- /*
- * @(#)DataLine.java 1.33 04/07/14
- *
- * Copyright 2004 Sun Microsystems, Inc. All rights reserved.
- * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
- */
-
- package javax.sound.sampled;
-
- /**
- * <code>DataLine</code> adds media-related functionality to its
- * superinterface, <code>{@link Line}</code>. This functionality includes
- * transport-control methods that start, stop, drain, and flush
- * the audio data that passes through the line. A data line can also
- * report the current position, volume, and audio format of the media.
- * Data lines are used for output of audio by means of the
- * subinterfaces <code>{@link SourceDataLine}</code> or
- * <code>{@link Clip}</code>, which allow an application program to write data. Similarly,
- * audio input is handled by the subinterface <code>{@link TargetDataLine}</code>,
- * which allows data to be read.
- * <p>
- * A data line has an internal buffer in which
- * the incoming or outgoing audio data is queued. The
- * <code>{@link #drain()}</code> method blocks until this internal buffer
- * becomes empty, usually because all queued data has been processed. The
- * <code>{@link #flush()}</code> method discards any available queued data
- * from the internal buffer.
- * <p>
- * A data line produces <code>{@link LineEvent.Type#START START}</code> and
- * <code>{@link LineEvent.Type#STOP STOP}</code> events whenever
- * it begins or ceases active presentation or capture of data. These events
- * can be generated in response to specific requests, or as a result of
- * less direct state changes. For example, if <code>{@link #start()}</code> is called
- * on an inactive data line, and data is available for capture or playback, a
- * <code>START</code> event will be generated shortly, when data playback
- * or capture actually begins. Or, if the flow of data to an active data
- * line is constricted so that a gap occurs in the presentation of data,
- * a <code>STOP</code> event is generated.
- * <p>
- * Mixers often support synchronized control of multiple data lines.
- * Synchronization can be established through the Mixer interface's
- * <code>{@link Mixer#synchronize synchronize}</code> method.
- * See the description of the <code>{@link Mixer Mixer}</code> interface
- * for a more complete description.
- *
- * @author Kara Kytle
- * @version 1.33, 04/07/14
- * @see LineEvent
- * @since 1.3
- */
- public interface DataLine extends Line {
-
-
- /**
- * Drains queued data from the line by continuing data I/O until the
- * data line's internal buffer has been emptied.
- * This method blocks until the draining is complete. Because this is a
- * blocking method, it should be used with care. If <code>drain()</code>
- * is invoked on a stopped line that has data in its queue, the method will
- * block until the line is running and the data queue becomes empty. If
- * <code>drain()</code> is invoked by one thread, and another continues to
- * fill the data queue, the operation will not complete.
- * This method always returns when the data line is closed.
- *
- * @see #flush()
- */
- public void drain();
-
- /**
- * Flushes queued data from the line. The flushed data is discarded.
- * In some cases, not all queued data can be discarded. For example, a
- * mixer can flush data from the buffer for a specific input line, but any
- * unplayed data already in the output buffer (the result of the mix) will
- * still be played. You can invoke this method after pausing a line (the
- * normal case) if you want to skip the "stale" data when you restart
- * playback or capture. (It is legal to flush a line that is not stopped,
- * but doing so on an active line is likely to cause a discontinuity in the
- * data, resulting in a perceptible click.)
- *
- * @see #stop()
- * @see #drain()
- */
- public void flush();
-
- /**
- * Allows a line to engage in data I/O. If invoked on a line
- * that is already running, this method does nothing. Unless the data in
- * the buffer has been flushed, the line resumes I/O starting
- * with the first frame that was unprocessed at the time the line was
- * stopped. When audio capture or playback starts, a
- * <code>{@link LineEvent.Type#START START}</code> event is generated.
- *
- * @see #stop()
- * @see #isRunning()
- * @see LineEvent
- */
- public void start();
-
- /**
- * Stops the line. A stopped line should cease I/O activity.
- * If the line is open and running, however, it should retain the resources required
- * to resume activity. A stopped line should retain any audio data in its buffer
- * instead of discarding it, so that upon resumption the I/O can continue where it left off,
- * if possible. (This doesn't guarantee that there will never be discontinuities beyond the
- * current buffer, of course; if the stopped condition continues
- * for too long, input or output samples might be dropped.) If desired, the retained data can be
- * discarded by invoking the <code>flush</code> method.
- * When audio capture or playback stops, a <code>{@link LineEvent.Type#STOP STOP}</code> event is generated.
- *
- * @see #start()
- * @see #isRunning()
- * @see #flush()
- * @see LineEvent
- */
- public void stop();
-
- /**
- * Indicates whether the line is running. The default is <code>false</code>.
- * An open line begins running when the first data is presented in response to an
- * invocation of the <code>start</code> method, and continues
- * until presentation ceases in response to a call to <code>stop</code> or
- * because playback completes.
- * @return <code>true</code> if the line is running, otherwise <code>false</code>
- * @see #start()
- * @see #stop()
- */
- public boolean isRunning();
-
- /**
- * Indicates whether the line is engaging in active I/O (such as playback
- * or capture). When an inactive line becomes active, it sends a
- * <code>{@link LineEvent.Type#START START}</code> event to its listeners. Similarly, when
- * an active line becomes inactive, it sends a
- * <code>{@link LineEvent.Type#STOP STOP}</code> event.
- * @return <code>true</code> if the line is actively capturing or rendering
- * sound, otherwise <code>false</code>
- * @see #isOpen
- * @see #addLineListener
- * @see #removeLineListener
- * @see LineEvent
- * @see LineListener
- */
- public boolean isActive();
-
- /**
- * Obtains the current format (encoding, sample rate, number of channels,
- * etc.) of the data line's audio data.
- *
- * <p>If the line is not open and has never been opened, it returns
- * the default format. The default format is an implementation
- * specific audio format, or, if the <code>DataLine.Info</code>
- * object, which was used to retrieve this <code>DataLine</code>,
- * specifies at least one fully qualified audio format, the
- * last one will be used as the default format. Opening the
- * line with a specific audio format (e.g.
- * {@link SourceDataLine#open(AudioFormat)}) will override the
- * default format.
- *
- * @return current audio data format
- * @see AudioFormat
- */
- public AudioFormat getFormat();
-
- /**
- * Obtains the maximum number of bytes of data that will fit in the data line's
- * internal buffer. For a source data line, this is the size of the buffer to
- * which data can be written. For a target data line, it is the size of
- * the buffer from which data can be read. Note that
- * the units used are bytes, but will always correspond to an integral
- * number of sample frames of audio data.
- *
- * @return the size of the buffer in bytes
- */
- public int getBufferSize();
-
- /**
- * Obtains the number of bytes of data currently available to the
- * application for processing in the data line's internal buffer. For a
- * source data line, this is the amount of data that can be written to the
- * buffer without blocking. For a target data line, this is the amount of data
- * available to be read by the application. For a clip, this value is always
- * 0 because the audio data is loaded into the buffer when the clip is opened,
- * and persists without modification until the clip is closed.
- * <p>
- * Note that the units used are bytes, but will always
- * correspond to an integral number of sample frames of audio data.
- * <p>
- * An application is guaranteed that a read or
- * write operation of up to the number of bytes returned from
- * <code>available()</code> will not block; however, there is no guarantee
- * that attempts to read or write more data will block.
- *
- * @return the amount of data available, in bytes
- */
- public int available();
-
- /**
- * Obtains the current position in the audio data, in sample frames.
- * The frame position measures the number of sample
- * frames captured by, or rendered from, the line since it was opened.
- * This return value will wrap around after 2^31 frames. It is recommended
- * to use <code>getLongFramePosition</code> instead.
- *
- * @return the number of frames already processed since the line was opened
- * @see #getLongFramePosition()
- */
- public int getFramePosition();
-
-
- /**
- * Obtains the current position in the audio data, in sample frames.
- * The frame position measures the number of sample
- * frames captured by, or rendered from, the line since it was opened.
- *
- * @return the number of frames already processed since the line was opened
- * @since 1.5
- */
- public long getLongFramePosition();
-
-
- /**
- * Obtains the current position in the audio data, in microseconds.
- * The microsecond position measures the time corresponding to the number
- * of sample frames captured by, or rendered from, the line since it was opened.
- * The level of precision is not guaranteed. For example, an implementation
- * might calculate the microsecond position from the current frame position
- * and the audio sample frame rate. The precision in microseconds would
- * then be limited to the number of microseconds per sample frame.
- *
- * @return the number of microseconds of data processed since the line was opened
- */
- public long getMicrosecondPosition();
-
- /**
- * Obtains the current volume level for the line. This level is a measure
- * of the signal's current amplitude, and should not be confused with the
- * current setting of a gain control. The range is from 0.0 (silence) to
- * 1.0 (maximum possible amplitude for the sound waveform). The units
- * measure linear amplitude, not decibels.
- *
- * @return the current amplitude of the signal in this line, or
- * <code>{@link AudioSystem#NOT_SPECIFIED}</code>
- */
- public float getLevel();
-
- /**
- * Besides the class information inherited from its superclass,
- * <code>DataLine.Info</code> provides additional information specific to data lines.
- * This information includes:
- * <ul>
- * <li> the audio formats supported by the data line
- * <li> the minimum and maximum sizes of its internal buffer
- * </ul>
- * Because a <code>Line.Info</code> knows the class of the line its describes, a
- * <code>DataLine.Info</code> object can describe <code>DataLine</code>
- * subinterfaces such as <code>{@link SourceDataLine}</code>,
- * <code>{@link TargetDataLine}</code>, and <code>{@link Clip}</code>.
- * You can query a mixer for lines of any of these types, passing an appropriate
- * instance of <code>DataLine.Info</code> as the argument to a method such as
- * <code>{@link Mixer#getLine Mixer.getLine(Line.Info)}</code>.
- *
- * @see Line.Info
- * @author Kara Kytle
- * @version 1.33, 04/07/14
- * @since 1.3
- */
- public static class Info extends Line.Info {
-
- private AudioFormat[] formats;
- private int minBufferSize;
- private int maxBufferSize;
-
- /**
- * Constructs a data line's info object from the specified information,
- * which includes a set of supported audio formats and a range for the buffer size.
- * This constructor is typically used by mixer implementations
- * when returning information about a supported line.
- *
- * @param lineClass the class of the data line described by the info object
- * @param formats set of formats supported
- * @param minBufferSize minimum buffer size supported by the data line, in bytes
- * @param maxBufferSize maximum buffer size supported by the data line, in bytes
- */
- public Info(Class<?> lineClass, AudioFormat[] formats, int minBufferSize, int maxBufferSize) {
-
- super(lineClass);
-
- if (formats == null) {
- this.formats = new AudioFormat[0];
- } else {
- this.formats = formats;
- }
-
- this.minBufferSize = minBufferSize;
- this.maxBufferSize = maxBufferSize;
- }
-
-
- /**
- * Constructs a data line's info object from the specified information,
- * which includes a single audio format and a desired buffer size.
- * This constructor is typically used by an application to
- * describe a desired line.
- *
- * @param lineClass the class of the data line described by the info object
- * @param format desired format
- * @param bufferSize desired buffer size in bytes
- */
- public Info(Class<?> lineClass, AudioFormat format, int bufferSize) {
-
- super(lineClass);
-
- if (format == null) {
- this.formats = new AudioFormat[0];
- } else {
- AudioFormat[] formats = { format };
- this.formats = formats;
- }
-
- this.minBufferSize = bufferSize;
- this.maxBufferSize = bufferSize;
- }
-
-
- /**
- * Constructs a data line's info object from the specified information,
- * which includes a single audio format.
- * This constructor is typically used by an application to
- * describe a desired line.
- *
- * @param lineClass the class of the data line described by the info object
- * @param format desired format
- */
- public Info(Class<?> lineClass, AudioFormat format) {
- this(lineClass, format, AudioSystem.NOT_SPECIFIED);
- }
-
-
- /**
- * Obtains a set of audio formats supported by the data line.
- * Note that <code>isFormatSupported(AudioFormat)</code> might return
- * <code>true</code> for certain additional formats that are missing from
- * the set returned by <code>getFormats()</code>. The reverse is not
- * the case: <code>isFormatSupported(AudioFormat)</code> is guaranteed to return
- * <code>true</code> for all formats returned by <code>getFormats()</code>.
- *
- * Some fields in the AudioFormat instances can be set to
- * {@link javax.sound.sampled.AudioSystem#NOT_SPECIFIED NOT_SPECIFIED}
- * if that field does not apply to the format,
- * or if the format supports a wide range of values for that field.
- * For example, a multi-channel device supporting up to
- * 64 channels, could set the channel field in the
- * <code>AudioFormat</code> instances returned by this
- * method to <code>NOT_SPECIFIED</code>.
- *
- * @return a set of supported audio formats.
- * @see #isFormatSupported(AudioFormat)
- */
- public AudioFormat[] getFormats() {
-
- AudioFormat[] returnedArray = new AudioFormat[formats.length];
- System.arraycopy(formats, 0, returnedArray, 0, formats.length);
- return returnedArray;
- }
-
- /**
- * Indicates whether this data line supports a particular audio format.
- * The default implementation of this method simply returns <code>true</code> if
- * the specified format matches any of the supported formats.
- *
- * @param format the audio format for which support is queried.
- * @return <code>true</code> if the format is supported, otherwise <code>false</code>
- * @see #getFormats
- * @see AudioFormat#matches
- */
- public boolean isFormatSupported(AudioFormat format) {
-
- for (int i = 0; i < formats.length; i++) {
- if (format.matches(formats[i])) {
- return true;
- }
- }
-
- return false;
- }
-
- /**
- * Obtains the minimum buffer size supported by the data line.
- * @return minimum buffer size in bytes, or <code>AudioSystem.NOT_SPECIFIED</code>
- */
- public int getMinBufferSize() {
- return minBufferSize;
- }
-
-
- /**
- * Obtains the maximum buffer size supported by the data line.
- * @return maximum buffer size in bytes, or <code>AudioSystem.NOT_SPECIFIED</code>
- */
- public int getMaxBufferSize() {
- return maxBufferSize;
- }
-
-
- /**
- * Determines whether the specified info object matches this one.
- * To match, the superclass match requirements must be met. In
- * addition, this object's minimum buffer size must be at least as
- * large as that of the object specified, its maximum buffer size must
- * be at most as large as that of the object specified, and all of its
- * formats must match formats supported by the object specified.
- * @return <code>true</code> if this object matches the one specified,
- * otherwise <code>false</code>.
- */
- public boolean matches(Line.Info info) {
-
- if (! (super.matches(info)) ) {
- return false;
- }
-
- Info dataLineInfo = (Info)info;
-
- // treat anything < 0 as NOT_SPECIFIED
- // demo code in old Java Sound Demo used a wrong buffer calculation
- // that would lead to arbitrary negative values
- if ((getMaxBufferSize() >= 0) && (dataLineInfo.getMaxBufferSize() >= 0)) {
- if (getMaxBufferSize() > dataLineInfo.getMaxBufferSize()) {
- return false;
- }
- }
-
- if ((getMinBufferSize() >= 0) && (dataLineInfo.getMinBufferSize() >= 0)) {
- if (getMinBufferSize() < dataLineInfo.getMinBufferSize()) {
- return false;
- }
- }
-
- AudioFormat[] localFormats = getFormats();
-
- if (localFormats != null) {
-
- for (int i = 0; i < localFormats.length; i++) {
- if (! (localFormats[i] == null) ) {
- if (! (dataLineInfo.isFormatSupported(localFormats[i])) ) {
- return false;
- }
- }
- }
- }
-
- return true;
- }
-
- /**
- * Obtains a textual description of the data line info.
- * @return a string description
- */
- public String toString() {
-
- StringBuffer buf = new StringBuffer();
-
- if ( (formats.length == 1) && (formats[0] != null) ) {
- buf.append(" supporting format " + formats[0]);
- } else if (getFormats().length > 1) {
- buf.append(" supporting " + getFormats().length + " audio formats");
- }
-
- if ( (minBufferSize != AudioSystem.NOT_SPECIFIED) && (maxBufferSize != AudioSystem.NOT_SPECIFIED) ) {
- buf.append(", and buffers of " + minBufferSize + " to " + maxBufferSize + " bytes");
- } else if ( (minBufferSize != AudioSystem.NOT_SPECIFIED) && (minBufferSize > 0) ) {
- buf.append(", and buffers of at least " + minBufferSize + " bytes");
- } else if (maxBufferSize != AudioSystem.NOT_SPECIFIED) {
- buf.append(", and buffers of up to " + minBufferSize + " bytes");
- }
-
- return new String(super.toString() + buf);
- }
- } // class Info
-
- } // interface DataLine