexAtPosition(int pos, Position.Bias b) {
- boolean isBackward = (b == Position.Bias.Backward);
- pos = (isBackward) ? Math.max(0, pos - 1) : pos;
- Element elem = getElement();
- return elem.getElementIndex(pos);
- }
-
- /**
- * Update the layout in response to receiving notification of
- * change from the model. This is implemented to note the
- * change on the ChildLocator so that offsets of the children
- * will be correctly computed.
- *
- * @param ec changes to the element this view is responsible
- * for (may be null if there were no changes).
- * @param e the change information from the associated document
- * @param a the current allocation of the view
- * @param f the factory to use to rebuild if the view has children
- * @see #insertUpdate
- * @see #removeUpdate
- * @see #changedUpdate
- */
- protected void updateLayout(DocumentEvent.ElementChange ec,
- DocumentEvent e, Shape a) {
- if (ec != null) {
- // the newly inserted children don't have a valid
- // offset so the child locator needs to be messaged
- // that the child prior to the new children has
- // changed size.
- int index = Math.max(ec.getIndex() - 1, 0);
- ChildState cs = getChildState(index);
- locator.childChanged(cs);
- }
- }
-
- // --- View methods ------------------------------------
-
- /**
- * Sets the parent of the view.
- * This is reimplemented to provide the superclass
- * behavior as well as calling the <code>loadChildren</code>
- * method if this view does not already have children.
- * The children should not be loaded in the
- * constructor because the act of setting the parent
- * may cause them to try to search up the hierarchy
- * (to get the hosting Container for example).
- * If this view has children (the view is being moved
- * from one place in the view hierarchy to another),
- * the <code>loadChildren</code> method will not be called.
- *
- * @param parent the parent of the view, null if none
- */
- public void setParent(View parent) {
- super.setParent(parent);
- if ((parent != null) && (getViewCount() == 0)) {
- ViewFactory f = getViewFactory();
- loadChildren(f);
- }
- }
-
- /**
- * Child views can call this on the parent to indicate that
- * the preference has changed and should be reconsidered
- * for layout. This is reimplemented to queue new work
- * on the layout thread. This method gets messaged from
- * multiple threads via the children.
- *
- * @param child the child view
- * @param width true if the width preference has changed
- * @param height true if the height preference has changed
- * @see javax.swing.JComponent#revalidate
- */
- public synchronized void preferenceChanged(View child, boolean width, boolean height) {
- if (child == null) {
- getParent().preferenceChanged(this, width, height);
- } else {
- if (changing != null) {
- View cv = changing.getChildView();
- if (cv == child) {
- // size was being changed on the child, no need to
- // queue work for it.
- changing.preferenceChanged(width, height);
- return;
- }
- }
- int index = getViewIndexAtPosition(child.getStartOffset(),
- Position.Bias.Forward);
- ChildState cs = getChildState(index);
- cs.preferenceChanged(width, height);
- LayoutQueue q = getLayoutQueue();
- q.addTask(cs);
- q.addTask(flushTask);
- }
- }
-
- /**
- * Sets the size of the view. This should cause
- * layout of the view, if it has any layout duties.
- * <p>
- * This is implemented to check and see if there has
- * been a change in the minor span (since the view
- * is flexible along the minor axis). If there has
- * been a change, this will add a high priorty task
- * on the layout thread that will mark all of the
- * ChildState records as needing to resize the child,
- * and to spawn a bunch of low priority tasks to
- * fixup the children.
- * <p>
- * This method will normally be called by the
- * GUI event thread, which we don't want to slow
- * down in any way if we can help it. Pushing the
- * potentially time consuming task of marking each
- * record frees the GUI thread, but also leaves the
- * view open to paint attempts that can't be satisfied.
- * The view is marked as <em>resizing</em> and the
- * ResizeTask will turn off the flag when the children
- * have all been marked.
- *
- * @param width the width >= 0
- * @param height the height >= 0
- */
- public void setSize(float width, float height) {
- float targetSpan;
- if (axis == X_AXIS) {
- targetSpan = height - getTopInset() - getBottomInset();
- } else {
- targetSpan = width - getLeftInset() - getRightInset();
- }
- if (targetSpan != minorSpan) {
- minorSpan = targetSpan;
-
- // mark all of the ChildState instances as needing to
- // resize the child, and queue up work to fix them.
- int n = getViewCount();
- LayoutQueue q = getLayoutQueue();
- for (int i = 0; i < n; i++) {
- ChildState cs = getChildState(i);
- cs.childSizeValid = false;
- q.addTask(cs);
- }
- q.addTask(flushTask);
- }
- }
-
- /**
- * Render the view using the given allocation and
- * rendering surface.
- * <p>
- * This is implemented to determine whether or not the
- * desired region to be rendered (i.e. the unclipped
- * area) is up to date or not. If up-to-date the children
- * are rendered. If not up-to-date, a task to build
- * the desired area is placed on the layout queue as
- * a high priority task. This keeps by event thread
- * moving by rendering if ready, and postponing until
- * a later time if not ready (since paint requests
- * can be rescheduled).
- *
- * @param g the rendering surface to use
- * @param alloc the allocated region to render into
- * @see View#paint
- */
- public void paint(Graphics g, Shape alloc) {
- synchronized (locator) {
- locator.setAllocation(alloc);
- locator.paintChildren(g);
- }
- }
-
- /**
- * Determines the preferred span for this view along an
- * axis.
- *
- * @param axis may be either View.X_AXIS or View.Y_AXIS
- * @returns the span the view would like to be rendered into >= 0.
- * Typically the view is told to render into the span
- * that is returned, although there is no guarantee.
- * The parent may choose to resize or break the view.
- * @exception IllegalArgumentException for an invalid axis type
- */
- public float getPreferredSpan(int axis) {
- if (axis == this.axis) {
- return majorSpan;
- }
- if (prefRequest != null) {
- View child = prefRequest.getChildView();
- return child.getPreferredSpan(axis);
- }
-
- // nothing is known about the children yet
- if (axis == X_AXIS) {
- return getLeftInset() + getRightInset() + 30;
- } else {
- return getTopInset() + getBottomInset() + 30;
- }
- }
-
- /**
- * Determines the minimum span for this view along an
- * axis.
- *
- * @param axis may be either View.X_AXIS or View.Y_AXIS
- * @returns the span the view would like to be rendered into >= 0.
- * Typically the view is told to render into the span
- * that is returned, although there is no guarantee.
- * The parent may choose to resize or break the view.
- * @exception IllegalArgumentException for an invalid axis type
- */
- public float getMinimumSpan(int axis) {
- if (axis == this.axis) {
- return getPreferredSpan(axis);
- }
- if (minRequest != null) {
- View child = minRequest.getChildView();
- return child.getMinimumSpan(axis);
- }
-
- // nothing is known about the children yet
- if (axis == X_AXIS) {
- return getLeftInset() + getRightInset() + 5;
- } else {
- return getTopInset() + getBottomInset() + 5;
- }
- }
-
- /**
- * Determines the maximum span for this view along an
- * axis.
- *
- * @param axis may be either View.X_AXIS or View.Y_AXIS
- * @returns the span the view would like to be rendered into >= 0.
- * Typically the view is told to render into the span
- * that is returned, although there is no guarantee.
- * The parent may choose to resize or break the view.
- * @exception IllegalArgumentException for an invalid axis type
- */
- public float getMaximumSpan(int axis) {
- if (axis == this.axis) {
- return getPreferredSpan(axis);
- }
- return Short.MAX_VALUE;
- }
-
-
- /**
- * Returns the number of views in this view. Since
- * the default is to not be a composite view this
- * returns 0.
- *
- * @return the number of views >= 0
- * @see View#getViewCount
- */
- public int getViewCount() {
- synchronized(stats) {
- return stats.size();
- }
- }
-
- /**
- * Gets the nth child view. Since there are no
- * children by default, this returns null.
- *
- * @param n the number of the view to get, >= 0 && < getViewCount()
- * @return the view
- */
- public View getView(int n) {
- synchronized(stats) {
- if ((n >= 0) && (n < stats.size())) {
- ChildState cs = stats.getChildState(n);
- return cs.getChildView();
- }
- }
- return null;
- }
-
- /**
- * Fetches the allocation for the given child view.
- * This enables finding out where various views
- * are located, without assuming the views store
- * their location. This returns null since the
- * default is to not have any child views.
- *
- * @param index the index of the child, >= 0 && < getViewCount()
- * @param a the allocation to this view.
- * @return the allocation to the child
- */
- public Shape getChildAllocation(int index, Shape a) {
- Shape ca = locator.getChildAllocation(index, a);
- return ca;
- }
-
- /**
- * Returns the child view index representing the given position in
- * the model. By default a view has no children so this is implemented
- * to return -1 to indicate there is no valid child index for any
- * position.
- *
- * @param pos the position >= 0
- * @return index of the view representing the given position, or
- * -1 if no view represents that position
- * @since 1.3
- */
- public int getViewIndex(int pos, Position.Bias b) {
- return getViewIndexAtPosition(pos, b);
- }
-
- /**
- * Provides a mapping from the document model coordinate space
- * to the coordinate space of the view mapped to it.
- *
- * @param pos the position to convert >= 0
- * @param a the allocated region to render into
- * @param b the bias toward the previous character or the
- * next character represented by the offset, in case the
- * position is a boundary of two views.
- * @return the bounding box of the given position is returned
- * @exception BadLocationException if the given position does
- * not represent a valid location in the associated document
- * @exception IllegalArgumentException for an invalid bias argument
- * @see View#viewToModel
- */
- public Shape modelToView(int pos, Shape a, Position.Bias b) throws BadLocationException {
- int index = getViewIndexAtPosition(pos, b);
- Shape ca = locator.getChildAllocation(index, a);
-
- // forward to the child view, and make sure we don't
- // interact with the layout thread by synchronizing
- // on the child state.
- ChildState cs = getChildState(index);
- synchronized (cs) {
- View cv = cs.getChildView();
- Shape v = cv.modelToView(pos, ca, b);
- return v;
- }
- }
-
- /**
- * Provides a mapping from the view coordinate space to the logical
- * coordinate space of the model. The biasReturn argument will be
- * filled in to indicate that the point given is closer to the next
- * character in the model or the previous character in the model.
- * <p>
- * This is expected to be called by the GUI thread, holding a
- * read-lock on the associated model. It is implemented to
- * locate the child view and determine it's allocation with a
- * lock on the ChildLocator object, and to call viewToModel
- * on the child view with a lock on the ChildState object
- * to avoid interaction with the layout thread.
- *
- * @param x the X coordinate >= 0
- * @param y the Y coordinate >= 0
- * @param a the allocated region to render into
- * @return the location within the model that best represents the
- * given point in the view >= 0. The biasReturn argument will be
- * filled in to indicate that the point given is closer to the next
- * character in the model or the previous character in the model.
- */
- public int viewToModel(float x, float y, Shape a, Position.Bias[] biasReturn) {
- int pos; // return position
- int index; // child index to forward to
- Shape ca; // child allocation
-
- // locate the child view and it's allocation so that
- // we can forward to it. Make sure the layout thread
- // doesn't change anything by trying to flush changes
- // to the parent while the GUI thread is trying to
- // find the child and it's allocation.
- synchronized (locator) {
- index = locator.getViewIndexAtPoint(x, y, a);
- ca = locator.getChildAllocation(index, a);
- }
-
- // forward to the child view, and make sure we don't
- // interact with the layout thread by synchronizing
- // on the child state.
- ChildState cs = getChildState(index);
- synchronized (cs) {
- View v = cs.getChildView();
- pos = v.viewToModel(x, y, ca, biasReturn);
- }
- return pos;
- }
-
- // --- variables -----------------------------------------
-
- /**
- * The major axis against which the children are
- * tiled.
- */
- int axis;
-
- /**
- * The children and their layout statistics.
- */
- ChildVector stats;
-
- /**
- * Current span along the major axis. This
- * is also the value returned by getMinimumSize,
- * getPreferredSize, and getMaximumSize along
- * the major axis.
- */
- float majorSpan;
-
- /**
- * Current span along the minor axis. This
- * is what layout was done against (i.e. things
- * are flexible in this direction).
- */
- float minorSpan;
-
- /**
- * Object that manages the offsets of the
- * children. All locking for management of
- * child locations is on this object.
- */
- protected ChildLocator locator;
-
- float topInset;
- float bottomInset;
- float leftInset;
- float rightInset;
-
- ChildState minRequest;
- ChildState prefRequest;
- boolean majorChanged;
- boolean minorChanged;
- Runnable flushTask;
-
- /**
- * Child that is actively changing size. This often
- * causes a preferenceChanged, so this is a cache to
- * possibly speed up the marking the state. It also
- * helps flag an opportunity to avoid adding to flush
- * task to the layout queue.
- */
- ChildState changing;
-
- /**
- * A class to manage the effective position of the
- * child views in a localized area while changes are
- * being made around the localized area. The AsyncBoxView
- * may be continuously changing, but the visible area
- * needs to remain fairly stable until the layout thread
- * decides to publish an update to the parent.
- */
- public class ChildLocator {
-
- /**
- * construct a child locator.
- */
- public ChildLocator() {
- lastAlloc = new Rectangle();
- childAlloc = new Rectangle();
- }
-
- /**
- * Notification that a child changed. This can effect
- * whether or not new offset calculations are needed.
- * This is called by a ChildState object that has
- * changed it's major span. This can therefore be
- * called by multiple threads.
- */
- public synchronized void childChanged(ChildState cs) {
- if (lastValidOffset == null) {
- lastValidOffset = cs;
- } else if (cs.getChildView().getStartOffset() <
- lastValidOffset.getChildView().getStartOffset()) {
- lastValidOffset = cs;
- }
- }
-
- /**
- * Paint the children that intersect the clip area.
- */
- public synchronized void paintChildren(Graphics g) {
- Rectangle clip = g.getClipBounds();
- float targetOffset = (axis == X_AXIS) ?
- clip.x - lastAlloc.x : clip.y - lastAlloc.y;
- int index = getViewIndexAtVisualOffset(targetOffset);
- int n = getViewCount();
- float offs = getChildState(index).getMajorOffset();
- for (int i = index; i < n; i++) {
- ChildState cs = getChildState(i);
- cs.setMajorOffset(offs);
- Shape ca = getChildAllocation(i);
- if (intersectsClip(ca, clip)) {
- synchronized (cs) {
- View v = cs.getChildView();
- v.paint(g, ca);
- }
- } else {
- // done painting intersection
- break;
- }
- offs += cs.getMajorSpan();
- }
- }
-
- /**
- * Fetch the allocation to use for a child view.
- * This will update the offsets for all children
- * not yet updated before the given index.
- */
- public synchronized Shape getChildAllocation(int index, Shape a) {
- if (a == null) {
- return null;
- }
- setAllocation(a);
- ChildState cs = getChildState(index);
- if (cs.getChildView().getStartOffset() >
- lastValidOffset.getChildView().getStartOffset()) {
- // offsets need to be updated
- updateChildOffsetsToIndex(index);
- }
- Shape ca = getChildAllocation(index);
- return ca;
- }
-
- /**
- * Fetches the child view index at the given point.
- * This is called by the various View methods that
- * need to calculate which child to forward a message
- * to. This should be called by a block synchronized
- * on this object, and would typically be followed
- * with one or more calls to getChildAllocation that
- * should also be in the synchronized block.
- *
- * @param x the X coordinate >= 0
- * @param y the Y coordinate >= 0
- * @param a the allocation to the View
- * @return the nearest child index
- */
- public int getViewIndexAtPoint(float x, float y, Shape a) {
- setAllocation(a);
- float targetOffset = (axis == X_AXIS) ? x - lastAlloc.x : y - lastAlloc.y;
- int index = getViewIndexAtVisualOffset(targetOffset);
- return index;
- }
-
- /**
- * Fetch the allocation to use for a child view.
- * <em>This does not update the offsets in the ChildState
- * records.</em>
- */
- protected Shape getChildAllocation(int index) {
- ChildState cs = getChildState(index);
- if (! cs.isLayoutValid()) {
- cs.run();
- }
- if (axis == X_AXIS) {
- childAlloc.x = lastAlloc.x + (int) cs.getMajorOffset();
- childAlloc.y = lastAlloc.y + (int) cs.getMinorOffset();
- childAlloc.width = (int) cs.getMajorSpan();
- childAlloc.height = (int) cs.getMinorSpan();
- } else {
- childAlloc.y = lastAlloc.y + (int) cs.getMajorOffset();
- childAlloc.x = lastAlloc.x + (int) cs.getMinorOffset();
- childAlloc.height = (int) cs.getMajorSpan();
- childAlloc.width = (int) cs.getMinorSpan();
- }
- return childAlloc;
- }
-
- /**
- * Copy the currently allocated shape into the Rectangle
- * used to store the current allocation. This would be
- * a floating point rectangle in a Java2D-specific implmentation.
- */
- protected void setAllocation(Shape a) {
- if (a instanceof Rectangle) {
- lastAlloc.setBounds((Rectangle) a);
- } else {
- lastAlloc.setBounds(a.getBounds());
- }
- setSize(lastAlloc.width, lastAlloc.height);
- }
-
- /**
- * Locate the view responsible for an offset into the box
- * along the major axis. Make sure that offsets are set
- * on the ChildState objects up to the given target span
- * past the desired offset.
- *
- * @returns index of the view representing the given visual
- * location (targetOffset), or -1 if no view represents
- * that location.
- */
- protected int getViewIndexAtVisualOffset(float targetOffset) {
- int n = getViewCount();
- if (n > 0) {
- if (lastValidOffset == null) {
- lastValidOffset = getChildState(0);
- }
- if (targetOffset > majorSpan) {
- // should only get here on the first time display.
- return 0;
- } else if (targetOffset > lastValidOffset.getMajorOffset()) {
- // roll offset calculations forward
- return updateChildOffsets(targetOffset);
- } else {
- // no changes prior to the needed offset
- // this should be a binary search
- float offs = 0f;
- for (int i = 0; i < n; i++) {
- ChildState cs = getChildState(i);
- float nextOffs = offs + cs.getMajorSpan();
- if (targetOffset < nextOffs) {
- return i;
- }
- offs = nextOffs;
- }
- }
- }
- return n - 1;
- }
-
- /**
- * Move the location of the last offset calculation forward
- * to the desired offset.
- */
- int updateChildOffsets(float targetOffset) {
- int n = getViewCount();
- int targetIndex = n - 1;;
- int pos = lastValidOffset.getChildView().getStartOffset();
- int startIndex = getViewIndexAtPosition(pos, Position.Bias.Forward);
- float start = lastValidOffset.getMajorOffset();
- float lastOffset = start;
- for (int i = startIndex; i < n; i++) {
- ChildState cs = getChildState(i);
- cs.setMajorOffset(lastOffset);
- lastOffset += cs.getMajorSpan();
- if (targetOffset < lastOffset) {
- targetIndex = i;
- lastValidOffset = cs;
- break;
- }
- }
-
- return targetIndex;
- }
-
- /**
- * Move the location of the last offset calculation forward
- * to the desired index.
- */
- void updateChildOffsetsToIndex(int index) {
- int pos = lastValidOffset.getChildView().getStartOffset();
- int startIndex = getViewIndexAtPosition(pos, Position.Bias.Forward);
- float lastOffset = lastValidOffset.getMajorOffset();
- for (int i = startIndex; i <= index; i++) {
- ChildState cs = getChildState(i);
- cs.setMajorOffset(lastOffset);
- lastOffset += cs.getMajorSpan();
- }
- }
-
- boolean intersectsClip(Shape childAlloc, Rectangle clip) {
- Rectangle cs = (childAlloc instanceof Rectangle) ?
- (Rectangle) childAlloc : childAlloc.getBounds();
- return cs.intersects(clip);
- }
-
- /**
- * The location of the last offset calculation
- * that is valid.
- */
- protected ChildState lastValidOffset;
-
- /**
- * The last seen allocation (for repainting when changes
- * are flushed upward).
- */
- protected Rectangle lastAlloc;
-
- /**
- * A shape to use for the child allocation to avoid
- * creating a lot of garbage.
- */
- protected Rectangle childAlloc;
- }
-
- /**
- * A record representing the layout state of a
- * child view. It is runnable as a task on another
- * thread. All access to the child view that is
- * based upon a read-lock on the model should synchronize
- * on this object (i.e. The layout thread and the GUI
- * thread can both have a read lock on the model at the
- * same time and are not protected from each other).
- * Access to a child view hierarchy is serialized via
- * synchronization on the ChildState instance.
- */
- public class ChildState implements Runnable {
-
- /**
- * Construct a child status. This needs to start
- * out as fairly large so we don't falsely begin with
- * the idea that all of the children are visible.
- */
- public ChildState(View v) {
- child = v;
- minorValid = false;
- majorValid = false;
- childSizeValid = false;
- child.setParent(AsyncBoxView.this);
- }
-
- /**
- * Fetch the child view this record represents
- */
- public View getChildView() {
- return child;
- }
-
- /**
- * Update the child state. This should be
- * called by the thread that desires to spend
- * time updating the child state (intended to
- * be the layout thread).
- * <p>
- * This aquires a read lock on the associated
- * document for the duration of the update to
- * ensure the model is not changed while it is
- * operating. The first thing to do would be
- * to see if any work actually needs to be done.
- * The following could have conceivably happened
- * while the state was waiting to be updated:
- * <ol>
- * <li>The child may have been removed from the
- * view hierarchy.
- * <li>The child may have been updated by a
- * higher priority operation (i.e. the child
- * may have become visible).
- * </ol>
- */
- public void run () {
- AbstractDocument doc = (AbstractDocument) getDocument();
- try {
- doc.readLock();
- if (minorValid && majorValid && childSizeValid) {
- // nothing to do
- return;
- }
- if (child.getParent() == AsyncBoxView.this) {
- // this may overwrite anothers threads cached
- // value for actively changing... but that just
- // means it won't use the cache if there is an
- // overwrite.
- synchronized(AsyncBoxView.this) {
- changing = this;
- }
- updateChild();
- synchronized(AsyncBoxView.this) {
- changing = null;
- }
-
- // setting the child size on the minor axis
- // may have caused it to change it's preference
- // along the major axis.
- updateChild();
- }
- } finally {
- doc.readUnlock();
- }
- }
-
- void updateChild() {
- boolean minorUpdated = false;
- synchronized(this) {
- if (! minorValid) {
- int minorAxis = getMinorAxis();
- min = child.getMinimumSpan(minorAxis);
- pref = child.getPreferredSpan(minorAxis);
- max = child.getMaximumSpan(minorAxis);
- minorValid = true;
- minorUpdated = true;
- }
- }
- if (minorUpdated) {
- minorRequirementChange(this);
- }
-
- boolean majorUpdated = false;
- float delta = 0.0f;
- synchronized(this) {
- if (! majorValid) {
- float old = span;
- span = child.getPreferredSpan(axis);
- delta = span - old;
- majorValid = true;
- majorUpdated = true;
- }
- }
- if (majorUpdated) {
- majorRequirementChange(this, delta);
- locator.childChanged(this);
- }
-
- synchronized(this) {
- if (! childSizeValid) {
- float w;
- float h;
- if (axis == X_AXIS) {
- w = span;
- h = getMinorSpan();
- } else {
- w = getMinorSpan();
- h = span;
- }
- childSizeValid = true;
- child.setSize(w, h);
- }
- }
-
- }
-
- /**
- * What is the span along the minor axis.
- */
- public float getMinorSpan() {
- if (max < minorSpan) {
- return max;
- }
- // make it the target width, or as small as it can get.
- return Math.max(min, minorSpan);
- }
-
- /**
- * What is the offset along the minor axis
- */
- public float getMinorOffset() {
- if (max < minorSpan) {
- // can't make the child this wide, align it
- float align = child.getAlignment(getMinorAxis());
- return ((minorSpan - max) * align);
- }
- return 0f;
- }
-
- /**
- * What is the span along the major axis.
- */
- public float getMajorSpan() {
- return span;
- }
-
- /**
- * Get the offset along the major axis
- */
- public float getMajorOffset() {
- return offset;
- }
-
- /**
- * This method should only be called by the ChildLocator,
- * it is simply a convenient place to hold the cached
- * location.
- */
- public void setMajorOffset(float offs) {
- offset = offs;
- }
-
- /**
- * Mark preferences changed for this child.
- *
- * @param width true if the width preference has changed
- * @param height true if the height preference has changed
- * @see javax.swing.JComponent#revalidate
- */
- public void preferenceChanged(boolean width, boolean height) {
- if (axis == X_AXIS) {
- if (width) {
- majorValid = false;
- }
- if (height) {
- minorValid = false;
- }
- } else {
- if (width) {
- minorValid = false;
- }
- if (height) {
- majorValid = false;
- }
- }
- childSizeValid = false;
- }
-
- /**
- * Has the child view been laid out.
- */
- public boolean isLayoutValid() {
- return (minorValid && majorValid && childSizeValid);
- }
-
- // minor axis
- private float min;
- private float pref;
- private float max;
- private float align;
- private boolean minorValid;
-
- // major axis
- private float span;
- private float offset;
- private boolean majorValid;
-
- private View child;
- private boolean childSizeValid;
- }
-
- /**
- * Task to flush requirement changes upward
- */
- class FlushTask implements Runnable {
-
- public void run() {
- AbstractDocument doc = (AbstractDocument) getDocument();
- try {
- doc.readLock();
- int n = getViewCount();
- if (minorChanged && (n > 0)) {
- LayoutQueue q = getLayoutQueue();
- ChildState min = getChildState(0);
- ChildState pref = getChildState(0);
- for (int i = 1; i < n; i++) {
- ChildState cs = getChildState(i);
- if (cs.min > min.min) {
- min = cs;
- }
- if (cs.pref > pref.pref) {
- pref = cs;
- }
- }
- synchronized (AsyncBoxView.this) {
- minRequest = min;
- prefRequest = pref;
- }
- }
-
- flushRequirementChanges();
- } finally {
- doc.readUnlock();
- }
- }
-
- }
-
- /**
- * Collection to hold status records.
- */
- static class ChildVector extends GapVector {
-
- ChildVector() {
- super();
- }
-
- ChildVector(int size) {
- super(size);
- }
-
- public void replace(int i, int rmSize, ChildState[] items) {
- super.replace(i, rmSize, items, items.length);
- }
-
- /**
- * Allocate an array to store items of the type
- * appropriate (which is determined by the subclass).
- */
- protected Object allocateArray(int len) {
- return new ChildState[len];
- }
-
- /**
- * Get the length of the allocated array
- */
- protected int getArrayLength() {
- ChildState[] a = (ChildState[]) getArray();
- return a.length;
- }
-
- /**
- * Returns the number of marks currently held
- */
- public int size() {
- int len = getArrayLength() - (getGapEnd() - getGapStart());
- return len;
- }
-
- /**
- * Fetches the child state at the given index
- */
- public ChildState getChildState(int index) {
- int g0 = getGapStart();
- int g1 = getGapEnd();
- ChildState[] array = (ChildState[]) getArray();
- if (index < g0) {
- // below gap
- return array[index];
- } else {
- // above gap
- index += g1 - g0;
- return array[index];
- }
- }
- }
-
- }