- /*
- * @(#)Window.java 1.208 04/06/28
- *
- * Copyright 2004 Sun Microsystems, Inc. All rights reserved.
- * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
- */
- package java.awt;
-
- import java.applet.Applet;
- import java.awt.peer.WindowPeer;
- import java.awt.peer.ComponentPeer;
- import java.awt.event.*;
- import java.awt.image.BufferStrategy;
- import java.util.Vector;
- import java.util.Locale;
- import java.util.EventListener;
- import java.util.Set;
- import java.io.Serializable;
- import java.io.ObjectOutputStream;
- import java.io.ObjectInputStream;
- import java.io.IOException;
- import java.io.OptionalDataException;
- import java.awt.im.InputContext;
- import java.util.ResourceBundle;
- import java.lang.ref.WeakReference;
- import java.lang.reflect.InvocationTargetException;
- import java.security.AccessController;
- import java.security.PrivilegedAction;
- import javax.accessibility.*;
- import java.beans.PropertyChangeListener;
- import sun.security.action.GetPropertyAction;
- import sun.security.util.SecurityConstants;
- import sun.awt.DebugHelper;
-
- /**
- * A <code>Window</code> object is a top-level window with no borders and no
- * menubar.
- * The default layout for a window is <code>BorderLayout</code>.
- * <p>
- * A window must have either a frame, dialog, or another window defined as its
- * owner when it's constructed.
- * <p>
- * In a multi-screen environment, you can create a <code>Window</code>
- * on a different screen device by constructing the <code>Window</code>
- * with {@link #Window(Window, GraphicsConfiguration)}. The
- * <code>GraphicsConfiguration</code> object is one of the
- * <code>GraphicsConfiguration</code> objects of the target screen device.
- * <p>
- * In a virtual device multi-screen environment in which the desktop
- * area could span multiple physical screen devices, the bounds of all
- * configurations are relative to the virtual device coordinate system.
- * The origin of the virtual-coordinate system is at the upper left-hand
- * corner of the primary physical screen. Depending on the location of
- * the primary screen in the virtual device, negative coordinates are
- * possible, as shown in the following figure.
- * <p>
- * <img src="doc-files/MultiScreen.gif"
- * alt="Diagram shows virtual device containing 4 physical screens. Primary physical screen shows coords (0,0), other screen shows (-80,-100)."
- * ALIGN=center HSPACE=10 VSPACE=7>
- * <p>
- * In such an environment, when calling <code>setLocation</code>,
- * you must pass a virtual coordinate to this method. Similarly,
- * calling <code>getLocationOnScreen</code> on a <code>Window</code> returns
- * virtual device coordinates. Call the <code>getBounds</code> method
- * of a <code>GraphicsConfiguration</code> to find its origin in the virtual
- * coordinate system.
- * <p>
- * The following code sets the location of a <code>Window</code>
- * at (10, 10) relative to the origin of the physical screen
- * of the corresponding <code>GraphicsConfiguration</code>. If the
- * bounds of the <code>GraphicsConfiguration</code> is not taken
- * into account, the <code>Window</code> location would be set
- * at (10, 10) relative to the virtual-coordinate system and would appear
- * on the primary physical screen, which might be different from the
- * physical screen of the specified <code>GraphicsConfiguration</code>.
- *
- * <pre>
- * Window w = new Window(Window owner, GraphicsConfiguration gc);
- * Rectangle bounds = gc.getBounds();
- * w.setLocation(10 + bounds.x, 10 + bounds.y);
- * </pre>
- *
- * <p>
- * Note: the location and size of top-level windows (including
- * <code>Window</code>s, <code>Frame</code>s, and <code>Dialog</code>s)
- * are under the control of the desktop's window management system.
- * Calls to <code>setLocation</code>, <code>setSize</code>, and
- * <code>setBounds</code> are requests (not directives) which are
- * forwarded to the window management system. Every effort will be
- * made to honor such requests. However, in some cases the window
- * management system may ignore such requests, or modify the requested
- * geometry in order to place and size the <code>Window</code> in a way
- * that more closely matches the desktop settings.
- *
- * Due to the asynchronous nature of native event handling, the results
- * returned by <code>getBounds</code>, <code>getLocation</code>,
- * <code>getLocationOnScreen</code>, and <code>getSize</code> might not
- * reflect the actual geometry of the Window on screen until the last
- * request has been processed. During the processing of subsequent
- * requests these values might change accordingly while the window
- * management system fulfills the requests.
- *
- * <p>
- * Windows are capable of generating the following WindowEvents:
- * WindowOpened, WindowClosed, WindowGainedFocus, WindowLostFocus.
- *
- * @version 1.208, 06/28/04
- * @author Sami Shaio
- * @author Arthur van Hoff
- * @see WindowEvent
- * @see #addWindowListener
- * @see java.awt.BorderLayout
- * @since JDK1.0
- */
- public class Window extends Container implements Accessible {
-
- /**
- * This represents the warning message that is
- * to be displayed in a non secure window. ie :
- * a window that has a security manager installed for
- * which calling SecurityManager.checkTopLevelWindow()
- * is false. This message can be displayed anywhere in
- * the window.
- *
- * @serial
- * @see #getWarningString
- */
- String warningString;
-
- /**
- * Holds the reference to the component which last had focus in this window
- * before it lost focus.
- */
- private transient Component temporaryLostComponent;
-
- static boolean systemSyncLWRequests = false;
- boolean syncLWRequests = false;
- transient boolean beforeFirstShow = true;
-
- static final int OPENED = 0x01;
-
- /**
- * An Integer value representing the Window State.
- *
- * @serial
- * @since 1.2
- * @see #show
- */
- int state;
-
- /**
- * A boolean value representing Window always-on-top state
- * @since 1.5
- * @serial
- * @see #setAlwaysOnTop
- * @see #isAlwaysOnTop
- */
- private boolean alwaysOnTop;
-
- /**
- * A vector containing all the windows this
- * window currently owns.
- * @since 1.2
- * @see #getOwnedWindows
- */
- transient Vector ownedWindowList = new Vector();
- private transient WeakReference weakThis;
-
- private transient boolean showWithParent = false;
-
- transient WindowListener windowListener;
- transient WindowStateListener windowStateListener;
- transient WindowFocusListener windowFocusListener;
-
- transient InputContext inputContext;
- private transient Object inputContextLock = new Object();
-
- /**
- * Unused. Maintained for serialization backward-compatibility.
- *
- * @serial
- * @since 1.2
- */
- private FocusManager focusMgr;
-
- /**
- * Indicates whether this Window can become the focused Window.
- *
- * @serial
- * @see #getFocusableWindowState
- * @see #setFocusableWindowState
- * @since 1.4
- */
- private boolean focusableWindowState = true;
-
- private static final String base = "win";
- private static int nameCounter = 0;
-
- /*
- * JDK 1.1 serialVersionUID
- */
- private static final long serialVersionUID = 4497834738069338734L;
-
- private static final DebugHelper dbg = DebugHelper.create(Window.class);
-
- private static final boolean locationByPlatformProp;
-
- static {
- /* ensure that the necessary native libraries are loaded */
- Toolkit.loadLibraries();
- if (!GraphicsEnvironment.isHeadless()) {
- initIDs();
- }
-
- String s = (String) java.security.AccessController.doPrivileged(
- new GetPropertyAction("java.awt.syncLWRequests"));
- systemSyncLWRequests = (s != null && s.equals("true"));
- s = (String) java.security.AccessController.doPrivileged(
- new GetPropertyAction("java.awt.Window.locationByPlatform"));
- locationByPlatformProp = (s != null && s.equals("true"));
- }
-
- /**
- * Initialize JNI field and method IDs for fields that may be
- accessed from C.
- */
- private static native void initIDs();
-
- /**
- * Constructs a new window in default size with the
- * specified <code>GraphicsConfiguration</code>.
- * <p>
- * If there is a security manager, this method first calls
- * the security manager's <code>checkTopLevelWindow</code>
- * method with <code>this</code>
- * as its argument to determine whether or not the window
- * must be displayed with a warning banner.
- * @param gc the <code>GraphicsConfiguration</code>
- * of the target screen device. If <code>gc</code> is
- * <code>null</code>, the system default
- * <code>GraphicsConfiguration</code> is assumed.
- * @exception IllegalArgumentException if <code>gc</code>
- * is not from a screen device. This exception is always
- * thrown when GraphicsEnvironment.isHeadless() returns true.
- * @see java.awt.GraphicsEnvironment#isHeadless
- * @see java.lang.SecurityManager#checkTopLevelWindow
- */
- Window(GraphicsConfiguration gc) {
- init(gc);
- }
-
- private void init(GraphicsConfiguration gc) {
- if (GraphicsEnvironment.isHeadless()) {
- throw new IllegalArgumentException("headless environment");
- }
-
- syncLWRequests = systemSyncLWRequests;
-
- setWarningString();
- this.cursor = Cursor.getPredefinedCursor(Cursor.DEFAULT_CURSOR);
- this.visible = false;
- if (gc == null) {
- this.graphicsConfig =
- GraphicsEnvironment.getLocalGraphicsEnvironment().
- getDefaultScreenDevice().getDefaultConfiguration();
- } else {
- this.graphicsConfig = gc;
- }
- if (graphicsConfig.getDevice().getType() !=
- GraphicsDevice.TYPE_RASTER_SCREEN) {
- throw new IllegalArgumentException("not a screen device");
- }
- setLayout(new BorderLayout());
-
- /* offset the initial location with the original of the screen */
- /* and any insets */
- Rectangle screenBounds = graphicsConfig.getBounds();
- Insets screenInsets = getToolkit().getScreenInsets(graphicsConfig);
- int x = getX() + screenBounds.x + screenInsets.left;
- int y = getY() + screenBounds.y + screenInsets.top;
- if (x != this.x || y != this.y) {
- setLocation(x, y);
- /* reset after setLocation */
- setLocationByPlatform(locationByPlatformProp);
- }
- }
-
- /**
- * Constructs a new window in the default size.
- *
- * <p>First, if there is a security manager, its
- * <code>checkTopLevelWindow</code>
- * method is called with <code>this</code>
- * as its argument
- * to see if it's ok to display the window without a warning banner.
- * If the default implementation of <code>checkTopLevelWindow</code>
- * is used (that is, that method is not overriden), then this results in
- * a call to the security manager's <code>checkPermission</code> method
- * with an <code>AWTPermission("showWindowWithoutWarningBanner")</code>
- * permission. It that method raises a SecurityException,
- * <code>checkTopLevelWindow</code> returns false, otherwise it
- * returns true. If it returns false, a warning banner is created.
- *
- * @exception HeadlessException if GraphicsEnvironment.isHeadless()
- * returns true
- * @see java.awt.GraphicsEnvironment#isHeadless
- * @see java.lang.SecurityManager#checkTopLevelWindow
- */
- Window() throws HeadlessException {
- GraphicsEnvironment.checkHeadless();
- init((GraphicsConfiguration)null);
- }
-
- /**
- * Constructs a new invisible window with the specified
- * <code>Frame</code> as its owner. The Window will not be focusable
- * unless its owner is showing on the screen.
- * <p>
- * If there is a security manager, this method first calls
- * the security manager's <code>checkTopLevelWindow</code>
- * method with <code>this</code>
- * as its argument to determine whether or not the window
- * must be displayed with a warning banner.
- *
- * @param owner the <code>Frame</code> to act as owner
- * @exception IllegalArgumentException if the <code>owner</code>'s
- * <code>GraphicsConfiguration</code> is not from a screen device
- * @exception java.lang.IllegalArgumentException if
- * <code>owner</code> is <code>null</code> this exception
- * is always thrown when <code>GraphicsEnvironment.isHeadless</code>
- * returns true
- * @see java.awt.GraphicsEnvironment#isHeadless
- * @see java.lang.SecurityManager#checkTopLevelWindow
- * @see #isShowing
- */
- public Window(Frame owner) {
- this(owner == null ? (GraphicsConfiguration)null :
- owner.getGraphicsConfiguration());
- ownedInit(owner);
- }
-
- /**
- * Constructs a new invisible window with the specified
- * <code>Window</code> as its owner. The Window will not be focusable
- * unless its nearest owning Frame or Dialog is showing on the screen.
- * <p>
- * If there is a security manager, this method first calls
- * the security manager's <code>checkTopLevelWindow</code>
- * method with <code>this</code>
- * as its argument to determine whether or not the window
- * must be displayed with a warning banner.
- *
- * @param owner the <code>Window</code> to act as owner
- * @exception IllegalArgumentException if the <code>owner</code>'s
- * <code>GraphicsConfiguration</code> is not from a screen device
- * @exception java.lang.IllegalArgumentException if <code>owner</code>
- * is <code>null</code>. This exception is always thrown
- * when GraphicsEnvironment.isHeadless() returns true.
- * @see java.awt.GraphicsEnvironment#isHeadless
- * @see java.lang.SecurityManager#checkTopLevelWindow
- * @see #isShowing
- * @since 1.2
- */
- public Window(Window owner) {
- this(owner == null ? (GraphicsConfiguration)null :
- owner.getGraphicsConfiguration());
- ownedInit(owner);
- }
-
- /**
- * Constructs a new invisible window with the specified
- * window as its owner and a
- * <code>GraphicsConfiguration</code> of a screen device. The Window will
- * not be focusable unless its nearest owning Frame or Dialog is showing on
- * the screen.
- * <p>
- * If there is a security manager, this method first calls
- * the security manager's <code>checkTopLevelWindow</code>
- * method with <code>this</code>
- * as its argument to determine whether or not the window
- * must be displayed with a warning banner.
- *
- * @param owner the window to act as owner
- * @param gc the <code>GraphicsConfiguration</code>
- * of the target screen device; if <code>gc</code> is
- * <code>null</code>, the system default
- * <code>GraphicsConfiguration</code> is assumed
- * @throws IllegalArgumentException if
- * <code>owner</code> is <code>null</code>
- * @throws IllegalArgumentException if <code>gc</code> is not from
- * a screen device; this exception is always thrown when
- * <code>GraphicsEnvironment.isHeadless</code> returns
- * <code>true</code>
- * @see java.awt.GraphicsEnvironment#isHeadless
- * @see java.lang.SecurityManager#checkTopLevelWindow
- * @see GraphicsConfiguration#getBounds
- * @see #isShowing
- * @since 1.3
- */
- public Window(Window owner, GraphicsConfiguration gc) {
- this(gc);
- ownedInit(owner);
- }
-
- private void ownedInit(Window owner) {
- if (owner == null) {
- throw new IllegalArgumentException("null owner window");
- }
- this.parent = owner;
- this.weakThis = new WeakReference(this);
- owner.addOwnedWindow(weakThis);
- }
-
- /**
- * Disposes of the input methods and context, and removes
- * this Window from the GUI hierarchy. Subclasses that override
- * this method should call super.finalize().
- */
- protected void finalize() throws Throwable {
- // We have to remove the (hard) reference to weakThis in the
- // parent's ownedWindowList, otherwise the WeakReference
- // instance that points to this Window will never get garbage
- // collected.
- if (parent != null) {
- ((Window)parent).removeOwnedWindow(weakThis);
- }
- super.finalize();
- }
-
- /**
- * Construct a name for this component. Called by getName() when the
- * name is null.
- */
- String constructComponentName() {
- synchronized (getClass()) {
- return base + nameCounter++;
- }
- }
-
- /**
- * Makes this Window displayable by creating the connection to its
- * native screen resource.
- * This method is called internally by the toolkit and should
- * not be called directly by programs.
- * @see Component#isDisplayable
- * @see Container#removeNotify
- * @since JDK1.0
- */
- public void addNotify() {
- synchronized (getTreeLock()) {
- Container parent = this.parent;
- if (parent != null && parent.getPeer() == null) {
- parent.addNotify();
- }
-
- if (peer == null)
- peer = getToolkit().createWindow(this);
- super.addNotify();
- }
- }
-
- /**
- * Causes this Window to be sized to fit the preferred size
- * and layouts of its subcomponents. If the window and/or its owner
- * are not yet displayable, both are made displayable before
- * calculating the preferred size. The Window will be validated
- * after the preferredSize is calculated.
- * @see Component#isDisplayable
- */
- public void pack() {
- Container parent = this.parent;
- if (parent != null && parent.getPeer() == null) {
- parent.addNotify();
- }
- if (peer == null) {
- addNotify();
- }
- Dimension newSize = getPreferredSize();
- if (peer != null) {
- setClientSize(newSize.width, newSize.height);
- }
-
- if(beforeFirstShow) {
- isPacked = true;
- }
-
- validate();
- }
-
-
- void setClientSize(int w, int h) {
- synchronized (getTreeLock()) {
- setBoundsOp(ComponentPeer.SET_CLIENT_SIZE);
- setBounds(x, y, w, h);
- }
- }
-
- /**
- * @deprecated As of JDK 5, replaced by
- * {@link Component#setVisible(boolean) Component.setVisible(boolean)}.
- */
- @Deprecated
- public void show() {
- if (peer == null) {
- addNotify();
- }
- validate();
-
- if (visible) {
- toFront();
- } else {
- beforeFirstShow = false;
- super.show();
- locationByPlatform = false;
- for (int i = 0; i < ownedWindowList.size(); i++) {
- Window child = (Window) (((WeakReference)
- (ownedWindowList.elementAt(i))).get());
- if ((child != null) && child.showWithParent) {
- child.show();
- child.showWithParent = false;
- } // endif
- } // endfor
- }
-
- // If first time shown, generate WindowOpened event
- if ((state & OPENED) == 0) {
- postWindowEvent(WindowEvent.WINDOW_OPENED);
- state |= OPENED;
- }
- }
-
- synchronized void postWindowEvent(int id) {
- if (windowListener != null
- || (eventMask & AWTEvent.WINDOW_EVENT_MASK) != 0
- || Toolkit.enabledOnToolkit(AWTEvent.WINDOW_EVENT_MASK)) {
- WindowEvent e = new WindowEvent(this, id);
- Toolkit.getEventQueue().postEvent(e);
- }
- }
-
- /**
- * @deprecated As of JDK 5, replaced by
- * {@link Component#setVisible(boolean) Component.setVisible(boolean)}.
- */
- @Deprecated
- public void hide() {
- synchronized(ownedWindowList) {
- for (int i = 0; i < ownedWindowList.size(); i++) {
- Window child = (Window) (((WeakReference)
- (ownedWindowList.elementAt(i))).get());
- if ((child != null) && child.visible) {
- child.hide();
- child.showWithParent = true;
- }
- }
- }
- super.hide();
- }
-
- final void clearMostRecentFocusOwnerOnHide() {
- /* do nothing */
- }
-
- /**
- * Releases all of the native screen resources used by this
- * <code>Window</code>, its subcomponents, and all of its owned
- * children. That is, the resources for these <code>Component</code>s
- * will be destroyed, any memory they consume will be returned to the
- * OS, and they will be marked as undisplayable.
- * <p>
- * The <code>Window</code> and its subcomponents can be made displayable
- * again by rebuilding the native resources with a subsequent call to
- * <code>pack</code> or <code>show</code>. The states of the recreated
- * <code>Window</code> and its subcomponents will be identical to the
- * states of these objects at the point where the <code>Window</code>
- * was disposed (not accounting for additional modifications between
- * those actions).
- * <p>
- * <b>Note</b>: When the last displayable window
- * within the Java virtual machine (VM) is disposed of, the VM may
- * terminate. See <a href="doc-files/AWTThreadIssues.html">
- * AWT Threading Issues</a> for more information.
- * @see Component#isDisplayable
- * @see #pack
- * @see #show
- */
- public void dispose() {
- doDispose();
- }
-
- /*
- * Fix for 4872170.
- * If dispose() is called on parent then its children have to be disposed as well
- * as reported in javadoc. So we need to implement this functionality even if a
- * child overrides dispose() in a wrong way without calling super.dispose().
- */
- void disposeImpl() {
- dispose();
- if (getPeer() != null) {
- doDispose();
- }
- }
-
- void doDispose() {
- class DisposeAction implements Runnable {
- public void run() {
- Object[] ownedWindowArray;
- synchronized(ownedWindowList) {
- ownedWindowArray = new Object[ownedWindowList.size()];
- ownedWindowList.copyInto(ownedWindowArray);
- }
- for (int i = 0; i < ownedWindowArray.length; i++) {
- Window child = (Window) (((WeakReference)
- (ownedWindowArray[i])).get());
- if (child != null) {
- child.disposeImpl();
- }
- }
- hide();
- beforeFirstShow = true;
- removeNotify();
- synchronized (inputContextLock) {
- if (inputContext != null) {
- inputContext.dispose();
- inputContext = null;
- }
- }
- clearCurrentFocusCycleRootOnHide();
- }
- }
- DisposeAction action = new DisposeAction();
- if (EventQueue.isDispatchThread()) {
- action.run();
- }
- else {
- try {
- EventQueue.invokeAndWait(action);
- }
- catch (InterruptedException e) {
- System.err.println("Disposal was interrupted:");
- e.printStackTrace();
- }
- catch (InvocationTargetException e) {
- System.err.println("Exception during disposal:");
- e.printStackTrace();
- }
- }
- // Execute outside the Runnable because postWindowEvent is
- // synchronized on (this). We don't need to synchronize the call
- // on the EventQueue anyways.
- postWindowEvent(WindowEvent.WINDOW_CLOSED);
- }
-
- /*
- * Should only be called while holding the tree lock.
- * It's overridden here because parent == owner in Window,
- * and we shouldn't adjust counter on owner
- */
- void adjustListeningChildrenOnParent(long mask, int num) {
- }
-
- // Should only be called while holding tree lock
- void adjustDecendantsOnParent(int num) {
- // do nothing since parent == owner and we shouldn't
- // ajust counter on owner
- }
-
- /**
- * If this Window is visible, brings this Window to the front and may make
- * it the focused Window.
- * <p>
- * Places this Window at the top of the stacking order and shows it in
- * front of any other Windows in this VM. No action will take place if this
- * Window is not visible. Some platforms do not allow Windows which own
- * other Windows to appear on top of those owned Windows. Some platforms
- * may not permit this VM to place its Windows above windows of native
- * applications, or Windows of other VMs. This permission may depend on
- * whether a Window in this VM is already focused. Every attempt will be
- * made to move this Window as high as possible in the stacking order;
- * however, developers should not assume that this method will move this
- * Window above all other windows in every situation.
- * <p>
- * Because of variations in native windowing systems, no guarantees about
- * changes to the focused and active Windows can be made. Developers must
- * never assume that this Window is the focused or active Window until this
- * Window receives a WINDOW_GAINED_FOCUS or WINDOW_ACTIVATED event. On
- * platforms where the top-most window is the focused window, this method
- * will <b>probably</b> focus this Window, if it is not already focused. On
- * platforms where the stacking order does not typically affect the focused
- * window, this method will <b>probably</b> leave the focused and active
- * Windows unchanged.
- * <p>
- * If this method causes this Window to be focused, and this Window is a
- * Frame or a Dialog, it will also become activated. If this Window is
- * focused, but it is not a Frame or a Dialog, then the first Frame or
- * Dialog that is an owner of this Window will be activated.
- *
- * @see #toBack
- */
- public void toFront() {
- if (visible) {
- WindowPeer peer = (WindowPeer)this.peer;
- if (peer != null) {
- peer.toFront();
- }
- }
- }
-
- /**
- * If this Window is visible, sends this Window to the back and may cause
- * it to lose focus or activation if it is the focused or active Window.
- * <p>
- * Places this Window at the bottom of the stacking order and shows it
- * behind any other Windows in this VM. No action will take place is this
- * Window is not visible. Some platforms do not allow Windows which are
- * owned by other Windows to appear below their owners. Every attempt will
- * be made to move this Window as low as possible in the stacking order;
- * however, developers should not assume that this method will move this
- * Window below all other windows in every situation.
- * <p>
- * Because of variations in native windowing systems, no guarantees about
- * changes to the focused and active Windows can be made. Developers must
- * never assume that this Window is no longer the focused or active Window
- * until this Window receives a WINDOW_LOST_FOCUS or WINDOW_DEACTIVATED
- * event. On platforms where the top-most window is the focused window,
- * this method will <b>probably</b> cause this Window to lose focus. In
- * that case, the next highest, focusable Window in this VM will receive
- * focus. On platforms where the stacking order does not typically affect
- * the focused window, this method will <b>probably</b> leave the focused
- * and active Windows unchanged.
- *
- * @see #toFront
- */
- public void toBack() {
- if (visible) {
- WindowPeer peer = (WindowPeer)this.peer;
- if (peer != null) {
- peer.toBack();
- }
- }
- }
-
- /**
- * Returns the toolkit of this frame.
- * @return the toolkit of this window.
- * @see Toolkit
- * @see Toolkit#getDefaultToolkit
- * @see Component#getToolkit
- */
- public Toolkit getToolkit() {
- return Toolkit.getDefaultToolkit();
- }
-
- /**
- * Gets the warning string that is displayed with this window.
- * If this window is insecure, the warning string is displayed
- * somewhere in the visible area of the window. A window is
- * insecure if there is a security manager, and the security
- * manager's <code>checkTopLevelWindow</code> method returns
- * <code>false</code> when this window is passed to it as an
- * argument.
- * <p>
- * If the window is secure, then <code>getWarningString</code>
- * returns <code>null</code>. If the window is insecure, this
- * method checks for the system property
- * <code>awt.appletWarning</code>
- * and returns the string value of that property.
- * @return the warning string for this window.
- * @see java.lang.SecurityManager#checkTopLevelWindow(java.lang.Object)
- */
- public final String getWarningString() {
- return warningString;
- }
-
- private void setWarningString() {
- warningString = null;
- SecurityManager sm = System.getSecurityManager();
- if (sm != null) {
- if (!sm.checkTopLevelWindow(this)) {
- // make sure the privileged action is only
- // for getting the property! We don't want the
- // above checkTopLevelWindow call to always succeed!
- warningString = (String) AccessController.doPrivileged(
- new GetPropertyAction("awt.appletWarning",
- "Java Applet Window"));
- }
- }
- }
-
- /**
- * Gets the <code>Locale</code> object that is associated
- * with this window, if the locale has been set.
- * If no locale has been set, then the default locale
- * is returned.
- * @return the locale that is set for this window.
- * @see java.util.Locale
- * @since JDK1.1
- */
- public Locale getLocale() {
- if (this.locale == null) {
- return Locale.getDefault();
- }
- return this.locale;
- }
-
- /**
- * Gets the input context for this window. A window always has an input context,
- * which is shared by subcomponents unless they create and set their own.
- * @see Component#getInputContext
- * @since 1.2
- */
- public InputContext getInputContext() {
- if (inputContext == null) {
- synchronized (inputContextLock) {
- if (inputContext == null) {
- inputContext = InputContext.getInstance();
- }
- }
- }
- return inputContext;
- }
-
- /**
- * Set the cursor image to a specified cursor.
- * @param cursor One of the constants defined
- * by the <code>Cursor</code> class. If this parameter is null
- * then the cursor for this window will be set to the type
- * Cursor.DEFAULT_CURSOR.
- * @see Component#getCursor
- * @see Cursor
- * @since JDK1.1
- */
- public void setCursor(Cursor cursor) {
- if (cursor == null) {
- cursor = Cursor.getPredefinedCursor(Cursor.DEFAULT_CURSOR);
- }
- super.setCursor(cursor);
- }
-
- /**
- * Returns the owner of this window.
- * @since 1.2
- */
- public Window getOwner() {
- return (Window)parent;
- }
-
- /**
- * Return an array containing all the windows this
- * window currently owns.
- * @since 1.2
- */
- public Window[] getOwnedWindows() {
- Window realCopy[];
-
- synchronized(ownedWindowList) {
- // Recall that ownedWindowList is actually a Vector of
- // WeakReferences and calling get() on one of these references
- // may return null. Make two arrays-- one the size of the
- // Vector (fullCopy with size fullSize), and one the size of
- // all non-null get()s (realCopy with size realSize).
- int fullSize = ownedWindowList.size();
- int realSize = 0;
- Window fullCopy[] = new Window[fullSize];
-
- for (int i = 0; i < fullSize; i++) {
- fullCopy[realSize] = (Window) (((WeakReference)
- (ownedWindowList.elementAt(i))).get());
-
- if (fullCopy[realSize] != null) {
- realSize++;
- }
- }
-
- if (fullSize != realSize) {
- realCopy = new Window[realSize];
- System.arraycopy(fullCopy, 0, realCopy, 0, realSize);
- } else {
- realCopy = fullCopy;
- }
- }
-
- return realCopy;
- }
-
- /**
- * Adds the specified window listener to receive window events from
- * this window.
- * If l is null, no exception is thrown and no action is performed.
- *
- * @param l the window listener
- * @see #removeWindowListener
- * @see #getWindowListeners
- */
- public synchronized void addWindowListener(WindowListener l) {
- if (l == null) {
- return;
- }
- newEventsOnly = true;
- windowListener = AWTEventMulticaster.add(windowListener, l);
- }
-
- /**
- * Adds the specified window state listener to receive window
- * events from this window. If <code>l</code> is </code>null</code>,
- * no exception is thrown and no action is performed.
- *
- * @param l the window state listener
- * @see #removeWindowStateListener
- * @see #getWindowStateListeners
- * @since 1.4
- */
- public synchronized void addWindowStateListener(WindowStateListener l) {
- if (l == null) {
- return;
- }
- windowStateListener = AWTEventMulticaster.add(windowStateListener, l);
- newEventsOnly = true;
- }
-
- /**
- * Adds the specified window focus listener to receive window events
- * from this window.
- * If l is null, no exception is thrown and no action is performed.
- *
- * @param l the window focus listener
- * @see #removeWindowFocusListener
- * @see #getWindowFocusListeners
- */
- public synchronized void addWindowFocusListener(WindowFocusListener l) {
- if (l == null) {
- return;
- }
- windowFocusListener = AWTEventMulticaster.add(windowFocusListener, l);
- newEventsOnly = true;
- }
-
- /**
- * Removes the specified window listener so that it no longer
- * receives window events from this window.
- * If l is null, no exception is thrown and no action is performed.
- *
- * @param l the window listener
- * @see #addWindowListener
- * @see #getWindowListeners
- */
- public synchronized void removeWindowListener(WindowListener l) {
- if (l == null) {
- return;
- }
- windowListener = AWTEventMulticaster.remove(windowListener, l);
- }
-
- /**
- * Removes the specified window state listener so that it no
- * longer receives window events from this window. If
- * <code>l</code> is <code>null</code>, no exception is thrown and
- * no action is performed.
- *
- * @param l the window state listener
- * @see #addWindowStateListener
- * @see #getWindowStateListeners
- * @since 1.4
- */
- public synchronized void removeWindowStateListener(WindowStateListener l) {
- if (l == null) {
- return;
- }
- windowStateListener = AWTEventMulticaster.remove(windowStateListener, l);
- }
-
- /**
- * Removes the specified window focus listener so that it no longer
- * receives window events from this window.
- * If l is null, no exception is thrown and no action is performed.
- *
- * @param l the window focus listener
- * @see #addWindowFocusListener
- * @see #getWindowFocusListeners
- */
- public synchronized void removeWindowFocusListener(WindowFocusListener l) {
- if (l == null) {
- return;
- }
- windowFocusListener = AWTEventMulticaster.remove(windowFocusListener, l);
- }
-
- /**
- * Returns an array of all the window listeners
- * registered on this window.
- *
- * @return all of this window's <code>WindowListener</code>s
- * or an empty array if no window
- * listeners are currently registered
- *
- * @see #addWindowListener
- * @see #removeWindowListener
- * @since 1.4
- */
- public synchronized WindowListener[] getWindowListeners() {
- return (WindowListener[])(getListeners(WindowListener.class));
- }
-
- /**
- * Returns an array of all the window focus listeners
- * registered on this window.
- *
- * @return all of this window's <code>WindowFocusListener</code>s
- * or an empty array if no window focus
- * listeners are currently registered
- *
- * @see #addWindowFocusListener
- * @see #removeWindowFocusListener
- * @since 1.4
- */
- public synchronized WindowFocusListener[] getWindowFocusListeners() {
- return (WindowFocusListener[])(getListeners(WindowFocusListener.class));
- }
-
- /**
- * Returns an array of all the window state listeners
- * registered on this window.
- *
- * @return all of this window's <code>WindowStateListener</code>s
- * or an empty array if no window state
- * listeners are currently registered
- *
- * @see #addWindowStateListener
- * @see #removeWindowStateListener
- * @since 1.4
- */
- public synchronized WindowStateListener[] getWindowStateListeners() {
- return (WindowStateListener[])(getListeners(WindowStateListener.class));
- }
-
-
- /**
- * Returns an array of all the objects currently registered
- * as <code><em>Foo</em>Listener</code>s
- * upon this <code>Window</code>.
- * <code><em>Foo</em>Listener</code>s are registered using the
- * <code>add<em>Foo</em>Listener</code> method.
- *
- * <p>
- *
- * You can specify the <code>listenerType</code> argument
- * with a class literal, such as
- * <code><em>Foo</em>Listener.class</code>.
- * For example, you can query a
- * <code>Window</code> <code>w</code>
- * for its window listeners with the following code:
- *
- * <pre>WindowListener[] wls = (WindowListener[])(w.getListeners(WindowListener.class));</pre>
- *
- * If no such listeners exist, this method returns an empty array.
- *
- * @param listenerType the type of listeners requested; this parameter
- * should specify an interface that descends from
- * <code>java.util.EventListener</code>
- * @return an array of all objects registered as
- * <code><em>Foo</em>Listener</code>s on this window,
- * or an empty array if no such
- * listeners have been added
- * @exception ClassCastException if <code>listenerType</code>
- * doesn't specify a class or interface that implements
- * <code>java.util.EventListener</code>
- *
- * @see #getWindowListeners
- * @since 1.3
- */
- public <T extends EventListener> T[] getListeners(Class<T> listenerType) {
- EventListener l = null;
- if (listenerType == WindowFocusListener.class) {
- l = windowFocusListener;
- } else if (listenerType == WindowStateListener.class) {
- l = windowStateListener;
- } else if (listenerType == WindowListener.class) {
- l = windowListener;
- } else {
- return super.getListeners(listenerType);
- }
- return AWTEventMulticaster.getListeners(l, listenerType);
- }
-
- // REMIND: remove when filtering is handled at lower level
- boolean eventEnabled(AWTEvent e) {
- switch(e.id) {
- case WindowEvent.WINDOW_OPENED:
- case WindowEvent.WINDOW_CLOSING:
- case WindowEvent.WINDOW_CLOSED:
- case WindowEvent.WINDOW_ICONIFIED:
- case WindowEvent.WINDOW_DEICONIFIED:
- case WindowEvent.WINDOW_ACTIVATED:
- case WindowEvent.WINDOW_DEACTIVATED:
- if ((eventMask & AWTEvent.WINDOW_EVENT_MASK) != 0 ||
- windowListener != null) {
- return true;
- }
- return false;
- case WindowEvent.WINDOW_GAINED_FOCUS:
- case WindowEvent.WINDOW_LOST_FOCUS:
- if ((eventMask & AWTEvent.WINDOW_FOCUS_EVENT_MASK) != 0 ||
- windowFocusListener != null) {
- return true;
- }
- return false;
- case WindowEvent.WINDOW_STATE_CHANGED:
- if ((eventMask & AWTEvent.WINDOW_STATE_EVENT_MASK) != 0 ||
- windowStateListener != null) {
- return true;
- }
- return false;
- default:
- break;
- }
- return super.eventEnabled(e);
- }
-
- /**
- * Processes events on this window. If the event is an
- * <code>WindowEvent</code>, it invokes the
- * <code>processWindowEvent</code> method, else it invokes its
- * superclass's <code>processEvent</code>.
- * <p>Note that if the event parameter is <code>null</code>
- * the behavior is unspecified and may result in an
- * exception.
- *
- * @param e the event
- */
- protected void processEvent(AWTEvent e) {
- if (e instanceof WindowEvent) {
- switch (e.getID()) {
- case WindowEvent.WINDOW_OPENED:
- case WindowEvent.WINDOW_CLOSING:
- case WindowEvent.WINDOW_CLOSED:
- case WindowEvent.WINDOW_ICONIFIED:
- case WindowEvent.WINDOW_DEICONIFIED:
- case WindowEvent.WINDOW_ACTIVATED:
- case WindowEvent.WINDOW_DEACTIVATED:
- processWindowEvent((WindowEvent)e);
- break;
- case WindowEvent.WINDOW_GAINED_FOCUS:
- case WindowEvent.WINDOW_LOST_FOCUS:
- processWindowFocusEvent((WindowEvent)e);
- break;
- case WindowEvent.WINDOW_STATE_CHANGED:
- processWindowStateEvent((WindowEvent)e);
- default:
- break;
- }
- return;
- }
- super.processEvent(e);
- }
-
- /**
- * Processes window events occurring on this window by
- * dispatching them to any registered WindowListener objects.
- * NOTE: This method will not be called unless window events
- * are enabled for this component; this happens when one of the
- * following occurs:
- * <ul>
- * <li>A WindowListener object is registered via
- * <code>addWindowListener</code>
- * <li>Window events are enabled via <code>enableEvents</code>
- * </ul>
- * <p>Note that if the event parameter is <code>null</code>
- * the behavior is unspecified and may result in an
- * exception.
- *
- * @param e the window event
- * @see Component#enableEvents
- */
- protected void processWindowEvent(WindowEvent e) {
- WindowListener listener = windowListener;
- if (listener != null) {
- switch(e.getID()) {
- case WindowEvent.WINDOW_OPENED:
- listener.windowOpened(e);
- break;
- case WindowEvent.WINDOW_CLOSING:
- listener.windowClosing(e);
- break;
- case WindowEvent.WINDOW_CLOSED:
- listener.windowClosed(e);
- break;
- case WindowEvent.WINDOW_ICONIFIED:
- listener.windowIconified(e);
- break;
- case WindowEvent.WINDOW_DEICONIFIED:
- listener.windowDeiconified(e);
- break;
- case WindowEvent.WINDOW_ACTIVATED:
- listener.windowActivated(e);
- break;
- case WindowEvent.WINDOW_DEACTIVATED:
- listener.windowDeactivated(e);
- break;
- default:
- break;
- }
- }
- }
-
- /**
- * Processes window focus event occuring on this window by
- * dispatching them to any registered WindowFocusListener objects.
- * NOTE: this method will not be called unless window focus events
- * are enabled for this window. This happens when one of the
- * following occurs:
- * <ul>
- * <li>a WindowFocusListener is registered via
- * <code>addWindowFocusListener</code>
- * <li>Window focus events are enabled via <code>enableEvents</code>
- * </ul>
- * <p>Note that if the event parameter is <code>null</code>
- * the behavior is unspecified and may result in an
- * exception.
- *
- * @param e the window focus event
- * @see Component#enableEvents
- */
- protected void processWindowFocusEvent(WindowEvent e) {
- WindowFocusListener listener = windowFocusListener;
- if (listener != null) {
- switch (e.getID()) {
- case WindowEvent.WINDOW_GAINED_FOCUS:
- listener.windowGainedFocus(e);
- break;
- case WindowEvent.WINDOW_LOST_FOCUS:
- listener.windowLostFocus(e);
- break;
- default:
- break;
- }
- }
- }
-
- /**
- * Processes window state event occuring on this window by
- * dispatching them to any registered <code>WindowStateListener</code>
- * objects.
- * NOTE: this method will not be called unless window state events
- * are enabled for this window. This happens when one of the
- * following occurs:
- * <ul>
- * <li>a <code>WindowStateListener</code> is registered via
- * <code>addWindowStateListener</code>
- * <li>window state events are enabled via <code>enableEvents</code>
- * </ul>
- * <p>Note that if the event parameter is <code>null</code>
- * the behavior is unspecified and may result in an
- * exception.
- *
- * @param e the window state event
- * @see java.awt.Component#enableEvents
- * @since 1.4
- */
- protected void processWindowStateEvent(WindowEvent e) {
- WindowStateListener listener = windowStateListener;
- if (listener != null) {
- switch (e.getID()) {
- case WindowEvent.WINDOW_STATE_CHANGED:
- listener.windowStateChanged(e);
- break;
- default:
- break;
- }
- }
- }
-
- /**
- * Implements a debugging hook -- checks to see if
- * the user has typed <i>control-shift-F1</i>. If so,
- * the list of child windows is dumped to <code>System.out</code>.
- * @param e the keyboard event
- */
- void preProcessKeyEvent(KeyEvent e) {
- // Dump the list of child windows to System.out.
- if (e.isActionKey() && e.getKeyCode() == KeyEvent.VK_F1 &&
- e.isControlDown() && e.isShiftDown() &&
- e.getID() == KeyEvent.KEY_PRESSED) {
- list(System.out, 0);
- }
- }
-
- void postProcessKeyEvent(KeyEvent e) {
- // Do nothing
- }
-
- /**
- * Changes the always-on-top window state. An always-on-top window
- * is a window that stays above all other windows except maybe
- * other always-on-top windows. If there are several always-on-top
- * windows the order in which they stay relative to each other is
- * not specified and is platform dependent.
- * <p>
- * If some other window already is always-on-top then the
- * relative order between these windows is unspecified (depends on
- * platform). No window can be brought to be over always-on-top
- * window except maybe another always-on-top window.
- * <p>
- * All owned windows of an always-on-top window automatically
- * become always-on-top windows. If a window ceases to be
- * always-on-top its owned windows cease to be always-on-top.
- * <p> When an always-on-top window is sent {@link #toBack toBack}
- * its always-on-top state is set to <code>false</code>.
- * <p>
- * This method makes the window always-on-top if
- * <code>alwaysOnTop</code> is <code>true</code>. If the window is
- * visible, this includes bringing window <code>toFront</code>, then
- * "sticking" it to the top-most position. If the window is not
- * visible it does nothing other than setting the always-on-top
- * property. If later the window is shown, it will be always-on-top.
- * If the Window is already always-on-top, this call does nothing.
- * <p>
- * If <code>alwaysOnTop</code> is <code>false</code> this
- * method changes the state from always-on-top to normal. The window
- * remains top-most but its z-order can be changed in the normal way
- * as for any other window. Does nothing if this Window is not
- * always-on-top. Has no effect on relative z-order of windows if
- * there are no other always-on-top windows.
- * <p>
- * <b>Note</b>: some platforms might not support always-on-top
- * windows. There is no public API to detect if the platform
- * supports always-on-top at runtime.
- * <p>
- * If a SecurityManager is installed, the calling thread must be
- * granted the AWTPermission "setWindowAlwaysOnTop" in
- * order to set the value of this property. If this
- * permission is not granted, this method will throw a
- * SecurityException, and the current value of the property will
- * be left unchanged.
- *
- * @param alwaysOnTop new value of always-on-top state of the
- * window
- * @throws SecurityException if the calling thread does not have permission
- * to set the value of always-on-top property
- * @see #isAlwaysOnTop
- * @see #toFront
- * @see #toBack
- * @see AWTPermission
- * @since 1.5
- */
- public final void setAlwaysOnTop(boolean alwaysOnTop)
- throws SecurityException
- {
- SecurityManager security = System.getSecurityManager();
- if (security != null) {
- security.checkPermission(SecurityConstants.SET_WINDOW_ALWAYS_ON_TOP_PERMISSION);
- }
-
- boolean oldAlwaysOnTop;
- synchronized(this) {
- oldAlwaysOnTop = this.alwaysOnTop;
- this.alwaysOnTop = alwaysOnTop;
- }
- if (oldAlwaysOnTop != alwaysOnTop ) {
- WindowPeer peer = (WindowPeer)this.peer;
- synchronized(getTreeLock()) {
- if (peer != null) {
- peer.updateAlwaysOnTop();
- }
- }
- firePropertyChange("alwaysOnTop", oldAlwaysOnTop, alwaysOnTop);
- }
- }
-
- /**
- * Returns whether this window is an always-on-top window.
- * @return <code>true</code>, if the window is in always-on-top state,
- * <code>false</code> otherwise
- * @see #setAlwaysOnTop
- * @since 1.5
- */
- public final boolean isAlwaysOnTop() {
- return alwaysOnTop;
- }
-
-
- /**
- * Returns the child Component of this Window that has focus if this Window
- * is focused; returns null otherwise.
- *
- * @return the child Component with focus, or null if this Window is not
- * focused
- * @see #getMostRecentFocusOwner
- * @see #isFocused
- */
- public Component getFocusOwner() {
- return (isFocused())
- ? KeyboardFocusManager.getCurrentKeyboardFocusManager().
- getFocusOwner()
- : null;
- }
-
- /**
- * Returns the child Component of this Window that will receive the focus
- * when this Window is focused. If this Window is currently focused, this
- * method returns the same Component as <code>getFocusOwner()</code>. If
- * this Window is not focused, then the child Component that most recently
- * requested focus will be returned. If no child Component has ever
- * requested focus, and this is a focusable Window, then this Window's
- * initial focusable Component is returned. If no child Component has ever
- * requested focus, and this is a non-focusable Window, null is returned.
- *
- * @return the child Component that will receive focus when this Window is
- * focused
- * @see #getFocusOwner
- * @see #isFocused
- * @see #isFocusableWindow
- * @since 1.4
- */
- public Component getMostRecentFocusOwner() {
- if (isFocused()) {
- return getFocusOwner();
- } else {
- Component mostRecent =
- KeyboardFocusManager.getMostRecentFocusOwner(this);
- if (mostRecent != null) {
- return mostRecent;
- } else {
- return (isFocusableWindow())
- ? getFocusTraversalPolicy().getInitialComponent(this)
- : null;
- }
- }
- }
-
- /**
- * Returns whether this Window is active. Only a Frame or a Dialog may be
- * active. The native windowing system may denote the active Window or its
- * children with special decorations, such as a highlighted title bar. The
- * active Window is always either the focused Window, or the first Frame or
- * Dialog that is an owner of the focused Window.
- *
- * @return whether this is the active Window.
- * @see #isFocused
- * @since 1.4
- */
- public boolean isActive() {
- return (KeyboardFocusManager.getCurrentKeyboardFocusManager().
- getActiveWindow() == this);
- }
-
- /**
- * Returns whether this Window is focused. If there exists a focus owner,
- * the focused Window is the Window that is, or contains, that focus owner.
- * If there is no focus owner, then no Window is focused.
- * <p>
- * If the focused Window is a Frame or a Dialog it is also the active
- * Window. Otherwise, the active Window is the first Frame or Dialog that
- * is an owner of the focused Window.
- *
- * @return whether this is the focused Window.
- * @see #isActive
- * @since 1.4
- */
- public boolean isFocused() {
- return (KeyboardFocusManager.getCurrentKeyboardFocusManager().
- getGlobalFocusedWindow() == this);
- }
-
- /**
- * Gets a focus traversal key for this Window. (See <code>
- * setFocusTraversalKeys</code> for a full description of each key.)
- * <p>
- * If the traversal key has not been explicitly set for this Window,
- * then this Window's parent's traversal key is returned. If the
- * traversal key has not been explicitly set for any of this Window's
- * ancestors, then the current KeyboardFocusManager's default traversal key
- * is returned.
- *
- * @param id one of KeyboardFocusManager.FORWARD_TRAVERSAL_KEYS,
- * KeyboardFocusManager.BACKWARD_TRAVERSAL_KEYS,
- * KeyboardFocusManager.UP_CYCLE_TRAVERSAL_KEYS, or
- * KeyboardFocusManager.DOWN_CYCLE_TRAVERSAL_KEYS
- * @return the AWTKeyStroke for the specified key
- * @see Container#setFocusTraversalKeys
- * @see KeyboardFocusManager#FORWARD_TRAVERSAL_KEYS
- * @see KeyboardFocusManager#BACKWARD_TRAVERSAL_KEYS
- * @see KeyboardFocusManager#UP_CYCLE_TRAVERSAL_KEYS
- * @see KeyboardFocusManager#DOWN_CYCLE_TRAVERSAL_KEYS
- * @throws IllegalArgumentException if id is not one of
- * KeyboardFocusManager.FORWARD_TRAVERSAL_KEYS,
- * KeyboardFocusManager.BACKWARD_TRAVERSAL_KEYS,
- * KeyboardFocusManager.UP_CYCLE_TRAVERSAL_KEYS, or
- * KeyboardFocusManager.DOWN_CYCLE_TRAVERSAL_KEYS
- * @since 1.4
- */
- public Set<AWTKeyStroke> getFocusTraversalKeys(int id) {
- if (id < 0 || id >= KeyboardFocusManager.TRAVERSAL_KEY_LENGTH) {
- throw new IllegalArgumentException("invalid focus traversal key identifier");
- }
-
- // Okay to return Set directly because it is an unmodifiable view
- Set keystrokes = (focusTraversalKeys != null)
- ? focusTraversalKeys[id]
- : null;
-
- if (keystrokes != null) {
- return keystrokes;
- } else {
- return KeyboardFocusManager.getCurrentKeyboardFocusManager().
- getDefaultFocusTraversalKeys(id);
- }
- }
-
- /**
- * Does nothing because Windows must always be roots of a focus traversal
- * cycle. The passed-in value is ignored.
- *
- * @param focusCycleRoot this value is ignored
- * @see #isFocusCycleRoot
- * @see Container#setFocusTraversalPolicy
- * @see Container#getFocusTraversalPolicy
- * @since 1.4
- */
- public final void setFocusCycleRoot(boolean focusCycleRoot) {
- }
-
- /**
- * Always returns <code>true</code> because all Windows must be roots of a
- * focus traversal cycle.
- *
- * @return <code>true</code>
- * @see #setFocusCycleRoot
- * @see Container#setFocusTraversalPolicy
- * @see Container#getFocusTraversalPolicy
- * @since 1.4
- */
- public final boolean isFocusCycleRoot() {
- return true;
- }
-
- /**
- * Always returns <code>null</code> because Windows have no ancestors; they
- * represent the top of the Component hierarchy.
- *
- * @return <code>null</code>
- * @see Container#isFocusCycleRoot()
- * @since 1.4
- */
- public final Container getFocusCycleRootAncestor() {
- return null;
- }
-
- /**
- * Returns whether this Window can become the focused Window, that is,
- * whether this Window or any of its subcomponents can become the focus
- * owner. For a Frame or Dialog to be focusable, its focusable Window state
- * must be set to <code>true</code>. For a Window which is not a Frame or
- * Dialog to be focusable, its focusable Window state must be set to
- * <code>true</code>, its nearest owning Frame or Dialog must be
- * showing on the screen, and it must contain at least one Component in
- * its focus traversal cycle. If any of these conditions is not met, then
- * neither this Window nor any of its subcomponents can become the focus
- * owner.
- *
- * @return <code>true</code> if this Window can be the focused Window;
- * <code>false</code> otherwise
- * @see #getFocusableWindowState
- * @see #setFocusableWindowState
- * @see #isShowing
- * @see Component#isFocusable
- * @since 1.4
- */
- public final boolean isFocusableWindow() {
- // If a Window/Frame/Dialog was made non-focusable, then it is always
- // non-focusable.
- if (!getFocusableWindowState()) {
- return false;
- }
-
- // All other tests apply only to Windows.
- if (this instanceof Frame || this instanceof Dialog) {
- return true;
- }
-
- // A Window must have at least one Component in its root focus
- // traversal cycle to be focusable.
- if (getFocusTraversalPolicy().getDefaultComponent(this) == null) {
- return false;
- }
-
- // A Window's nearest owning Frame or Dialog must be showing on the
- // screen.
- for (Window owner = getOwner(); owner != null;
- owner = owner.getOwner())
- {
- if (owner instanceof Frame || owner instanceof Dialog) {
- return owner.isShowing();
- }
- }
-
- return false;
- }
-
- /**
- * Returns whether this Window can become the focused Window if it meets
- * the other requirements outlined in <code>isFocusableWindow</code>. If
- * this method returns <code>false</code>, then
- * <code>isFocusableWindow</code> will return <code>false</code> as well.
- * If this method returns <code>true</code>, then
- * <code>isFocusableWindow</code> may return <code>true</code> or
- * <code>false</code> depending upon the other requirements which must be
- * met in order for a Window to be focusable.
- * <p>
- * By default, all Windows have a focusable Window state of
- * <code>true</code>.
- *
- * @return whether this Window can be the focused Window
- * @see #isFocusableWindow
- * @see #setFocusableWindowState
- * @see #isShowing
- * @see Component#setFocusable
- * @since 1.4
- */
- public boolean getFocusableWindowState() {
- return focusableWindowState;
- }
-
- /**
- * Sets whether this Window can become the focused Window if it meets
- * the other requirements outlined in <code>isFocusableWindow</code>. If
- * this Window's focusable Window state is set to <code>false</code>, then
- * <code>isFocusableWindow</code> will return <code>false</code>. If this
- * Window's focusable Window state is set to <code>true</code>, then
- * <code>isFocusableWindow</code> may return <code>true</code> or
- * <code>false</code> depending upon the other requirements which must be
- * met in order for a Window to be focusable.
- * <p>
- * Setting a Window's focusability state to <code>false</code> is the
- * standard mechanism for an application to identify to the AWT a Window
- * which will be used as a floating palette or toolbar, and thus should be
- * a non-focusable Window.
- *
- * Setting the focusability state on a visible <code>Window</code>
- * can have a delayed effect on some platforms the actual
- * change may happen only when the <code>Window</code> becomes
- * hidden and then visible again. To ensure consistent behavior
- * across platforms, set the <code>Window</code>'s focusable state
- * when the <code>WIndow</code> is invisible and then show it.
- *
- * @param focusableWindowState whether this Window can be the focused
- * Window
- * @see #isFocusableWindow
- * @see #getFocusableWindowState
- * @see #isShowing
- * @see Component#setFocusable
- * @since 1.4
- */
- public void setFocusableWindowState(boolean focusableWindowState) {
- boolean oldFocusableWindowState;
- synchronized (this) {
- oldFocusableWindowState = this.focusableWindowState;
- this.focusableWindowState = focusableWindowState;
- }
- firePropertyChange("focusableWindowState", oldFocusableWindowState,
- focusableWindowState);
- if (oldFocusableWindowState && !focusableWindowState && isFocused()) {
- for (Window owner = (Window)getParent();
- owner != null;
- owner = (Window)owner.getParent())
- {
- Component toFocus =
- KeyboardFocusManager.getMostRecentFocusOwner(owner);
- if (toFocus != null && toFocus.requestFocus(false)) {
- return;
- }
- }
- KeyboardFocusManager.getCurrentKeyboardFocusManager().
- clearGlobalFocusOwner();
- }
- }
-
- /**
- * Adds a PropertyChangeListener to the listener list. The listener is
- * registered for all bound properties of this class, including the
- * following:
- * <ul>
- * <li>this Window's font ("font")</li>
- * <li>this Window's background color ("background")</li>
- * <li>this Window's foreground color ("foreground")</li>
- * <li>this Window's focusability ("focusable")</li>
- * <li>this Window's focus traversal keys enabled state
- * ("focusTraversalKeysEnabled")</li>
- * <li>this Window's Set of FORWARD_TRAVERSAL_KEYS
- * ("forwardFocusTraversalKeys")</li>
- * <li>this Window's Set of BACKWARD_TRAVERSAL_KEYS
- * ("backwardFocusTraversalKeys")</li>
- * <li>this Window's Set of UP_CYCLE_TRAVERSAL_KEYS
- * ("upCycleFocusTraversalKeys")</li>
- * <li>this Window's Set of DOWN_CYCLE_TRAVERSAL_KEYS
- * ("downCycleFocusTraversalKeys")</li>
- * <li>this Window's focus traversal policy ("focusTraversalPolicy")
- * </li>
- * <li>this Window's focusable Window state ("focusableWindowState")
- * </li>
- * <li>this Window's always-on-top state("alwaysOnTop")</li>
- * </ul>
- * Note that if this Window is inheriting a bound property, then no
- * event will be fired in response to a change in the inherited property.
- * <p>
- * If listener is null, no exception is thrown and no action is performed.
- *
- * @param listener the PropertyChangeListener to be added
- *
- * @see Component#removePropertyChangeListener
- * @see #addPropertyChangeListener(java.lang.String,java.beans.PropertyChangeListener)
- */
- public void addPropertyChangeListener(PropertyChangeListener listener) {
- super.addPropertyChangeListener(listener);
- }
-
- /**
- * Adds a PropertyChangeListener to the listener list for a specific
- * property. The specified property may be user-defined, or one of the
- * following:
- * <ul>
- * <li>this Window's font ("font")</li>
- * <li>this Window's background color ("background")</li>
- * <li>this Window's foreground color ("foreground")</li>
- * <li>this Window's focusability ("focusable")</li>
- * <li>this Window's focus traversal keys enabled state
- * ("focusTraversalKeysEnabled")</li>
- * <li>this Window's Set of FORWARD_TRAVERSAL_KEYS
- * ("forwardFocusTraversalKeys")</li>
- * <li>this Window's Set of BACKWARD_TRAVERSAL_KEYS
- * ("backwardFocusTraversalKeys")</li>
- * <li>this Window's Set of UP_CYCLE_TRAVERSAL_KEYS
- * ("upCycleFocusTraversalKeys")</li>
- * <li>this Window's Set of DOWN_CYCLE_TRAVERSAL_KEYS
- * ("downCycleFocusTraversalKeys")</li>
- * <li>this Window's focus traversal policy ("focusTraversalPolicy")
- * </li>
- * <li>this Window's focusable Window state ("focusableWindowState")
- * </li>
- * <li>this Window's always-on-top state("alwaysOnTop")</li>
- * </ul>
- * Note that if this Window is inheriting a bound property, then no
- * event will be fired in response to a change in the inherited property.
- * <p>
- * If listener is null, no exception is thrown and no action is performed.
- *
- * @param propertyName one of the property names listed above
- * @param listener the PropertyChangeListener to be added
- *
- * @see #addPropertyChangeListener(java.beans.PropertyChangeListener)
- * @see Component#removePropertyChangeListener
- */
- public void addPropertyChangeListener(String propertyName,
- PropertyChangeListener listener) {
- super.addPropertyChangeListener(propertyName, listener);
- }
-
- /**
- * Dispatches an event to this window or one of its sub components.
- * @param e the event
- */
- void dispatchEventImpl(AWTEvent e) {
- if (e.getID() == ComponentEvent.COMPONENT_RESIZED) {
- invalidate();
- validate();
- }
- super.dispatchEventImpl(e);
- }
-
- /**
- * @deprecated As of JDK version 1.1
- * replaced by <code>dispatchEvent(AWTEvent)</code>.
- */
- @Deprecated
- public boolean postEvent(Event e) {
- if (handleEvent(e)) {
- e.consume();
- return true;
- }
- return false;
- }
-
- /**
- * Checks if this Window is showing on screen.
- * @see Component#setVisible
- */
- public boolean isShowing() {
- return visible;
- }
-
- /**
- * @deprecated As of J2SE 1.4, replaced by
- * {@link Component#applyComponentOrientation Component.applyComponentOrientation}.
- */
- @Deprecated
- public void applyResourceBundle(ResourceBundle rb) {
- applyComponentOrientation(ComponentOrientation.getOrientation(rb));
- }
-
- /**
- * @deprecated As of J2SE 1.4, replaced by
- * {@link Component#applyComponentOrientation Component.applyComponentOrientation}.
- */
- @Deprecated
- public void applyResourceBundle(String rbName) {
- applyResourceBundle(ResourceBundle.getBundle(rbName));
- }
-
- /*
- * Support for tracking all windows owned by this window
- */
- void addOwnedWindow(WeakReference weakWindow) {
- if (weakWindow != null) {
- synchronized(ownedWindowList) {
- // this if statement should really be an assert, but we don't
- // have asserts...
- if (!ownedWindowList.contains(weakWindow)) {
- ownedWindowList.addElement(weakWindow);
- }
- }
- }
- }
-
- void removeOwnedWindow(WeakReference weakWindow) {
- if (weakWindow != null) {
- // synchronized block not required since removeElement is
- // already synchronized
- ownedWindowList.removeElement(weakWindow);
- }
- }
-
- void connectOwnedWindow(Window child) {
- WeakReference weakChild = new WeakReference(child);
- child.weakThis = weakChild;
- child.parent = this;
- addOwnedWindow(weakChild);
- }
-
- /**
- * The window serialized data version.
- *
- * @serial
- */
- private int windowSerializedDataVersion = 2;
-
- /**
- * Writes default serializable fields to stream. Writes
- * a list of serializable <code>WindowListener</code>s and
- * <code>WindowFocusListener</code>s as optional data.
- * Writes a list of child windows as optional data.
- *
- * @param s the <code>ObjectOutputStream</code> to write
- * @serialData <code>null</code> terminated sequence of
- * 0 or more pairs; the pair consists of a <code>String</code>
- * and and <code>Object</code> the <code>String</code>
- * indicates the type of object and is one of the following:
- * <code>windowListenerK</code> indicating a
- * <code>WindowListener</code> object;
- * <code>windowFocusWindowK</code> indicating a
- * <code>WindowFocusListener</code> object;
- * <code>ownedWindowK</code> indicating a child
- * <code>Window</code> object
- *
- * @see AWTEventMulticaster#save(java.io.ObjectOutputStream, java.lang.String, java.util.EventListener)
- * @see Component#windowListenerK
- * @see Component#windowFocusListenerK
- * @see Component#ownedWindowK
- * @see #readObject(ObjectInputStream)
- */
- private void writeObject(ObjectOutputStream s) throws IOException {
- synchronized (this) {
- // Update old focusMgr fields so that our object stream can be read
- // by previous releases
- focusMgr = new FocusManager();
- focusMgr.focusRoot = this;
- focusMgr.focusOwner = getMostRecentFocusOwner();
-
- s.defaultWriteObject();
-
- // Clear fields so that we don't keep extra references around
- focusMgr = null;
-
- AWTEventMulticaster.save(s, windowListenerK, windowListener);
- AWTEventMulticaster.save(s, windowFocusListenerK, windowFocusListener);
- AWTEventMulticaster.save(s, windowStateListenerK, windowStateListener);
- }
-
- s.writeObject(null);
-
- synchronized (ownedWindowList) {
- for (int i = 0; i < ownedWindowList.size(); i++) {
- Window child = (Window) (((WeakReference)
- (ownedWindowList.elementAt(i))).get());
- if (child != null) {
- s.writeObject(ownedWindowK);
- s.writeObject(child);
- }
- }
- }
- s.writeObject(null);
- }
-
- /**
- * Reads the <code>ObjectInputStream</code> and an optional
- * list of listeners to receive various events fired by
- * the component; also reads a list of
- * (possibly <code>null</code>) child windows.
- * Unrecognized keys or values will be ignored.
- *
- * @param s the <code>ObjectInputStream</code> to read
- * @exception HeadlessException if
- * <code>GraphicsEnvironment.isHeadless</code> returns
- * <code>true</code>
- * @see java.awt.GraphicsEnvironment#isHeadless
- * @see #writeObject
- */
- private void readObject(ObjectInputStream s)
- throws ClassNotFoundException, IOException, HeadlessException
- {
- GraphicsEnvironment.checkHeadless();
- s.defaultReadObject();
-
- if (windowSerializedDataVersion < 2) {
- // Translate old-style focus tracking to new model. For 1.4 and
- // later releases, we'll rely on the Window's initial focusable
- // Component.
- if (focusMgr != null) {
- if (focusMgr.focusOwner != null) {
- KeyboardFocusManager.
- setMostRecentFocusOwner(this, focusMgr.focusOwner);
- }
- }
-
- // This field is non-transient and relies on default serialization.
- // However, the default value is insufficient, so we need to set
- // it explicitly for object data streams prior to 1.4.
- focusableWindowState = true;
- }
-
- // 1.4 doesn't use this field, so just null it out.
- focusMgr = null;
-
- ownedWindowList = new Vector();
-
- Object keyOrNull;
- while(null != (keyOrNull = s.readObject())) {
- String key = ((String)keyOrNull).intern();
-
- if (windowListenerK == key) {
- addWindowListener((WindowListener)(s.readObject()));
- } else if (windowFocusListenerK == key) {
- addWindowFocusListener((WindowFocusListener)(s.readObject()));
- } else if (windowStateListenerK == key) {
- addWindowStateListener((WindowStateListener)(s.readObject()));
- } else // skip value for unrecognized key
- s.readObject();
- }
-
- try {
- while (null != (keyOrNull = s.readObject())) {
- String key = ((String)keyOrNull).intern();
-
- if (ownedWindowK == key)
- connectOwnedWindow((Window) s.readObject());
-
- else // skip value for unrecognized key
- s.readObject();
- }
- }
- catch (OptionalDataException e) {
- // 1.1 serialized form
- // ownedWindowList will be updated by Frame.readObject
- }
-
- setWarningString();
- inputContextLock = new Object();
-
- // Deserialized Windows are not yet visible.
- visible = false;
- }
-
- /*
- * --- Accessibility Support ---
- *
- */
-
- /**
- * Gets the AccessibleContext associated with this Window.
- * For windows, the AccessibleContext takes the form of an
- * AccessibleAWTWindow.
- * A new AccessibleAWTWindow instance is created if necessary.
- *
- * @return an AccessibleAWTWindow that serves as the
- * AccessibleContext of this Window
- */
- public AccessibleContext getAccessibleContext() {
- if (accessibleContext == null) {
- accessibleContext = new AccessibleAWTWindow();
- }
- return accessibleContext;
- }
-
- /**
- * This class implements accessibility support for the
- * <code>Window</code> class. It provides an implementation of the
- * Java Accessibility API appropriate to window user-interface elements.
- */
- protected class AccessibleAWTWindow extends AccessibleAWTContainer
- {
- /*
- * JDK 1.3 serialVersionUID
- */
- private static final long serialVersionUID = 4215068635060671780L;
-
- /**
- * Get the role of this object.
- *
- * @return an instance of AccessibleRole describing the role of the
- * object
- * @see javax.accessibility.AccessibleRole
- */
- public AccessibleRole getAccessibleRole() {
- return AccessibleRole.WINDOW;
- }
-
- /**
- * Get the state of this object.
- *
- * @return an instance of AccessibleStateSet containing the current
- * state set of the object
- * @see javax.accessibility.AccessibleState
- */
- public AccessibleStateSet getAccessibleStateSet() {
- AccessibleStateSet states = super.getAccessibleStateSet();
- if (getFocusOwner() != null) {
- states.add(AccessibleState.ACTIVE);
- }
- return states;
- }
-
- } // inner class AccessibleAWTWindow
-
- /**
- * This method returns the GraphicsConfiguration used by this Window.
- */
- public GraphicsConfiguration getGraphicsConfiguration() {
- //NOTE: for multiscreen, this will need to take into account
- //which screen the window is on/mostly on instead of returning the
- //default or constructor argument config.
- synchronized(getTreeLock()) {
- if (graphicsConfig == null && !GraphicsEnvironment.isHeadless()) {
- graphicsConfig =
- GraphicsEnvironment. getLocalGraphicsEnvironment().
- getDefaultScreenDevice().
- getDefaultConfiguration();
- }
- return graphicsConfig;
- }
- }
-
- /**
- * Reset this Window's GraphicsConfiguration to match its peer.
- */
- void resetGC() {
- if (!GraphicsEnvironment.isHeadless()) {
- // use the peer's GC
- setGCFromPeer();
- // if it's still null, use the default
- if (graphicsConfig == null) {
- graphicsConfig = GraphicsEnvironment.
- getLocalGraphicsEnvironment().
- getDefaultScreenDevice().
- getDefaultConfiguration();
- }
- if (dbg.on) {
- dbg.println("+ Window.resetGC(): new GC is \n+ " + graphicsConfig + "\n+ this is " + this);
- }
- }
- }
-
- /**
- * Sets the location of the window relative to the specified
- * component. If the component is not currently showing,
- * or <code>c</code> is <code>null</code>, the
- * window is centered on the screen. If the bottom of the
- * component is offscreen, the window is placed to the
- * side of the <code>Component</code> that is closest
- * to the center of the screen. So if the
- * <code>Component</code> is on the right part of the
- * screen, the <code>Window</code> is placed to its left,
- * and visa versa.
- *
- * @param c the component in relation to which the window's location
- * is determined
- * @since 1.4
- */
- public void setLocationRelativeTo(Component c) {
- Container root=null;
-
- if (c != null) {
- if (c instanceof Window || c instanceof Applet) {
- root = (Container)c;
- } else {
- Container parent;
- for(parent = c.getParent() ; parent != null ; parent = parent.getParent()) {
- if (parent instanceof Window || parent instanceof Applet) {
- root = parent;
- break;
- }
- }
- }
- }
-
- if((c != null && !c.isShowing()) || root == null ||
- !root.isShowing()) {
- Dimension paneSize = getSize();
- Dimension screenSize = getToolkit().getScreenSize();
-
- setLocation((screenSize.width - paneSize.width) / 2,
- (screenSize.height - paneSize.height) / 2);
- } else {
- Dimension invokerSize = c.getSize();
- Point invokerScreenLocation = c.getLocationOnScreen();
-
- Rectangle windowBounds = getBounds();
- int dx = invokerScreenLocation.x+((invokerSize.width-windowBounds.width)>>1);
- int dy = invokerScreenLocation.y+((invokerSize.height - windowBounds.height)>>1);
- Rectangle ss = root.getGraphicsConfiguration().getBounds();
-
- // Adjust for bottom edge being offscreen
- if (dy+windowBounds.height>ss.height) {
- dy = ss.height-windowBounds.height;
- if (invokerScreenLocation.x - ss.x + invokerSize.width / 2 <
- ss.width / 2) {
- dx = invokerScreenLocation.x+invokerSize.width;
- }
- else {
- dx = invokerScreenLocation.x-windowBounds.width;
- }
- }
-
- // Avoid being placed off the edge of the screen
- if (dx+windowBounds.width > ss.x + ss.width) {
- dx = ss.x + ss.width - windowBounds.width;
- }
- if (dx < ss.x) dx = 0;
- if (dy < ss.y) dy = 0;
-
- setLocation(dx, dy);
- }
- }
-
- /**
- * Overridden from Component. Top-level Windows should not propagate a
- * MouseWheelEvent beyond themselves into their owning Windows.
- */
- void deliverMouseWheelToAncestor(MouseWheelEvent e) {}
-
- /**
- * Overridden from Component. Top-level Windows don't dispatch to ancestors
- */
- boolean dispatchMouseWheelToAncestor(MouseWheelEvent e) {return false;}
-
- /**
- * Creates a new strategy for multi-buffering on this component.
- * Multi-buffering is useful for rendering performance. This method
- * attempts to create the best strategy available with the number of
- * buffers supplied. It will always create a <code>BufferStrategy</code>
- * with that number of buffers.
- * A page-flipping strategy is attempted first, then a blitting strategy
- * using accelerated buffers. Finally, an unaccelerated blitting
- * strategy is used.
- * <p>
- * Each time this method is called,
- * the existing buffer strategy for this component is discarded.
- * @param numBuffers number of buffers to create
- * @exception IllegalArgumentException if numBuffers is less than 1.
- * @exception IllegalStateException if the component is not displayable
- * @see #isDisplayable
- * @see #getBufferStrategy
- * @since 1.4
- */
- public void createBufferStrategy(int numBuffers) {
- super.createBufferStrategy(numBuffers);
- }
-
- /**
- * Creates a new strategy for multi-buffering on this component with the
- * required buffer capabilities. This is useful, for example, if only
- * accelerated memory or page flipping is desired (as specified by the
- * buffer capabilities).
- * <p>
- * Each time this method
- * is called, the existing buffer strategy for this component is discarded.
- * @param numBuffers number of buffers to create, including the front buffer
- * @param caps the required capabilities for creating the buffer strategy;
- * cannot be <code>null</code>
- * @exception AWTException if the capabilities supplied could not be
- * supported or met; this may happen, for example, if there is not enough
- * accelerated memory currently available, or if page flipping is specified
- * but not possible.
- * @exception IllegalArgumentException if numBuffers is less than 1, or if
- * caps is <code>null</code>
- * @see #getBufferStrategy
- * @since 1.4
- */
- public void createBufferStrategy(int numBuffers,
- BufferCapabilities caps) throws AWTException {
- super.createBufferStrategy(numBuffers, caps);
- }
-
- /**
- * @return the buffer strategy used by this component
- * @see #createBufferStrategy
- * @since 1.4
- */
- public BufferStrategy getBufferStrategy() {
- return super.getBufferStrategy();
- }
-
- Component getTemporaryLostComponent() {
- return temporaryLostComponent;
- }
- Component setTemporaryLostComponent(Component component) {
- Component previousComp = temporaryLostComponent;
- // Check that "component" is an acceptable focus owner and don't store it otherwise
- // - or later we will have problems with opposite while handling WINDOW_GAINED_FOCUS
- if (component == null
- || (component.isDisplayable() && component.isVisible() && component.isEnabled() && component.isFocusable()))
- {
- temporaryLostComponent = component;
- } else {
- temporaryLostComponent = null;
- }
- return previousComp;
- }
-
- /**
- * Checks whether this window can contain focus owner.
- * Verifies that it is focusable and as container it can container focus owner.
- * @since 1.5
- */
- boolean canContainFocusOwner(Component focusOwnerCandidate) {
- return super.canContainFocusOwner(focusOwnerCandidate) && isFocusableWindow();
- }
-
- private boolean locationByPlatform = locationByPlatformProp;
-
-
- /**
- * Sets whether this Window should appear at the default location for the
- * native windowing system or at the current location (returned by
- * <code>getLocation</code>) the next time the Window is made visible.
- * This behavior resembles a native window shown without programmatically
- * setting its location. Most windowing systems cascade windows if their
- * locations are not explicitly set. The actual location is determined once the
- * window is shown on the screen.
- * <p>
- * This behavior can also be enabled by setting the System Property
- * "java.awt.Window.locationByPlatform" to "true", though calls to this method
- * take precedence.
- * <p>
- * Calls to <code>setVisible</code>, <code>setLocation</code> and
- * <code>setBounds</code> after calling <code>setLocationByPlatform</code> clear
- * this property of the Window.
- * <p>
- * For example, after the following code is executed:
- * <pre><blockquote>
- * setLocationByPlatform(true);
- * setVisible(true);
- * boolean flag = isLocationByPlatform();
- * </blockquote></pre>
- * The window will be shown at platform's default location and
- * <code>flag</code> will be <code>false</code>.
- * <p>
- * In the following sample:
- * <pre><blockquote>
- * setLocationByPlatform(true);
- * setLocation(10, 10);
- * boolean flag = isLocationByPlatform();
- * setVisible(true);
- * </blockquote></pre>
- * The window will be shown at (10, 10) and <code>flag</code> will be
- * <code>false</code>.
- *
- * @param locationByPlatform <code>true</code> if this Window should appear
- * at the default location, <code>false</code> if at the current location
- * @throws <code>IllegalComponentStateException</code> if the window
- * is showing on screen and locationByPlatform is <code>true</code>.
- * @see #setLocation
- * @see #isShowing
- * @see #setVisible
- * @see #isLocationByPlatform
- * @see java.lang.System#getProperty(String)
- * @since 1.5
- */
- public void setLocationByPlatform(boolean locationByPlatform) {
- synchronized (getTreeLock()) {
- if (locationByPlatform && isShowing()) {
- throw new IllegalComponentStateException("The window is showing on screen.");
- }
- this.locationByPlatform = locationByPlatform;
- }
- }
-
- /**
- * Returns <code>true</code> if this Window will appear at the default location
- * for the native windowing system the next time this Window is made visible.
- * This method always returns <code>false</code> if the Window is showing on the
- * screen.
- *
- * @return whether this Window will appear at the default location
- * @see #setLocationByPlatform
- * @see #isShowing
- * @since 1.5
- */
- public boolean isLocationByPlatform() {
- synchronized (getTreeLock()) {
- return locationByPlatform;
- }
- }
-
- /**
- * @since 1.5
- * @see #setLocationByPlatform
- * @see #isLocationByPlatform
- */
- public void setBounds(int x, int y, int width, int height) {
- synchronized (getTreeLock()) {
- if (getBoundsOp() == ComponentPeer.SET_LOCATION ||
- getBoundsOp() == ComponentPeer.SET_BOUNDS)
- {
- locationByPlatform = false;
- }
- super.setBounds(x, y, width, height);
- }
- }
- } // class Window
-
-
- /**
- * This class is no longer used, but is maintained for Serialization
- * backward-compatibility.
- */
- class FocusManager implements java.io.Serializable {
- Container focusRoot;
- Component focusOwner;
-
- /*
- * JDK 1.1 serialVersionUID
- */
- static final long serialVersionUID = 2491878825643557906L;
- }