- /*
- * @(#)AudioInputStream.java 1.32 03/12/19
- *
- * Copyright 2004 Sun Microsystems, Inc. All rights reserved.
- * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
- */
-
- package javax.sound.sampled;
-
- import java.io.InputStream;
- import java.io.PushbackInputStream;
- import java.io.IOException;
-
-
- /**
- * An audio input stream is an input stream with a specified audio format and
- * length. The length is expressed in sample frames, not bytes.
- * Several methods are provided for reading a certain number of bytes from
- * the stream, or an unspecified number of bytes.
- * The audio input stream keeps track of the last byte that was read.
- * You can skip over an arbitrary number of bytes to get to a later position
- * for reading. An audio input stream may support marks. When you set a mark,
- * the current position is remembered so that you can return to it later.
- * <p>
- * The <code>AudioSystem</code> class includes many methods that manipulate
- * <code>AudioInputStream</code> objects.
- * For example, the methods let you:
- * <ul>
- * <li> obtain an
- * audio input stream from an external audio file, stream, or URL
- * <li> write an external file from an audio input stream
- * <li> convert an audio input stream to a different audio format
- * </ul>
- *
- * @author David Rivas
- * @author Kara Kytle
- * @author Florian Bomers
- * @version 1.32, 03/12/19
- *
- * @see AudioSystem
- * @see Clip#open(AudioInputStream) Clip.open(AudioInputStream)
- * @since 1.3
- */
- public class AudioInputStream extends InputStream {
-
- /**
- * The <code>InputStream</code> from which this <code>AudioInputStream</code>
- * object was constructed.
- */
- private InputStream stream;
-
- /**
- * The format of the audio data contained in the stream.
- */
- protected AudioFormat format;
-
- /**
- * This stream's length, in sample frames.
- */
- protected long frameLength;
-
- /**
- * The size of each frame, in bytes.
- */
- protected int frameSize;
-
- /**
- * The current position in this stream, in sample frames (zero-based).
- */
- protected long framePos;
-
- /**
- * The position where a mark was set.
- */
- private long markpos;
-
- /**
- * When the underlying stream could only return
- * a non-integral number of frames, store
- * the remainder in a temporary buffer
- */
- private byte[] pushBackBuffer = null;
-
- /**
- * number of valid bytes in the pushBackBuffer
- */
- private int pushBackLen = 0;
-
- /**
- * MarkBuffer at mark position
- */
- private byte[] markPushBackBuffer = null;
-
- /**
- * number of valid bytes in the markPushBackBuffer
- */
- private int markPushBackLen = 0;
-
-
- /**
- * Constructs an audio input stream that has the requested format and length in sample frames,
- * using audio data from the specified input stream.
- * @param stream the stream on which this <code>AudioInputStream</code>
- * object is based
- * @param format the format of this stream's audio data
- * @param length the length in sample frames of the data in this stream
- */
- public AudioInputStream(InputStream stream, AudioFormat format, long length) {
-
- super();
-
- this.format = format;
- this.frameLength = length;
- this.frameSize = format.getFrameSize();
-
- // any frameSize that is not well-defined will
- // cause that this stream will be read in bytes
- if( this.frameSize == AudioSystem.NOT_SPECIFIED || frameSize <= 0) {
- this.frameSize = 1;
- }
-
- this.stream = stream;
- framePos = 0;
- markpos = 0;
- }
-
-
- /**
- * Constructs an audio input stream that reads its data from the target
- * data line indicated. The format of the stream is the same as that of
- * the target data line, and the length is AudioSystem#NOT_SPECIFIED.
- * @param line the target data line from which this stream obtains its data.
- * @see AudioSystem#NOT_SPECIFIED
- */
- public AudioInputStream(TargetDataLine line) {
-
- TargetDataLineInputStream tstream = new TargetDataLineInputStream(line);
- format = line.getFormat();
- frameLength = AudioSystem.NOT_SPECIFIED;
- frameSize = format.getFrameSize();
-
- if( frameSize == AudioSystem.NOT_SPECIFIED || frameSize <= 0) {
- frameSize = 1;
- }
- this.stream = tstream;
- framePos = 0;
- markpos = 0;
- }
-
-
- /**
- * Obtains the audio format of the sound data in this audio input stream.
- * @return an audio format object describing this stream's format
- */
- public AudioFormat getFormat() {
- return format;
- }
-
-
- /**
- * Obtains the length of the stream, expressed in sample frames rather than bytes.
- * @return the length in sample frames
- */
- public long getFrameLength() {
- return frameLength;
- }
-
-
- /**
- * Reads the next byte of data from the audio input stream. The audio input
- * stream's frame size must be one byte, or an <code>IOException</code>
- * will be thrown.
- *
- * @return the next byte of data, or -1 if the end of the stream is reached
- * @throws IOException if an input or output error occurs
- * @see #read(byte[], int, int)
- * @see #read(byte[])
- * @see #available
- * <p>
- */
- public int read() throws IOException {
- if( frameSize != 1 ) {
- throw new IOException("cannot read a single byte if frame size > 1");
- }
-
- byte[] data = new byte[1];
- int temp = read(data);
- if (temp <= 0) {
- // we have a weird situation if read(byte[]) returns 0!
- return -1;
- }
- return temp & 0xFF;
- }
-
-
- /**
- * Reads some number of bytes from the audio input stream and stores them into
- * the buffer array <code>b</code>. The number of bytes actually read is
- * returned as an integer. This method blocks until input data is
- * available, the end of the stream is detected, or an exception is thrown.
- * <p>This method will always read an integral number of frames.
- * If the length of the array is not an integral number
- * of frames, a maximum of <code>b.length - (b.length % frameSize)
- * </code> bytes will be read.
- *
- * @param b the buffer into which the data is read
- * @return the total number of bytes read into the buffer, or -1 if there
- * is no more data because the end of the stream has been reached
- * @throws IOException if an input or output error occurs
- * @see #read(byte[], int, int)
- * @see #read()
- * @see #available
- */
- public int read(byte[] b) throws IOException {
- return read(b,0,b.length);
- }
-
-
- /**
- * Reads up to a specified maximum number of bytes of data from the audio
- * stream, putting them into the given byte array.
- * <p>This method will always read an integral number of frames.
- * If <code>len</code> does not specify an integral number
- * of frames, a maximum of <code>len - (len % frameSize)
- * </code> bytes will be read.
- *
- * @param b the buffer into which the data is read
- * @param off the offset, from the beginning of array <code>b</code>, at which
- * the data will be written
- * @param len the maximum number of bytes to read
- * @return the total number of bytes read into the buffer, or -1 if there
- * is no more data because the end of the stream has been reached
- * @throws IOException if an input or output error occurs
- * @see #read(byte[])
- * @see #read()
- * @see #skip
- * @see #available
- */
- public int read(byte[] b, int off, int len) throws IOException {
-
- // make sure we don't read fractions of a frame.
- if( (len%frameSize) != 0 ) {
- len -= (len%frameSize);
- if (len == 0) {
- return 0;
- }
- }
-
- if( frameLength != AudioSystem.NOT_SPECIFIED ) {
- if( framePos >= frameLength ) {
- return -1;
- } else {
-
- // don't try to read beyond our own set length in frames
- if( (lenframeSize) > (frameLength-framePos) ) {
- len = (int) (frameLength-framePos) * frameSize;
- }
- }
- }
-
- int bytesRead = 0;
- int thisOff = off;
-
- // if we've bytes left from last call to read(),
- // use them first
- if (pushBackLen > 0 && len >= pushBackLen) {
- System.arraycopy(pushBackBuffer, 0,
- b, off, pushBackLen);
- thisOff += pushBackLen;
- len -= pushBackLen;
- bytesRead += pushBackLen;
- pushBackLen = 0;
- }
-
- int thisBytesRead = stream.read(b, thisOff, len);
- if (thisBytesRead == -1) {
- return -1;
- }
- if (thisBytesRead > 0) {
- bytesRead += thisBytesRead;
- }
- if (bytesRead > 0) {
- pushBackLen = bytesRead % frameSize;
- if (pushBackLen > 0) {
- // copy everything we got from the beginning of the frame
- // to our pushback buffer
- if (pushBackBuffer == null) {
- pushBackBuffer = new byte[frameSize];
- }
- System.arraycopy(b, off + bytesRead - pushBackLen,
- pushBackBuffer, 0, pushBackLen);
- bytesRead -= pushBackLen;
- }
- // make sure to update our framePos
- framePos += bytesReadframeSize;
- }
- return bytesRead;
- }
-
-
- /**
- * Skips over and discards a specified number of bytes from this
- * audio input stream.
- * @param n the requested number of bytes to be skipped
- * @return the actual number of bytes skipped
- * @throws IOException if an input or output error occurs
- * @see #read
- * @see #available
- */
- public long skip(long n) throws IOException {
-
- // make sure not to skip fractional frames
- if( (n%frameSize) != 0 ) {
- n -= (n%frameSize);
- }
-
- if( frameLength != AudioSystem.NOT_SPECIFIED ) {
- // don't skip more than our set length in frames.
- if( (nframeSize) > (frameLength-framePos) ) {
- n = (frameLength-framePos) * frameSize;
- }
- }
- long temp = stream.skip(n);
-
- // if no error, update our position.
- if( temp%frameSize != 0 ) {
-
- // Throw an IOException if we've skipped a fractional number of frames
- throw new IOException("Could not skip an integer number of frames.");
- }
- if( temp >= 0 ) {
- framePos += tempframeSize;
- }
- return temp;
-
- }
-
-
- /**
- * Returns the maximum number of bytes that can be read (or skipped over) from this
- * audio input stream without blocking. This limit applies only to the next invocation of
- * a <code>read</code> or <code>skip</code> method for this audio input stream; the limit
- * can vary each time these methods are invoked.
- * Depending on the underlying stream,an IOException may be thrown if this
- * stream is closed.
- * @return the number of bytes that can be read from this audio input stream without blocking
- * @throws IOException if an input or output error occurs
- * @see #read(byte[], int, int)
- * @see #read(byte[])
- * @see #read()
- * @see #skip
- */
- public int available() throws IOException {
-
- int temp = stream.available();
-
- // don't return greater than our set length in frames
- if( (frameLength != AudioSystem.NOT_SPECIFIED) && ( (tempframeSize) > (frameLength-framePos)) ) {
- return (int) (frameLength-framePos) * frameSize;
- } else {
- return temp;
- }
- }
-
-
- /**
- * Closes this audio input stream and releases any system resources associated
- * with the stream.
- * @throws IOException if an input or output error occurs
- */
- public void close() throws IOException {
- stream.close();
- }
-
-
- /**
- * Marks the current position in this audio input stream.
- * @param readlimit the maximum number of bytes that can be read before
- * the mark position becomes invalid.
- * @see #reset
- * @see #markSupported
- */
-
- public void mark(int readlimit) {
-
- stream.mark(readlimit);
- if (markSupported()) {
- markpos = framePos;
- // remember the pushback buffer
- markPushBackLen = pushBackLen;
- if (markPushBackLen > 0) {
- if (markPushBackBuffer == null) {
- markPushBackBuffer = new byte[frameSize];
- }
- System.arraycopy(pushBackBuffer, 0, markPushBackBuffer, 0, markPushBackLen);
- }
- }
- }
-
-
- /**
- * Repositions this audio input stream to the position it had at the time its
- * <code>mark</code> method was last invoked.
- * @throws IOException if an input or output error occurs.
- * @see #mark
- * @see #markSupported
- */
- public void reset() throws IOException {
-
- stream.reset();
- framePos = markpos;
- // re-create the pushback buffer
- pushBackLen = markPushBackLen;
- if (pushBackLen > 0) {
- if (pushBackBuffer == null) {
- pushBackBuffer = new byte[frameSize - 1];
- }
- System.arraycopy(markPushBackBuffer, 0, pushBackBuffer, 0, pushBackLen);
- }
- }
-
-
- /**
- * Tests whether this audio input stream supports the <code>mark</code> and
- * <code>reset</code> methods.
- * @return <code>true</code> if this stream supports the <code>mark</code>
- * and <code>reset</code> methods; <code>false</code> otherwise
- * @see #mark
- * @see #reset
- */
- public boolean markSupported() {
-
- return stream.markSupported();
- }
-
-
- /**
- * Private inner class that makes a TargetDataLine look like an InputStream.
- */
- private class TargetDataLineInputStream extends InputStream {
-
- /**
- * The TargetDataLine on which this TargetDataLineInputStream is based.
- */
- TargetDataLine line;
-
-
- TargetDataLineInputStream(TargetDataLine line) {
- super();
- this.line = line;
- }
-
-
- public int available() throws IOException {
- return line.available();
- }
-
- //$$fb 2001-07-16: added this method to correctly close the underlying TargetDataLine.
- // fixes bug 4479984
- public void close() throws IOException {
- // the line needs to be flushed and stopped to avoid a dead lock...
- // Probably related to bugs 4417527, 4334868, 4383457
- if (line.isActive()) {
- line.flush();
- line.stop();
- }
- line.close();
- }
-
- public int read() throws IOException {
-
- byte[] b = new byte[1];
-
- int value = read(b, 0, 1);
-
- if (value == -1) {
- return -1;
- }
-
- value = (int)b[0];
-
- if (line.getFormat().getEncoding().equals(AudioFormat.Encoding.PCM_SIGNED)) {
- value += 128;
- }
-
- return value;
- }
-
-
- public int read(byte[] b, int off, int len) throws IOException {
- try {
- return line.read(b, off, len);
- } catch (IllegalArgumentException e) {
- throw new IOException(e.getMessage());
- }
- }
- }
- }