- /*
- * @(#)MetalUtils.java 1.35 04/02/15
- *
- * Copyright 2004 Sun Microsystems, Inc. All rights reserved.
- * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
- */
-
- package javax.swing.plaf.metal;
-
- import javax.swing.plaf.*;
- import javax.swing.*;
- import java.awt.*;
- import java.awt.image.*;
- import java.lang.ref.*;
- import java.util.*;
-
- /**
- * This is a dumping ground for random stuff we want to use in several places.
- *
- * @version 1.35 02/15/04
- * @author Steve Wilson
- */
-
- class MetalUtils {
-
- static void drawFlush3DBorder(Graphics g, Rectangle r) {
- drawFlush3DBorder(g, r.x, r.y, r.width, r.height);
- }
-
- /**
- * This draws the "Flush 3D Border" which is used throughout the Metal L&F
- */
- static void drawFlush3DBorder(Graphics g, int x, int y, int w, int h) {
- g.translate( x, y);
- g.setColor( MetalLookAndFeel.getControlDarkShadow() );
- g.drawRect( 0, 0, w-2, h-2 );
- g.setColor( MetalLookAndFeel.getControlHighlight() );
- g.drawRect( 1, 1, w-2, h-2 );
- g.setColor( MetalLookAndFeel.getControl() );
- g.drawLine( 0, h-1, 1, h-2 );
- g.drawLine( w-1, 0, w-2, 1 );
- g.translate( -x, -y);
- }
-
- /**
- * This draws a variant "Flush 3D Border"
- * It is used for things like pressed buttons.
- */
- static void drawPressed3DBorder(Graphics g, Rectangle r) {
- drawPressed3DBorder( g, r.x, r.y, r.width, r.height );
- }
-
- static void drawDisabledBorder(Graphics g, int x, int y, int w, int h) {
- g.translate( x, y);
- g.setColor( MetalLookAndFeel.getControlShadow() );
- g.drawRect( 0, 0, w-1, h-1 );
- g.translate(-x, -y);
- }
-
- /**
- * This draws a variant "Flush 3D Border"
- * It is used for things like pressed buttons.
- */
- static void drawPressed3DBorder(Graphics g, int x, int y, int w, int h) {
- g.translate( x, y);
-
- drawFlush3DBorder(g, 0, 0, w, h);
-
- g.setColor( MetalLookAndFeel.getControlShadow() );
- g.drawLine( 1, 1, 1, h-2 );
- g.drawLine( 1, 1, w-2, 1 );
- g.translate( -x, -y);
- }
-
- /**
- * This draws a variant "Flush 3D Border"
- * It is used for things like active toggle buttons.
- * This is used rarely.
- */
- static void drawDark3DBorder(Graphics g, Rectangle r) {
- drawDark3DBorder(g, r.x, r.y, r.width, r.height);
- }
-
- /**
- * This draws a variant "Flush 3D Border"
- * It is used for things like active toggle buttons.
- * This is used rarely.
- */
- static void drawDark3DBorder(Graphics g, int x, int y, int w, int h) {
- g.translate( x, y);
-
- drawFlush3DBorder(g, 0, 0, w, h);
-
- g.setColor( MetalLookAndFeel.getControl() );
- g.drawLine( 1, 1, 1, h-2 );
- g.drawLine( 1, 1, w-2, 1 );
- g.setColor( MetalLookAndFeel.getControlShadow() );
- g.drawLine( 1, h-2, 1, h-2 );
- g.drawLine( w-2, 1, w-2, 1 );
- g.translate( -x, -y);
- }
-
- static void drawButtonBorder(Graphics g, int x, int y, int w, int h, boolean active) {
- if (active) {
- drawActiveButtonBorder(g, x, y, w, h);
- } else {
- drawFlush3DBorder(g, x, y, w, h);
- }
- }
-
- static void drawActiveButtonBorder(Graphics g, int x, int y, int w, int h) {
- drawFlush3DBorder(g, x, y, w, h);
- g.setColor( MetalLookAndFeel.getPrimaryControl() );
- g.drawLine( x+1, y+1, x+1, h-3 );
- g.drawLine( x+1, y+1, w-3, x+1 );
- g.setColor( MetalLookAndFeel.getPrimaryControlDarkShadow() );
- g.drawLine( x+2, h-2, w-2, h-2 );
- g.drawLine( w-2, y+2, w-2, h-2 );
- }
-
- static void drawDefaultButtonBorder(Graphics g, int x, int y, int w, int h, boolean active) {
- drawButtonBorder(g, x+1, y+1, w-1, h-1, active);
- g.translate(x, y);
- g.setColor( MetalLookAndFeel.getControlDarkShadow() );
- g.drawRect( 0, 0, w-3, h-3 );
- g.drawLine( w-2, 0, w-2, 0);
- g.drawLine( 0, h-2, 0, h-2);
- g.translate(-x, -y);
- }
-
- static void drawDefaultButtonPressedBorder(Graphics g, int x, int y, int w, int h) {
- drawPressed3DBorder(g, x + 1, y + 1, w - 1, h - 1);
- g.translate(x, y);
- g.setColor(MetalLookAndFeel.getControlDarkShadow());
- g.drawRect(0, 0, w - 3, h - 3);
- g.drawLine(w - 2, 0, w - 2, 0);
- g.drawLine(0, h - 2, 0, h - 2);
- g.setColor(MetalLookAndFeel.getControl());
- g.drawLine(w - 1, 0, w - 1, 0);
- g.drawLine(0, h - 1, 0, h - 1);
- g.translate(-x, -y);
- }
-
- /*
- * Convenience function for determining ComponentOrientation. Helps us
- * avoid having Munge directives throughout the code.
- */
- static boolean isLeftToRight( Component c ) {
- return c.getComponentOrientation().isLeftToRight();
- }
-
- static int getInt(Object key, int defaultValue) {
- Object value = UIManager.get(key);
-
- if (value instanceof Integer) {
- return ((Integer)value).intValue();
- }
- if (value instanceof String) {
- try {
- return Integer.parseInt((String)value);
- } catch (NumberFormatException nfe) {}
- }
- return defaultValue;
- }
-
- //
- // Ocean specific stuff.
- //
- /**
- * Draws a radial type gradient. The gradient will be drawn vertically if
- * <code>vertical</code> is true, otherwise horizontally.
- * The UIManager key consists of five values:
- * r1 r2 c1 c2 c3. The gradient is broken down into four chunks drawn
- * in order from the origin.
- * <ol>
- * <li>Gradient r1 % of the size from c1 to c2
- * <li>Rectangle r2 % of the size in c2.
- * <li>Gradient r1 % of the size from c2 to c1
- * <li>The remaining size will be filled with a gradient from c1 to c3.
- * </ol>
- *
- * @param c Component rendering to
- * @param g Graphics to draw to.
- * @param key UIManager key used to look up gradient values.
- * @param x X coordinate to draw from
- * @param y Y coordinate to draw from
- * @param w Width to draw to
- * @param h Height to draw to
- * @param vertical Direction of the gradient
- * @return true if <code>key</code> exists, otherwise false.
- */
- static boolean drawGradient(Component c, Graphics g, String key,
- int x, int y, int w, int h, boolean vertical) {
- java.util.List gradient = (java.util.List)UIManager.get(key);
- if (gradient == null || !(g instanceof Graphics2D)) {
- return false;
- }
-
- if (w <= 0 || h <= 0) {
- return true;
- }
-
- GradientPainter.INSTANCE.paint(
- c, (Graphics2D)g, gradient, x, y, w, h, vertical);
- return true;
- }
-
-
- private static class GradientPainter extends CachedPainter {
- /**
- * Instance used for painting. This is the only instance that is
- * ever created.
- */
- public static final GradientPainter INSTANCE = new GradientPainter(8);
-
- // Size of images to create. For vertical gradients this is the width,
- // otherwise it's the height.
- private static final int IMAGE_SIZE = 64;
-
- /**
- * This is the actual width we're painting in, or last painted to.
- */
- private int w;
- /**
- * This is the actual height we're painting in, or last painted to
- */
- private int h;
-
-
- GradientPainter(int count) {
- super(count);
- }
-
- public synchronized void paint(Component c, Graphics2D g,
- java.util.List gradient, int x, int y, int w,
- int h, boolean isVertical) {
- int imageWidth;
- int imageHeight;
- if (isVertical) {
- imageWidth = IMAGE_SIZE;
- imageHeight = h;
- }
- else {
- imageWidth = w;
- imageHeight = IMAGE_SIZE;
- }
- this.w = w;
- this.h = h;
- paint(c, g, x, y, imageWidth, imageHeight,
- gradient, isVertical);
- }
-
- protected void paintToImage(Component c, Graphics g,
- int w, int h, Object[] args) {
- Graphics2D g2 = (Graphics2D)g;
- java.util.List gradient = (java.util.List)args[0];
- boolean isVertical = ((Boolean)args[1]).booleanValue();
- // Render to the VolatileImage
- if (isVertical) {
- drawVerticalGradient(g2,
- ((Number)gradient.get(0)).floatValue(),
- ((Number)gradient.get(1)).floatValue(),
- (Color)gradient.get(2),
- (Color)gradient.get(3),
- (Color)gradient.get(4), w, h);
- }
- else {
- drawHorizontalGradient(g2,
- ((Number)gradient.get(0)).floatValue(),
- ((Number)gradient.get(1)).floatValue(),
- (Color)gradient.get(2),
- (Color)gradient.get(3),
- (Color)gradient.get(4), w, h);
- }
- }
-
- protected void paintImage(Component c, Graphics g,
- int x, int y, int imageW, int imageH,
- Image image, Object[] args) {
- boolean isVertical = ((Boolean)args[1]).booleanValue();
- // Render to the screen
- g.translate(x, y);
- if (isVertical) {
- for (int counter = 0; counter < w; counter += IMAGE_SIZE) {
- int tileSize = Math.min(IMAGE_SIZE, w - counter);
- g.drawImage(image, counter, 0, counter + tileSize, h,
- 0, 0, tileSize, h, null);
- }
- }
- else {
- for (int counter = 0; counter < h; counter += IMAGE_SIZE) {
- int tileSize = Math.min(IMAGE_SIZE, h - counter);
- g.drawImage(image, 0, counter, w, counter + tileSize,
- 0, 0, w, tileSize, null);
- }
- }
- g.translate(-x, -y);
- }
-
- private void drawVerticalGradient(Graphics2D g, float ratio1,
- float ratio2, Color c1,Color c2,
- Color c3, int w, int h) {
- int mid = (int)(ratio1 * h);
- int mid2 = (int)(ratio2 * h);
- if (mid > 0) {
- g.setPaint(getGradient((float)0, (float)0, c1, (float)0,
- (float)mid, c2));
- g.fillRect(0, 0, w, mid);
- }
- if (mid2 > 0) {
- g.setColor(c2);
- g.fillRect(0, mid, w, mid2);
- }
- if (mid > 0) {
- g.setPaint(getGradient((float)0, (float)mid + mid2, c2,
- (float)0, (float)mid * 2 + mid2, c1));
- g.fillRect(0, mid + mid2, w, mid);
- }
- if (h - mid * 2 - mid2 > 0) {
- g.setPaint(getGradient((float)0, (float)mid * 2 + mid2, c1,
- (float)0, (float)h, c3));
- g.fillRect(0, mid * 2 + mid2, w, h - mid * 2 - mid2);
- }
- }
-
- private void drawHorizontalGradient(Graphics2D g, float ratio1,
- float ratio2, Color c1,Color c2,
- Color c3, int w, int h) {
- int mid = (int)(ratio1 * w);
- int mid2 = (int)(ratio2 * w);
- if (mid > 0) {
- g.setPaint(getGradient((float)0, (float)0, c1,
- (float)mid, (float)0, c2));
- g.fillRect(0, 0, mid, h);
- }
- if (mid2 > 0) {
- g.setColor(c2);
- g.fillRect(mid, 0, mid2, h);
- }
- if (mid > 0) {
- g.setPaint(getGradient((float)mid + mid2, (float)0, c2,
- (float)mid * 2 + mid2, (float)0, c1));
- g.fillRect(mid + mid2, 0, mid, h);
- }
- if (w - mid * 2 - mid2 > 0) {
- g.setPaint(getGradient((float)mid * 2 + mid2, (float)0, c1,
- w, (float)0, c3));
- g.fillRect(mid * 2 + mid2, 0, w - mid * 2 - mid2, h);
- }
- }
-
- private GradientPaint getGradient(float x1, float y1,
- Color c1, float x2, float y2,
- Color c2) {
- return new GradientPaint(x1, y1, c1, x2, y2, c2, true);
- }
- }
-
-
- /**
- * Returns true if the specified widget is in a toolbar.
- */
- static boolean isToolBarButton(JComponent c) {
- return (c.getParent() instanceof JToolBar);
- }
-
- static Icon getOceanToolBarIcon(Image i) {
- ImageProducer prod = new FilteredImageSource(i.getSource(),
- new OceanToolBarImageFilter());
- return new IconUIResource(new ImageIcon(
- Toolkit.getDefaultToolkit().createImage(prod)));
- }
-
- static Icon getOceanDisabledButtonIcon(Image image) {
- Object[] range = (Object[])UIManager.get("Button.disabledGrayRange");
- int min = 180;
- int max = 215;
- if (range != null) {
- min = ((Integer)range[0]).intValue();
- max = ((Integer)range[1]).intValue();
- }
- ImageProducer prod = new FilteredImageSource(image.getSource(),
- new OceanDisabledButtonImageFilter(min , max));
- return new IconUIResource(new ImageIcon(
- Toolkit.getDefaultToolkit().createImage(prod)));
- }
-
-
-
-
- /**
- * Used to create a disabled Icon with the ocean look.
- */
- private static class OceanDisabledButtonImageFilter extends RGBImageFilter{
- private float min;
- private float factor;
-
- OceanDisabledButtonImageFilter(int min, int max) {
- canFilterIndexColorModel = true;
- this.min = (float)min;
- this.factor = (max - min) / 255f;
- }
-
- public int filterRGB(int x, int y, int rgb) {
- // Coefficients are from the sRGB color space:
- int gray = Math.min(255, (int)(((0.2125f * ((rgb >> 16) & 0xFF)) +
- (0.7154f * ((rgb >> 8) & 0xFF)) +
- (0.0721f * (rgb & 0xFF)) + .5f) * factor + min));
-
- return (rgb & 0xff000000) | (gray << 16) | (gray << 8) |
- (gray << 0);
- }
- }
-
-
- /**
- * Used to create the rollover icons with the ocean look.
- */
- private static class OceanToolBarImageFilter extends RGBImageFilter {
- OceanToolBarImageFilter() {
- canFilterIndexColorModel = true;
- }
-
- public int filterRGB(int x, int y, int rgb) {
- int r = ((rgb >> 16) & 0xff);
- int g = ((rgb >> 8) & 0xff);
- int b = (rgb & 0xff);
- int gray = Math.max(Math.max(r, g), b);
- return (rgb & 0xff000000) | (gray << 16) | (gray << 8) |
- (gray << 0);
- }
- }
- }