- /*
- * @(#)Math.java 1.50 00/02/02
- *
- * Copyright 1994-2000 Sun Microsystems, Inc. All Rights Reserved.
- *
- * This software is the proprietary information of Sun Microsystems, Inc.
- * Use is subject to license terms.
- *
- */
-
- package java.lang;
- import java.util.Random;
-
-
- /**
- * The class <code>Math</code> contains methods for performing basic
- * numeric operations such as the elementary exponential, logarithm,
- * square root, and trigonometric functions.
- * <p>
- * Unlike some of the numeric functions of class <code>StrictMath</code>,
- * all implementations of the equivalent functions of class <code>Math</code>
- * are not defined to return the bit-for-bit same results. This relaxation
- * permits better-performing implementations where strict reproducibility
- * is not required.
- * <p>
- * By default many of the <code>Math</code> functions simply delegate to the
- * equivalent functions in <code>StrictMath</code> for their implementations.
- * Code generators are encouraged to use platform-specific native libraries
- * or microprocessor instructions, where available, to provide higher-performance
- * implementations of <code>Math</code> functions. Such higher-performance
- * implementations still must conform to the specification for <code>Math</code>.
- *
- * @author unascribed
- * @version 1.50, 02/02/00
- * @since JDK1.0
- */
-
- public final strictfp class Math {
-
- /**
- * Don't let anyone instantiate this class.
- */
- private Math() {}
-
- /**
- * The <code>double</code> value that is closer than any other to
- * <code>e</code>, the base of the natural logarithms.
- */
- public static final double E = 2.7182818284590452354;
-
- /**
- * The <code>double</code> value that is closer than any other to
- * <i>pi</i>, the ratio of the circumference of a circle to its diameter.
- */
- public static final double PI = 3.14159265358979323846;
-
- /**
- * Returns the trigonometric sine of an angle. Special cases:
- * <ul><li>If the argument is NaN or an infinity, then the
- * result is NaN.
- * <li>If the argument is positive zero, then the result is
- * positive zero; if the argument is negative zero, then the
- * result is negative zero.</ul>
- * <p>
- * A result must be within 1 ulp of the correctly rounded result. Results
- * must be semi-monotonic.
- *
- * @param a an angle, in radians.
- * @return the sine of the argument.
- */
- public static double sin(double a) {
- return StrictMath.sin(a); // default impl. delegates to StrictMath
- }
-
- /**
- * Returns the trigonometric cosine of an angle. Special case:
- * <ul><li>If the argument is NaN or an infinity, then the
- * result is NaN.</ul>
- * <p>
- * A result must be within 1 ulp of the correctly rounded result. Results
- * must be semi-monotonic.
- *
- * @param a an angle, in radians.
- * @return the cosine of the argument.
- */
- public static double cos(double a) {
- return StrictMath.cos(a); // default impl. delegates to StrictMath
- }
-
- /**
- * Returns the trigonometric tangent of an angle. Special cases:
- * <ul><li>If the argument is NaN or an infinity, then the result
- * is NaN.
- * <li>If the argument is positive zero, then the result is
- * positive zero; if the argument is negative zero, then the
- * result is negative zero</ul>
- * <p>
- * A result must be within 1 ulp of the correctly rounded result. Results
- * must be semi-monotonic.
- *
- * @param a an angle, in radians.
- * @return the tangent of the argument.
- */
- public static double tan(double a) {
- return StrictMath.tan(a); // default impl. delegates to StrictMath
- }
-
- /**
- * Returns the arc sine of an angle, in the range of -<i>pi</i>/2 through
- * <i>pi</i>/2. Special cases:
- * <ul><li>If the argument is NaN or its absolute value is greater
- * than 1, then the result is NaN.
- * <li>If the argument is positive zero, then the result is positive
- * zero; if the argument is negative zero, then the result is
- * negative zero.</ul>
- * <p>
- * A result must be within 1 ulp of the correctly rounded result. Results
- * must be semi-monotonic.
- *
- * @param a the <code>double</code> value whose arc sine is to
- * be returned.
- * @return the arc sine of the argument.
- */
- public static double asin(double a) {
- return StrictMath.asin(a); // default impl. delegates to StrictMath
- }
-
- /**
- * Returns the arc cosine of an angle, in the range of 0.0 through
- * <i>pi</i>. Special case:
- * <ul><li>If the argument is NaN or its absolute value is greater
- * than 1, then the result is NaN.</ul>
- * <p>
- * A result must be within 1 ulp of the correctly rounded result. Results
- * must be semi-monotonic.
- *
- * @param a the <code>double</code> value whose arc cosine is to
- * be returned.
- * @return the arc cosine of the argument.
- */
- public static double acos(double a) {
- return StrictMath.acos(a); // default impl. delegates to StrictMath
- }
-
- /**
- * Returns the arc tangent of an angle, in the range of -<i>pi</i>/2
- * through <i>pi</i>/2. Special cases:
- * <ul><li>If the argument is NaN, then the result is NaN.
- * <li>If the argument is positive zero, then the result is positive
- * zero; if the argument is negative zero, then the result is
- * negative zero.</ul>
- * <p>
- * A result must be within 1 ulp of the correctly rounded result. Results
- * must be semi-monotonic.
- *
- * @param a the <code>double</code> value whose arc tangent is to
- * be returned.
- * @return the arc tangent of the argument.
- */
- public static double atan(double a) {
- return StrictMath.atan(a); // default impl. delegates to StrictMath
- }
-
- /**
- * Converts an angle measured in degrees to the equivalent angle
- * measured in radians.
- *
- * @param angdeg an angle, in degrees
- * @return the measurement of the angle <code>angdeg</code>
- * in radians.
- * @since 1.2
- */
- public static double toRadians(double angdeg) {
- return angdeg / 180.0 * PI;
- }
-
- /**
- * Converts an angle measured in radians to the equivalent angle
- * measured in degrees.
- *
- * @param angrad an angle, in radians
- * @return the measurement of the angle <code>angrad</code>
- * in degrees.
- * @since 1.2
- */
- public static double toDegrees(double angrad) {
- return angrad * 180.0 / PI;
- }
-
- /**
- * Returns the exponential number <i>e</i> (i.e., 2.718...) raised to
- * the power of a <code>double</code> value. Special cases:
- * <ul><li>If the argument is NaN, the result is NaN.
- * <li>If the argument is positive infinity, then the result is
- * positive infinity.
- * <li>If the argument is negative infinity, then the result is
- * positive zero.</ul>
- * <p>
- * A result must be within 1 ulp of the correctly rounded result. Results
- * must be semi-monotonic.
- *
- * @param a a <code>double</code> value.
- * @return the value <i>e</i><sup>a</sup>, where <i>e</i> is the base of
- * the natural logarithms.
- */
- public static double exp(double a) {
- return StrictMath.exp(a); // default impl. delegates to StrictMath
- }
-
- /**
- * Returns the natural logarithm (base <i>e</i>) of a <code>double</code>
- * value. Special cases:
- * <ul><li>If the argument is NaN or less than zero, then the result
- * is NaN.
- * <li>If the argument is positive infinity, then the result is
- * positive infinity.
- * <li>If the argument is positive zero or negative zero, then the
- * result is negative infinity.</ul>
- * <p>
- * A result must be within 1 ulp of the correctly rounded result. Results
- * must be semi-monotonic.
- *
- * @param a a number greater than <code>0.0</code>.
- * @return the value ln <code>a</code>, the natural logarithm of
- * <code>a</code>.
- */
- public static double log(double a) {
- return StrictMath.log(a); // default impl. delegates to StrictMath
- }
-
- /**
- * Returns the correctly rounded positive square root of a
- * <code>double</code> value.
- * Special cases:
- * <ul><li>If the argument is NaN or less than zero, then the result
- * is NaN.
- * <li>If the argument is positive infinity, then the result is positive
- * infinity.
- * <li>If the argument is positive zero or negative zero, then the
- * result is the same as the argument.</ul>
- * Otherwise, the result is the <code>double</code> value closest to
- * the true mathetmatical square root of the argument value.
- *
- * @param a a <code>double</code> value.
- * <!--@return the value of √ <code>a</code>.-->
- * @return the positive square root of <code>a</code>.
- * If the argument is NaN or less than zero, the result is NaN.
- */
- public static double sqrt(double a) {
- return StrictMath.sqrt(a); // default impl. delegates to StrictMath
- // Note that hardware sqrt instructions
- // frequently can be directly used by JITs
- // and should be much faster than doing
- // Math.sqrt in software.
- }
-
- /**
- * Computes the remainder operation on two arguments as prescribed
- * by the IEEE 754 standard.
- * The remainder value is mathematically equal to
- * <code>f1 - f2</code> × <i>n</i>,
- * where <i>n</i> is the mathematical integer closest to the exact
- * mathematical value of the quotient <code>f1/f2</code>, and if two
- * mathematical integers are equally close to <code>f1/f2</code>,
- * then <i>n</i> is the integer that is even. If the remainder is
- * zero, its sign is the same as the sign of the first argument.
- * Special cases:
- * <ul><li>If either argument is NaN, or the first argument is infinite,
- * or the second argument is positive zero or negative zero, then the
- * result is NaN.
- * <li>If the first argument is finite and the second argument is
- * infinite, then the result is the same as the first argument.</ul>
- *
- * @param f1 the dividend.
- * @param f2 the divisor.
- * @return the remainder when <code>f1</code> is divided by
- * <code>f2</code>.
- */
- public static double IEEEremainder(double f1, double f2) {
- return StrictMath.IEEEremainder(f1, f2); // delegate to StrictMath
- }
-
- /**
- * Returns the smallest (closest to negative infinity)
- * <code>double</code> value that is not less than the argument and is
- * equal to a mathematical integer. Special cases:
- * <ul><li>If the argument value is already equal to a mathematical
- * integer, then the result is the same as the argument.
- * <li>If the argument is NaN or an infinity or positive zero or negative
- * zero, then the result is the same as the argument.
- * <li>If the argument value is less than zero but greater than -1.0,
- * then the result is negative zero.</ul>
- * Note that the value of <code>Math.ceil(x)</code> is exactly the
- * value of <code>-Math.floor(-x)</code>.
- *
- * @param a a <code>double</code> value.
- * <!--@return the value ⌈ <code>a</code> ⌉.-->
- * @return the smallest (closest to negative infinity)
- * <code>double</code> value that is not less than the argument
- * and is equal to a mathematical integer.
- */
- public static double ceil(double a) {
- return StrictMath.ceil(a); // default impl. delegates to StrictMath
- }
-
- /**
- * Returns the largest (closest to positive infinity)
- * <code>double</code> value that is not greater than the argument and
- * is equal to a mathematical integer. Special cases:
- * <ul><li>If the argument value is already equal to a mathematical
- * integer, then the result is the same as the argument.
- * <li>If the argument is NaN or an infinity or positive zero or
- * negative zero, then the result is the same as the argument.</ul>
- *
- * @param a a <code>double</code> value.
- * <!--@return the value ⌊ <code>a</code> ⌋.-->
- * @return the largest (closest to positive infinity)
- * <code>double</code> value that is not greater than the argument
- * and is equal to a mathematical integer.
- */
- public static double floor(double a) {
- return StrictMath.floor(a); // default impl. delegates to StrictMath
- }
-
- /**
- * Returns the <code>double</code> value that is closest in value to
- * <code>a</code> and is equal to a mathematical integer. If two
- * <code>double</code> values that are mathematical integers are equally
- * close to the value of the argument, the result is the integer value
- * that is even. Special cases:
- * <ul><li>If the argument value is already equal to a mathematical
- * integer, then the result is the same as the argument.
- * <li>If the argument is NaN or an infinity or positive zero or negative
- * zero, then the result is the same as the argument.</ul>
- *
- * @param a a <code>double</code> value.
- * @return the closest <code>double</code> value to <code>a</code> that is
- * equal to a mathematical integer.
- */
- public static double rint(double a) {
- return StrictMath.rint(a); // default impl. delegates to StrictMath
- }
-
- /**
- * Converts rectangular coordinates (<code>b</code>, <code>a</code>)
- * to polar (r, <i>theta</i>).
- * This method computes the phase <i>theta</i> by computing an arc tangent
- * of <code>a/b</code> in the range of -<i>pi</i> to <i>pi</i>. Special
- * cases:
- * <ul><li>If either argument is NaN, then the result is NaN.
- * <li>If the first argument is positive zero and the second argument
- * is positive, or the first argument is positive and finite and the
- * second argument is positive infinity, then the result is positive
- * zero.
- * <li>If the first argument is negative zero and the second argument
- * is positive, or the first argument is negative and finite and the
- * second argument is positive infinity, then the result is negative zero.
- * <li>If the first argument is positive zero and the second argument
- * is negative, or the first argument is positive and finite and the
- * second argument is negative infinity, then the result is the
- * <code>double</code> value closest to pi.
- * <li>If the first argument is negative zero and the second argument
- * is negative, or the first argument is negative and finite and the
- * second argument is negative infinity, then the result is the
- * <code>double</code> value closest to -pi.
- * <li>If the first argument is positive and the second argument is
- * positive zero or negative zero, or the first argument is positive
- * infinity and the second argument is finite, then the result is the
- * <code>double</code> value closest to pi/2.
- * <li>If the first argument is negative and the second argument is
- * positive zero or negative zero, or the first argument is negative
- * infinity and the second argument is finite, then the result is the
- * <code>double</code> value closest to -pi/2.
- * <li>If both arguments are positive infinity, then the result is the
- * <code>double</code> value closest to pi/4.
- * <li>If the first argument is positive infinity and the second argument
- * is negative infinity, then the result is the <code>double</code>
- * value closest to 3*pi/4.
- * <li>If the first argument is negative infinity and the second argument
- * is positive infinity, then the result is the <code>double</code> value
- * closest to -pi/4.
- * <li>If both arguments are negative infinity, then the result is the
- * <code>double</code> value closest to -3*pi/4.</ul>
- * <p>
- * A result must be within 2 ulps of the correctly rounded result. Results
- * must be semi-monotonic.
- *
- * @param a a <code>double</code> value.
- * @param b a <code>double</code> value.
- * @return the <i>theta</i> component of the point
- * (<i>r</i>, <i>theta</i>)
- * in polar coordinates that corresponds to the point
- * (<i>b</i>, <i>a</i>) in Cartesian coordinates.
- */
- public static double atan2(double a, double b) {
- return StrictMath.atan2(a, b); // default impl. delegates to StrictMath
- }
-
- /**
- * Returns of value of the first argument raised to the power of the
- * second argument. Special cases:
- * <ul><li>If the second argument is positive or negative zero, then the
- * result is 1.0.
- * <li>If the second argument is 1.0, then the result is the same as the
- * first argument.
- * <li>If the second argument is NaN, then the result is NaN.
- * <li>If the first argument is NaN and the second argument is nonzero,
- * then the result is NaN.
- * <li>If the absolute value of the first argument is greater than 1 and
- * the second argument is positive infinity, or the absolute value of the
- * first argument is less than 1 and the second argument is negative
- * infinity, then the result is positive infinity.
- * <li>If the absolute value of the first argument is greater than 1 and
- * the second argument is negative infinity, or the absolute value of the
- * first argument is less than 1 and the second argument is positive
- * infinity, then the result is positive zero.
- * <li>If the absolute value of the first argument equals 1 and the
- * second argument is infinite, then the result is NaN.
- * <li>If the first argument is positive zero and the second argument is
- * greater than zero, or the first argument is positive infinity and the
- * second argument is less than zero, then the result is positive zero.
- * <li>If the first argument is positive zero and the second argument is
- * less than zero, or the first argument is positive infinity and the
- * second argument is greater than zero, then the result is positive
- * infinity.
- * <li>If the first argument is negative zero and the second argument is
- * greater than zero but not a finite odd integer, or the first argument
- * is negative infinity and the second argument is less than zero but not
- * a finite odd integer, then the result is positive zero.
- * <li>If the first argument is negative zero and the second argument is
- * a positive finite odd integer, or the first argument is negative
- * infinity and the second argument is a negative finite odd integer,
- * then the result is negative zero.
- * <li>If the first argument is negative zero and the second argument is
- * less than zero but not a finite odd integer, or the first argument is
- * negative infinity and the second argument is greater than zero but not
- * a finite odd integer, then the result is positive infinity.
- * <li>If the first argument is negative zero and the second argument is
- * a negative finite odd integer, or the first argument is negative
- * infinity and the second argument is a positive finite odd integer,
- * then the result is negative infinity.
- * <li>If the first argument is less than zero and the second argument is
- * a finite even integer, then the result is equal to the result of
- * raising the absolute value of the first argument to the power of the
- * second argument.
- * <li>If the first argument is less than zero and the second argument
- * is a finite odd integer, then the result is equal to the negative of
- * the result of raising the absolute value of the first argument to the
- * power of the second argument.
- * <li>If the first argument is finite and less than zero and the second
- * argument is finite and not an integer, then the result is NaN.
- * <li>If both arguments are integers, then the result is exactly equal
- * to the mathematical result of raising the first argument to the power
- * of the second argument if that result can in fact be represented
- * exactly as a double value.</ul>
- *
- * <p>(In the foregoing descriptions, a floating-point value is
- * considered to be an integer if and only if it is a fixed point of the
- * method {@link #ceil <tt>ceil</tt>} or, which is the same thing, a fixed
- * point of the method {@link #floor <tt>floor</tt>}. A value is a fixed
- * point of a one-argument method if and only if the result of applying
- * the method to the value is equal to the value.)
- * <p>
- * A result must be within 1 ulp of the correctly rounded result. Results
- * must be semi-monotonic.
- *
- * @param a a <code>double</code> value.
- * @param b a <code>double</code> value.
- * @return the value <code>a<sup>b</sup></code>.
- */
- public static double pow(double a, double b) {
- return StrictMath.pow(a, b); // default impl. delegates to StrictMath
- }
-
- /**
- * Returns the closest <code>int</code> to the argument. The
- * result is rounded to an integer by adding 1/2, taking the
- * floor of the result, and casting the result to type <code>int</code>.
- * In other words, the result is equal to the value of the expression:
- * <p><pre>(int)Math.floor(a + 0.5f)</pre>
- * <p>
- * Special cases:
- * <ul><li>If the argument is NaN, the result is 0.
- * <li>If the argument is negative infinity or any value less than or
- * equal to the value of <code>Integer.MIN_VALUE</code>, the result is
- * equal to the value of <code>Integer.MIN_VALUE</code>.
- * <li>If the argument is positive infinity or any value greater than or
- * equal to the value of <code>Integer.MAX_VALUE</code>, the result is
- * equal to the value of <code>Integer.MAX_VALUE</code>.</ul>
- *
- * @param a a <code>float</code> value.
- * @return the value of the argument rounded to the nearest
- * <code>int</code> value.
- * @see java.lang.Integer#MAX_VALUE
- * @see java.lang.Integer#MIN_VALUE
- */
- public static int round(float a) {
- return (int)floor(a + 0.5f);
- }
-
- /**
- * Returns the closest <code>long</code> to the argument. The result
- * is rounded to an integer by adding 1/2, taking the floor of the
- * result, and casting the result to type <code>long</code>. In other
- * words, the result is equal to the value of the expression:
- * <p><pre>(long)Math.floor(a + 0.5d)</pre>
- * <p>
- * Special cases:
- * <ul><li>If the argument is NaN, the result is 0.
- * <li>If the argument is negative infinity or any value less than or
- * equal to the value of <code>Long.MIN_VALUE</code>, the result is
- * equal to the value of <code>Long.MIN_VALUE</code>.
- * <li>If the argument is positive infinity or any value greater than or
- * equal to the value of <code>Long.MAX_VALUE</code>, the result is
- * equal to the value of <code>Long.MAX_VALUE</code>.</ul>
- *
- * @param a a <code>double</code> value.
- * @return the value of the argument rounded to the nearest
- * <code>long</code> value.
- * @see java.lang.Long#MAX_VALUE
- * @see java.lang.Long#MIN_VALUE
- */
- public static long round(double a) {
- return (long)floor(a + 0.5d);
- }
-
- private static Random randomNumberGenerator;
-
- private static synchronized void initRNG() {
- if (randomNumberGenerator == null)
- randomNumberGenerator = new Random();
- }
-
- /**
- * Returns a <code>double</code> value with a positive sign, greater
- * than or equal to <code>0.0</code> and less than <code>1.0</code>.
- * Returned values are chosen pseudorandomly with (approximately)
- * uniform distribution from that range.
- * <p>
- * When this method is first called, it creates a single new
- * pseudorandom-number generator, exactly as if by the expression
- * <blockquote><pre>new java.util.Random</pre></blockquote>
- * This new pseudorandom-number generator is used thereafter for all
- * calls to this method and is used nowhere else.
- * <p>
- * This method is properly synchronized to allow correct use by more
- * than one thread. However, if many threads need to generate
- * pseudorandom numbers at a great rate, it may reduce contention for
- * each thread to have its own pseudorandom-number generator.
- *
- * @return a pseudorandom <code>double</code> greater than or equal
- * to <code>0.0</code> and less than <code>1.0</code>.
- * @see java.util.Random#nextDouble()
- */
- public static double random() {
- if (randomNumberGenerator == null) initRNG();
- return randomNumberGenerator.nextDouble();
- }
-
- /**
- * Returns the absolute value of an <code>int</code> value.
- * If the argument is not negative, the argument is returned.
- * If the argument is negative, the negation of the argument is returned.
- * <p>
- * Note that if the argument is equal to the value of
- * <code>Integer.MIN_VALUE</code>, the most negative representable
- * <code>int</code> value, the result is that same value, which is
- * negative.
- *
- * @param a an <code>int</code> value.
- * @return the absolute value of the argument.
- * @see java.lang.Integer#MIN_VALUE
- */
- public static int abs(int a) {
- return (a < 0) ? -a : a;
- }
-
- /**
- * Returns the absolute value of a <code>long</code> value.
- * If the argument is not negative, the argument is returned.
- * If the argument is negative, the negation of the argument is returned.
- * <p>
- * Note that if the argument is equal to the value of
- * <code>Long.MIN_VALUE</code>, the most negative representable
- * <code>long</code> value, the result is that same value, which is
- * negative.
- *
- * @param a a <code>long</code> value.
- * @return the absolute value of the argument.
- * @see java.lang.Long#MIN_VALUE
- */
- public static long abs(long a) {
- return (a < 0) ? -a : a;
- }
-
- /**
- * Returns the absolute value of a <code>float</code> value.
- * If the argument is not negative, the argument is returned.
- * If the argument is negative, the negation of the argument is returned.
- * Special cases:
- * <ul><li>If the argument is positive zero or negative zero, the
- * result is positive zero.
- * <li>If the argument is infinite, the result is positive infinity.
- * <li>If the argument is NaN, the result is NaN.</ul>
- * In other words, the result is equal to the value of the expression:
- * <p><pre>Float.intBitsToFloat(0x7fffffff & Float.floatToIntBits(a))</pre>
- *
- * @param a a <code>float</code> value.
- * @return the absolute value of the argument.
- */
- public static float abs(float a) {
- return (a <= 0.0F) ? 0.0F - a : a;
- }
-
- /**
- * Returns the absolute value of a <code>double</code> value.
- * If the argument is not negative, the argument is returned.
- * If the argument is negative, the negation of the argument is returned.
- * Special cases:
- * <ul><li>If the argument is positive zero or negative zero, the result
- * is positive zero.
- * <li>If the argument is infinite, the result is positive infinity.
- * <li>If the argument is NaN, the result is NaN.</ul>
- * In other words, the result is equal to the value of the expression:
- * <p><pre>Double.longBitsToDouble((Double.doubleToLongBits(a)<<1)>>>1)</pre>
- *
- * @param a a <code>double</code> value.
- * @return the absolute value of the argument.
- */
- public static double abs(double a) {
- return (a <= 0.0D) ? 0.0D - a : a;
- }
-
- /**
- * Returns the greater of two <code>int</code> values. That is, the
- * result is the argument closer to the value of
- * <code>Integer.MAX_VALUE</code>. If the arguments have the same value,
- * the result is that same value.
- *
- * @param a an <code>int</code> value.
- * @param b an <code>int</code> value.
- * @return the larger of <code>a</code> and <code>b</code>.
- * @see java.lang.Long#MAX_VALUE
- */
- public static int max(int a, int b) {
- return (a >= b) ? a : b;
- }
-
- /**
- * Returns the greater of two <code>long</code> values. That is, the
- * result is the argument closer to the value of
- * <code>Long.MAX_VALUE</code>. If the argumens have the same value,
- * the result is that same value.
- *
- * @param a a <code>long</code> value.
- * @param b a <code>long</code> value.
- * @return the larger of <code>a</code> and <code>b</code>.
- * @see java.lang.Long#MAX_VALUE
- */
- public static long max(long a, long b) {
- return (a >= b) ? a : b;
- }
-
- private static long negativeZeroFloatBits = Float.floatToIntBits(-0.0f);
- private static long negativeZeroDoubleBits = Double.doubleToLongBits(-0.0d);
-
- /**
- * Returns the greater of two <code>float</code> values. That is, the
- * result is the argument closer to positive infinity. If the
- * arguments have the same value, the result is that same value. If
- * either value is <code>NaN</code>, then the result is <code>NaN</code>.
- * Unlike the the numerical comparison operators, this method considers
- * negative zero to be strictly smaller than positive zero. If one
- * argument is positive zero and the other negative zero, the result
- * is positive zero.
- *
- * @param a a <code>float</code> value.
- * @param b a <code>float</code> value.
- * @return the larger of <code>a</code> and <code>b</code>.
- */
- public static float max(float a, float b) {
- if (a != a) return a; // a is NaN
- if ((a == 0.0f) && (b == 0.0f)
- && (Float.floatToIntBits(a) == negativeZeroFloatBits)) {
- return b;
- }
- return (a >= b) ? a : b;
- }
-
- /**
- * Returns the greater of two <code>double</code> values. That is, the
- * result is the argument closer to positive infinity. If the
- * arguments have the same value, the result is that same value. If
- * either value is <code>NaN</code>, then the result is <code>NaN</code>.
- * Unlike the the numerical comparison operators, this method considers
- * negative zero to be strictly smaller than positive zero. If one
- * argument is positive zero and the other negative zero, the result
- * is positive zero.
- *
- * @param a a <code>double</code> value.
- * @param b a <code>double</code> value.
- * @return the larger of <code>a</code> and <code>b</code>.
- */
- public static double max(double a, double b) {
- if (a != a) return a; // a is NaN
- if ((a == 0.0d) && (b == 0.0d)
- && (Double.doubleToLongBits(a) == negativeZeroDoubleBits)) {
- return b;
- }
- return (a >= b) ? a : b;
- }
-
- /**
- * Returns the smaller of two <code>int</code> values. That is, the
- * result the argument closer to the value of <code>Integer.MIN_VALUE</code>.
- * If the arguments have the same value, the result is that same value.
- *
- * @param a an <code>int</code> value.
- * @param b an <code>int</code> value.
- * @return the smaller of <code>a</code> and <code>b</code>.
- * @see java.lang.Long#MIN_VALUE
- */
- public static int min(int a, int b) {
- return (a <= b) ? a : b;
- }
-
- /**
- * Returns the smaller of two <code>long</code> values. That is, the
- * result is the argument closer to the value of
- * <code>Long.MIN_VALUE</code>. If the arguments have the same value,
- * the result is that same value.
- *
- * @param a a <code>long</code> value.
- * @param b a <code>long</code> value.
- * @return the smaller of <code>a</code> and <code>b</code>.
- * @see java.lang.Long#MIN_VALUE
- */
- public static long min(long a, long b) {
- return (a <= b) ? a : b;
- }
-
- /**
- * Returns the smaller of two <code>float</code> values. That is, the
- * result is the value closer to negative infinity. If the arguments
- * have the same value, the result is that same value. If either value
- * is <code>NaN</code>, then the result is <code>NaN</code>. Unlike the
- * the numerical comparison operators, this method considers negative zero
- * to be strictly smaller than positive zero. If one argument is
- * positive zero and the other is negative zero, the result is negative
- * zero.
- *
- * @param a a <code>float</code> value.
- * @param b a <code>float</code> value.
- * @return the smaller of <code>a</code> and <code>b.</code>
- */
- public static float min(float a, float b) {
- if (a != a) return a; // a is NaN
- if ((a == 0.0f) && (b == 0.0f)
- && (Float.floatToIntBits(b) == negativeZeroFloatBits)) {
- return b;
- }
- return (a <= b) ? a : b;
- }
-
- /**
- * Returns the smaller of two <code>double</code> values. That is, the
- * result is the value closer to negative infinity. If the arguments have
- * the same value, the result is that same value. If either value
- * is <code>NaN</code>, then the result is <code>NaN</code>. Unlike the
- * the numerical comparison operators, this method considers negative zero
- * to be strictly smaller than positive zero. If one argument is
- * positive zero and the other is negative zero, the result is negative
- * zero.
- *
- * @param a a <code>double</code> value.
- * @param b a <code>double</code> value.
- * @return the smaller of <code>a</code> and <code>b</code>.
- */
- public static double min(double a, double b) {
- if (a != a) return a; // a is NaN
- if ((a == 0.0d) && (b == 0.0d)
- && (Double.doubleToLongBits(b) == negativeZeroDoubleBits)) {
- return b;
- }
- return (a <= b) ? a : b;
- }
-
- }