- /*
 - * @(#)JViewport.java 1.87 01/02/09
 - *
 - * Copyright 1997-2001 Sun Microsystems, Inc. All Rights Reserved.
 - *
 - * This software is the proprietary information of Sun Microsystems, Inc.
 - * Use is subject to license terms.
 - *
 - */
 - package javax.swing;
 - import java.awt.*;
 - import java.awt.event.*;
 - import java.applet.Applet;
 - import javax.swing.plaf.ViewportUI;
 - import javax.swing.event.*;
 - import javax.swing.border.*;
 - import javax.accessibility.*;
 - import java.io.Serializable;
 - /**
 - * The "viewport" or "porthole" through which you see the underlying
 - * information. When you scroll, what moves is the viewport. It is like
 - * peering through a camera's viewfinder. Moving the viewfinder upwards
 - * brings new things into view at the top of the picture and loses
 - * things that were at the bottom.
 - * <p>
 - * By default, <code>JViewport</code> is opaque. To change this, use the
 - * <code>setOpaque</code> method.
 - * <p>
 - * <b>NOTE:</b>We have implemented a faster scrolling algorithm that
 - * does not require a buffer to draw in. The algorithm works as follows:
 - * <ol><li>The view and parent view and checked to see if they are
 - * <code>JComponents</code>,
 - * if they aren't, stop and repaint the whole viewport.
 - * <li>If the viewport is obscured by an ancestor, stop and repaint the whole
 - * viewport.
 - * <li>Compute the region that will become visible, if it is as big as
 - * the viewport, stop and repaint the whole view region.
 - * <li>Obtain the ancestor Windows graphics and do a <code>copyArea</code>
 - * on the scrolled region.
 - * <li>Message the view to repaint the newly visible region.
 - * <li>The next time paint is invoked on the viewport, if the clip region
 - * is smaller than the viewport size a timer is kicked off to repaint the
 - * whole region.
 - * </ol>
 - * In general this approach is much faster. Compared to the backing store
 - * approach this avoids the overhead of maintaining an offscreen buffer and
 - * having to do two <code>copyArea</code>s.
 - * Compared to the non backing store case this
 - * approach will greatly reduce the painted region.
 - * <p>
 - * This approach can cause slower times than the backing store approach
 - * when the viewport is obscured by another window, or partially offscreen.
 - * When another window
 - * obscures the viewport the copyArea will copy garbage and a
 - * paint event will be generated by the system to inform us we need to
 - * paint the newly exposed region. The only way to handle this is to
 - * repaint the whole viewport, which can cause slower performance than the
 - * backing store case. In most applications very rarely will the user be
 - * scrolling while the viewport is obscured by another window or offscreen,
 - * so this optimization is usually worth the performance hit when obscured.
 - * <strong>Warning:</strong>
 - * Serialized objects of this class will not be compatible with
 - * future Swing releases. The current serialization support is appropriate
 - * for short term storage or RMI between applications running the same
 - * version of Swing. A future release of Swing will provide support for
 - * long term persistence.
 - *
 - * @version 1.87 02/09/01
 - * @author Hans Muller
 - * @author Philip Milne
 - * @see JScrollPane
 - */
 - public class JViewport extends JComponent implements Accessible
 - {
 - /**
 - * @see #getUIClassID
 - * @see #readObject
 - */
 - private static final String uiClassID = "ViewportUI";
 - /** Property used to indicate window blitting should not be done.
 - */
 - static final Object EnableWindowBlit = "EnableWindowBlit";
 - /**
 - * True when the viewport dimensions have been determined.
 - * The default is false.
 - */
 - protected boolean isViewSizeSet = false;
 - /**
 - * The last <code>viewPosition</code> that we've painted, so we know how
 - * much of the backing store image is valid.
 - */
 - protected Point lastPaintPosition = null;
 - /**
 - * True when this viewport is maintaining an offscreen image of its
 - * contents, so that some scrolling can take place using fast "bit-blit"
 - * operations instead of by accessing the view object to construct the
 - * display. The default is false.
 - *
 - * @deprecated As of Java 2 platform v1.3
 - * @see #setScrollMode
 - */
 - protected boolean backingStore = false;
 - /** The view image used for a backing store. */
 - transient protected Image backingStoreImage = null;
 - /**
 - * The <code>scrollUnderway</code> flag is used for components like
 - * <code>JList</code>. When the downarrow key is pressed on a
 - * <code>JList</code> and the selected
 - * cell is the last in the list, the <code>scrollpane</code> autoscrolls.
 - * Here, the old selected cell needs repainting and so we need
 - * a flag to make the viewport do the optimized painting
 - * only when there is an explicit call to
 - * <code>setViewPosition(Point)</code>.
 - * When <code>setBounds</code> is called through other routes,
 - * the flag is off and the view repaints normally. Another approach
 - * would be to remove this from the <code>JViewport</code>
 - * class and have the <code>JList</code> manage this case by using
 - * <code>setBackingStoreEnabled</code>. The default is false.
 - */
 - protected boolean scrollUnderway = false;
 - /*
 - * Listener that's notified each time the view changes size.
 - */
 - private ComponentListener viewListener = null;
 - /* Only one <code>ChangeEvent</code> is needed per
 - * <code>JViewport</code> instance since the
 - * event's only (read-only) state is the source property. The source
 - * of events generated here is always "this".
 - */
 - private transient ChangeEvent changeEvent = null;
 - /**
 - * Use <code>graphics.copyArea()</code> to implement scrolling.
 - * This is the fastest for most applications.
 - *
 - * @see #setScrollMode
 - * @since 1.3
 - */
 - public static final int BLIT_SCROLL_MODE = 1;
 - /**
 - * Draws viewport contents into an offscreen image.
 - * This was previously the default mode for <code>JTable</code>.
 - * This mode may offer advantages over "blit mode"
 - * in some cases, but it requires a large chunk of extra RAM.
 - *
 - * @see #setScrollMode
 - * @since 1.3
 - */
 - public static final int BACKINGSTORE_SCROLL_MODE = 2;
 - /**
 - * This mode uses the very simple method of redrawing the entire
 - * contents of the scrollpane each time it is scrolled.
 - * This was the default behavior in Swing 1.0 and Swing 1.1.
 - * Either of the other two options will provide better performance
 - * in most cases.
 - *
 - * @see #setScrollMode
 - * @since 1.3
 - */
 - public static final int SIMPLE_SCROLL_MODE = 0;
 - /**
 - * @see #setScrollMode
 - * @since 1.3
 - */
 - private int scrollMode = BLIT_SCROLL_MODE;
 - //
 - // Window blitting:
 - //
 - // As mentioned in the javadoc when using windowBlit a paint event
 - // will be generated by the system if copyArea copies a non-visible
 - // portion of the view (in other words, it copies garbage). We are
 - // not guaranteed to receive the paint event before other mouse events,
 - // so we can not be sure we haven't already copied garbage a bunch of
 - // times to different parts of the view. For that reason when a blit
 - // happens the ivar repaintAll is set to true. When paint is received
 - // if repaintAll is true (we previously did a blit) it is set to
 - // false, and if the clip region is smaller than the viewport
 - // waitingForRepaint is set to true and a timer is started. When
 - // the timer fires if waitingForRepaint is true, repaint is invoked.
 - // In the mean time, if the view is asked to scroll and waitingForRepaint
 - // is true, a blit will not happen, instead the non-backing store case
 - // of scrolling will happen, which will reset waitingForRepaint.
 - // waitingForRepaint is set to false in paint when the clip rect is
 - // bigger (or equal) to the size of the viewport.
 - // A Timer is used instead of just a repaint as it appeared to offer
 - // better performance.
 - /**
 - * This is set to true in <code>setViewPosition</code>
 - * if doing a window blit.
 - */
 - private transient boolean repaintAll;
 - /**
 - * This is set to true in paint, if <code>repaintAll</code>
 - * is true and the clip rectangle does not match the bounds.
 - * If true, and scrolling happens the
 - * repaint manager is not cleared which then allows for the repaint
 - * previously invoked to succeed.
 - */
 - private transient boolean waitingForRepaint;
 - /**
 - * Instead of directly invoking repaint, a <code>Timer</code>
 - * is started and when it fires, repaint is invoked.
 - */
 - private transient Timer repaintTimer;
 - /** Creates a <code>JViewport</code>. */
 - public JViewport() {
 - super();
 - updateUI();
 - setLayout(createLayoutManager());
 - setOpaque(true);
 - }
 - /**
 - * Returns the L&F object that renders this component.
 - *
 - * @return ViewportUI object
 - */
 - public ViewportUI getUI() {
 - return (ViewportUI)ui;
 - }
 - /**
 - * Sets the L&F object that renders this component.
 - *
 - * @param ui the <code>ViewportUI</code> L&F object
 - * @see UIDefaults#getUI
 - * @beaninfo
 - * expert: true
 - * description: The L&F object that renders this component.
 - */
 - public void setUI(ViewportUI ui) {
 - super.setUI(ui);
 - }
 - /**
 - * Notification from the <code>UIFactory</code> that the L&F
 - * has changed.
 - *
 - * @see JComponent#updateUI
 - */
 - public void updateUI() {
 - setUI((ViewportUI)UIManager.getUI(this));
 - }
 - /**
 - * Returns a string that specifies the name of the L&F class
 - * that renders this component.
 - *
 - * @return the string "ViewportUI"
 - *
 - * @see JComponent#getUIClassID
 - * @see UIDefaults#getUI
 - */
 - public String getUIClassID() {
 - return uiClassID;
 - }
 - /**
 - * Sets the <code>JViewport</code>s one lightweight child,
 - * which can be <code>null</code>.
 - * (Since there is only one child which occupies the entire viewport,
 - * the constraints and index arguments are ignored.)
 - *
 - * @param child the lightweight <code>child</code> of the viewport
 - * @param constraints the <code>constraints</code> to be respected
 - * @param index the index
 - * @see #setView
 - */
 - protected void addImpl(Component child, Object constraints, int index) {
 - setView(child);
 - }
 - /**
 - * Removes the <code>Viewport</code>s one lightweight child.
 - *
 - * @see #setView
 - */
 - public void remove(Component child) {
 - child.removeComponentListener(viewListener);
 - super.remove(child);
 - }
 - /**
 - * Overridden to scroll the view so that <code>Rectangle</code>
 - * within the view becomes visible.
 - *
 - * @param contentRect the <code>Rectangle</code> to display
 - */
 - public void scrollRectToVisible(Rectangle contentRect) {
 - Component view = getView();
 - if (view == null) {
 - return;
 - } else {
 - if (!view.isValid()) {
 - // If the view is not valid, validate. scrollRectToVisible
 - // may fail if the view is not valid first, contentRect
 - // could be bigger than invalid size.
 - validateView();
 - }
 - int dx = 0, dy = 0;
 - dx = positionAdjustment(getWidth(), contentRect.width, contentRect.x);
 - dy = positionAdjustment(getHeight(), contentRect.height, contentRect.y);
 - if (dx != 0 || dy != 0) {
 - Point viewPosition = getViewPosition();
 - Dimension viewSize = view.getSize();
 - int startX = viewPosition.x;
 - int startY = viewPosition.y;
 - Dimension extent = getExtentSize();
 - viewPosition.x -= dx;
 - if (viewPosition.x + extent.width > viewSize.width) {
 - viewPosition.x = Math.max(0,viewSize.width - extent.width);
 - }
 - else if (viewPosition.x < 0) {
 - viewPosition.x = 0;
 - }
 - viewPosition.y -= dy;
 - if (viewPosition.y + extent.height > viewSize.height) {
 - viewPosition.y = Math.max(0, viewSize.height -
 - extent.height);
 - }
 - else if (viewPosition.y < 0) {
 - viewPosition.y = 0;
 - }
 - if (viewPosition.x != startX || viewPosition.y != startY) {
 - setViewPosition(viewPosition);
 - // NOTE: How JViewport currently works with the
 - // backing store is not foolproof. The sequence of
 - // events when setViewPosition
 - // (scrollRectToVisible) is called is to reset the
 - // views bounds, which causes a repaint on the
 - // visible region and sets an ivar indicating
 - // scrolling (scrollUnderway). When
 - // JViewport.paint is invoked if scrollUnderway is
 - // true, the backing store is blitted. This fails
 - // if between the time setViewPosition is invoked
 - // and paint is received another repaint is queued
 - // indicating part of the view is invalid. There
 - // is no way for JViewport to notice another
 - // repaint has occured and it ends up blitting
 - // what is now a dirty region and the repaint is
 - // never delivered.
 - // It just so happens JTable encounters this
 - // behavior by way of scrollRectToVisible, for
 - // this reason scrollUnderway is set to false
 - // here, which effectively disables the backing
 - // store.
 - scrollUnderway = false;
 - }
 - }
 - }
 - }
 - /**
 - * This will ascend the <code>Viewport</code>s parents stopping when
 - * a component is
 - * found that returns true to <code>isValidateRoot</code>.
 - * If all the <code>Component</code>s parents are visible,
 - * <code>validate</code> will then be invoked on it. The
 - * <code>RepaintManager</code> is then invoked with
 - * <code>removeInvalidComponent</code>. This
 - * is the synchronous version of a <code>revalidate</code>.
 - */
 - private void validateView() {
 - Component validateRoot = null;
 - /* Find the first JComponent ancestor of this component whose
 - * isValidateRoot() method returns true.
 - */
 - for(Component c = this; c != null; c = c.getParent()) {
 - if ((c instanceof CellRendererPane) || (c.getPeer() == null)) {
 - return;
 - }
 - if ((c instanceof JComponent) &&
 - (((JComponent)c).isValidateRoot())) {
 - validateRoot = c;
 - break;
 - }
 - }
 - // If no validateRoot, nothing to validate from.
 - if (validateRoot == null) {
 - return;
 - }
 - // Make sure all ancestors are visible.
 - Component root = null;
 - for(Component c = validateRoot; c != null; c = c.getParent()) {
 - if (!c.isVisible() || (c.getPeer() == null)) {
 - return;
 - }
 - if ((c instanceof Window) || (c instanceof Applet)) {
 - root = c;
 - break;
 - }
 - }
 - // Make sure there is a Window ancestor.
 - if (root == null) {
 - return;
 - }
 - // Validate the root.
 - validateRoot.validate();
 - // And let the RepaintManager it does not have to validate from
 - // validateRoot anymore.
 - RepaintManager rm = RepaintManager.currentManager(this);
 - if (rm != null) {
 - rm.removeInvalidComponent((JComponent)validateRoot);
 - }
 - }
 - /* This method is used by the scrollToRect method to determine the
 - * proper direction and amount to move by. The integer variables are named
 - * width, but this method is applicable to height also. The code assumes that
 - * parentWidth/childWidth are positive and childAt can be negative.
 - */
 - private int positionAdjustment(int parentWidth, int childWidth, int childAt) {
 - // +-----+
 - // | --- | No Change
 - // +-----+
 - if (childAt >= 0 && childWidth + childAt <= parentWidth) {
 - return 0;
 - }
 - // +-----+
 - // --------- No Change
 - // +-----+
 - if (childAt <= 0 && childWidth + childAt >= parentWidth) {
 - return 0;
 - }
 - // +-----+ +-----+
 - // | ---- -> | ----|
 - // +-----+ +-----+
 - if (childAt > 0 && childWidth <= parentWidth) {
 - return -childAt + parentWidth - childWidth;
 - }
 - // +-----+ +-----+
 - // | -------- -> |--------
 - // +-----+ +-----+
 - if (childAt >= 0 && childWidth >= parentWidth) {
 - return -childAt;
 - }
 - // +-----+ +-----+
 - // ---- | -> |---- |
 - // +-----+ +-----+
 - if (childAt <= 0 && childWidth <= parentWidth) {
 - return -childAt;
 - }
 - // +-----+ +-----+
 - //-------- | -> --------|
 - // +-----+ +-----+
 - if (childAt < 0 && childWidth >= parentWidth) {
 - return -childAt + parentWidth - childWidth;
 - }
 - return 0;
 - }
 - /**
 - * The viewport "scrolls" it's child (called the "view") by the
 - * normal parent/child clipping (typically the view is moved in
 - * the opposite direction of the scroll). A non-<code>null</code> border,
 - * or non-zero insets, isn't supported, to prevent the geometry
 - * of this component from becoming complex enough to inhibit
 - * subclassing. To create a <code>JViewport</code> with a border,
 - * add it to a <code>JPanel</code> that has a border.
 - * <p>Note: If <code>border</code> is non-<code>null</code>, this
 - * method will throw an exception as borders are not supported on
 - * a <code>JViewPort</code>.
 - *
 - * @param border the <code>Border</code> to set
 - * @exception IllegalArgumentException this method is not implemented
 - */
 - public final void setBorder(Border border) {
 - if (border != null) {
 - throw new IllegalArgumentException("JViewport.setBorder() not supported");
 - }
 - }
 - /**
 - * Returns the insets (border) dimensions as (0,0,0,0), since borders
 - * are not supported on a <code>JViewport</code>.
 - *
 - * @return a <code>Rectange</code> of zero dimension and zero origin
 - * @see #setBorder
 - */
 - public final Insets getInsets() {
 - return new Insets(0, 0, 0, 0);
 - }
 - /**
 - * Returns an <code>Insets</code> object containing this
 - * <code>JViewport</code>s inset values. The passed-in
 - * <code>Insets</code> object will be reinitialized, and
 - * all existing values within this object are overwritten.
 - *
 - * @param insets the <code>Insets</code> object which can be reused
 - * @return this viewports inset values
 - * @see #getInsets
 - * @beaninfo
 - * expert: true
 - */
 - public final Insets getInsets(Insets insets) {
 - insets.left = insets.top = insets.right = insets.bottom = 0;
 - return insets;
 - }
 - private Graphics getBackingStoreGraphics(Graphics g) {
 - Graphics bsg = backingStoreImage.getGraphics();
 - bsg.setColor(g.getColor());
 - bsg.setFont(g.getFont());
 - bsg.setClip(g.getClipBounds());
 - return bsg;
 - }
 - private void paintViaBackingStore(Graphics g) {
 - Graphics bsg = getBackingStoreGraphics(g);
 - try {
 - super.paint(bsg);
 - g.drawImage(backingStoreImage, 0, 0, this);
 - } finally {
 - bsg.dispose();
 - }
 - }
 - private void paintViaBackingStore(Graphics g, Rectangle oClip) {
 - Graphics bsg = getBackingStoreGraphics(g);
 - try {
 - super.paint(bsg);
 - g.setClip(oClip);
 - g.drawImage(backingStoreImage, 0, 0, this);
 - } finally {
 - bsg.dispose();
 - }
 - }
 - /**
 - * The <code>JViewport</code> overrides the default implementation of
 - * this method (in <code>JComponent</code>) to return false.
 - * This ensures
 - * that the drawing machinery will call the <code>Viewport</code>s
 - * <code>paint</code>
 - * implementation rather than messaging the <code>JViewport</code>s
 - * children directly.
 - *
 - * @return false
 - */
 - public boolean isOptimizedDrawingEnabled() {
 - return false;
 - }
 - /**
 - * Only used by the paint method below.
 - */
 - private Point getViewLocation() {
 - Component view = getView();
 - if (view != null) {
 - return view.getLocation();
 - }
 - else {
 - return new Point(0,0);
 - }
 - }
 - /**
 - * Depending on whether the <code>backingStore</code> is enabled,
 - * either paint the image through the backing store or paint
 - * just the recently exposed part, using the backing store
 - * to "blit" the remainder.
 - * <blockquote>
 - * The term "blit" is the pronounced version of the PDP-10
 - * BLT (BLock Transfer) instruction, which copied a block of
 - * bits. (In case you were curious.)
 - * </blockquote>
 - *
 - * @param g the <code>Graphics</code> context within which to paint
 - */
 - public void paint(Graphics g)
 - {
 - int width = getWidth();
 - int height = getHeight();
 - if ((width <= 0) || (height <= 0)) {
 - return;
 - }
 - if (repaintAll) {
 - repaintAll = false;
 - Rectangle clipB = g.getClipBounds();
 - if (clipB.width < getWidth() ||
 - clipB.height < getHeight()) {
 - waitingForRepaint = true;
 - if (repaintTimer == null) {
 - repaintTimer = createRepaintTimer();
 - }
 - repaintTimer.stop();
 - repaintTimer.start();
 - // We really don't need to paint, a future repaint will
 - // take care of it, but if we don't we get an ugly flicker.
 - }
 - else {
 - if (repaintTimer != null) {
 - repaintTimer.stop();
 - }
 - waitingForRepaint = false;
 - }
 - }
 - else if (waitingForRepaint) {
 - // Need a complete repaint before resetting waitingForRepaint
 - Rectangle clipB = g.getClipBounds();
 - if (clipB.width >= getWidth() &&
 - clipB.height >= getHeight()) {
 - waitingForRepaint = false;
 - repaintTimer.stop();
 - }
 - }
 - if (!backingStore || isBlitting() || getView() == null) {
 - super.paint(g);
 - lastPaintPosition = getViewLocation();
 - return;
 - }
 - // If the view is smaller than the viewport and we are not opaque
 - // (that is, we won't paint our background), we should set the
 - // clip. Otherwise, as the bounds of the view vary, we will
 - // blit garbage into the exposed areas.
 - Rectangle viewBounds = getView().getBounds();
 - if (!isOpaque()) {
 - g.clipRect(0, 0, viewBounds.width, viewBounds.height);
 - }
 - if (backingStoreImage == null) {
 - // Backing store is enabled but this is the first call to paint.
 - // Create the backing store, paint it and then copy to g.
 - // The backing store image will be created with the size of
 - // the viewport. We must make sure the clip region is the
 - // same size, otherwise when scrolling the backing image
 - // the region outside of the clipped region will not be painted,
 - // and result in empty areas.
 - backingStoreImage = createImage(width, height);
 - Rectangle clip = g.getClipBounds();
 - if (clip.width != width || clip.height != height) {
 - if (!isOpaque()) {
 - g.setClip(0, 0, Math.min(viewBounds.width, width),
 - Math.min(viewBounds.height, height));
 - }
 - else {
 - g.setClip(0, 0, width, height);
 - }
 - paintViaBackingStore(g, clip);
 - }
 - else {
 - paintViaBackingStore(g);
 - }
 - }
 - else {
 - if (!scrollUnderway || lastPaintPosition.equals(getViewLocation())) {
 - // No scrolling happened: repaint required area via backing store.
 - paintViaBackingStore(g);
 - } else {
 - // The image was scrolled. Manipulate the backing store and flush it to g.
 - Point blitFrom = new Point();
 - Point blitTo = new Point();
 - Dimension blitSize = new Dimension();
 - Rectangle blitPaint = new Rectangle();
 - Point newLocation = getViewLocation();
 - int dx = newLocation.x - lastPaintPosition.x;
 - int dy = newLocation.y - lastPaintPosition.y;
 - boolean canBlit = computeBlit(dx, dy, blitFrom, blitTo, blitSize, blitPaint);
 - if (!canBlit) {
 - // The image was either moved diagonally or
 - // moved by more than the image size: paint normally.
 - paintViaBackingStore(g);
 - } else {
 - int bdx = blitTo.x - blitFrom.x;
 - int bdy = blitTo.y - blitFrom.y;
 - // Move the relevant part of the backing store.
 - Rectangle clip = g.getClipBounds();
 - // We don't want to inherit the clip region when copying
 - // bits, if it is inherited it will result in not moving
 - // all of the image resulting in garbage appearing on
 - // the screen.
 - g.setClip(0, 0, width, height);
 - Graphics bsg = getBackingStoreGraphics(g);
 - try {
 - bsg.copyArea(blitFrom.x, blitFrom.y, blitSize.width, blitSize.height, bdx, bdy);
 - g.setClip(clip.x, clip.y, clip.width, clip.height);
 - // Paint the rest of the view; the part that has just been exposed.
 - Rectangle r = viewBounds.intersection(blitPaint);
 - bsg.setClip(r);
 - super.paint(bsg);
 - // Copy whole of the backing store to g.
 - g.drawImage(backingStoreImage, 0, 0, this);
 - } finally {
 - bsg.dispose();
 - }
 - }
 - }
 - }
 - lastPaintPosition = getViewLocation();
 - scrollUnderway = false;
 - }
 - /**
 - * Sets the bounds of this viewport. If the viewports width
 - * or height has changed, fire a <code>StateChanged</code> event.
 - *
 - * @param x left edge of the origin
 - * @param y top edge of the origin
 - * @param w width in pixels
 - * @param h height in pixels
 - *
 - * @see JComponent#reshape(int, int, int, int)
 - */
 - public void reshape(int x, int y, int w, int h) {
 - boolean sizeChanged = (getWidth() != w) || (getHeight() != h);
 - if (sizeChanged) {
 - backingStoreImage = null;
 - }
 - super.reshape(x, y, w, h);
 - if (sizeChanged) {
 - fireStateChanged();
 - }
 - }
 - /**
 - * Used to control the method of scrolling the viewport contents.
 - * You may want to change this mode to get maximum performance for your
 - * use case.
 - *
 - * @param mode one of the following values:
 - * <ul>
 - * <li> JViewport.BLIT_SCROLL_MODE
 - * <li> JViewport.BACKINGSTORE_SCROLL_MODE
 - * <li> JViewport.SIMPLE_SCROLL_MODE
 - * </ul>
 - *
 - * @see #BLIT_SCROLL_MODE
 - * @see #BACKINGSTORE_SCROLL_MODE
 - * @see #SIMPLE_SCROLL_MODE
 - *
 - * @beaninfo
 - * bound: false
 - * description: Method of moving contents for incremental scrolls.
 - * enum: BLIT_SCROLL_MODE JViewport.BLIT_SCROLL_MODE
 - * BACKINGSTORE_SCROLL_MODE JViewport.BACKINGSTORE_SCROLL_MODE
 - * SIMPLE_SCROLL_MODE JViewport.SIMPLE_SCROLL_MODE
 - *
 - * @since 1.3
 - */
 - public void setScrollMode(int mode) {
 - scrollMode = mode;
 - if (mode == BACKINGSTORE_SCROLL_MODE) {
 - backingStore = true;
 - } else {
 - backingStore = false;
 - }
 - }
 - /**
 - * Returns the current scrolling mode.
 - *
 - * @return the <code>scrollMode</code> property
 - * @see #setScrollMode
 - * @since 1.3
 - */
 - public int getScrollMode() {
 - return scrollMode;
 - }
 - /**
 - * Returns true if this viewport is maintaining an offscreen
 - * image of its contents.
 - * @return true if <code>scrollMode</code> is BACKINGSTORE_SCROLL_MODE
 - *
 - * @deprecated As of Java 2 platform v1.3, replaced by
 - * <code>getScrollMode()</code>.
 - */
 - public boolean isBackingStoreEnabled() {
 - return scrollMode == BACKINGSTORE_SCROLL_MODE;
 - }
 - /**
 - * If true if this viewport will maintain an offscreen
 - * image of its contents. The image is used to reduce the cost
 - * of small one dimensional changes to the <code>viewPosition</code>.
 - * Rather than repainting the entire viewport we use
 - * <code>Graphics.copyArea()</code> to effect some of the scroll.
 - * @param enabled if true, maintain an offscreen backing store
 - *
 - * @deprecated As of Java 2 platform v1.3, replaced by
 - * <code>setScrollMode()</code>.
 - */
 - public void setBackingStoreEnabled(boolean enabled) {
 - if (enabled) {
 - setScrollMode(BACKINGSTORE_SCROLL_MODE);
 - } else {
 - setScrollMode(BLIT_SCROLL_MODE);
 - }
 - }
 - private final boolean isBlitting() {
 - Component view = getView();
 - return (scrollMode == BLIT_SCROLL_MODE) &&
 - (view instanceof JComponent) && ((JComponent)view).isOpaque();
 - }
 - /**
 - * Returns the <code>JViewport</code>s one child or <code>null</code>.
 - * @return the viewports child, or <code>null</code> if none exists
 - *
 - * @see #setView
 - */
 - public Component getView() {
 - try {
 - return getComponent(0);
 - } catch (ArrayIndexOutOfBoundsException e) {
 - return null;
 - }
 - }
 - /**
 - * Sets the <code>JViewport</code>s one lightweight child
 - * (<code>view</code>), which can be <code>null</code>.
 - * @param view the viewports new lightweight child
 - *
 - * @see #getView
 - */
 - public void setView(Component view) {
 - /* Remove the viewport's existing children, if any.
 - * Note that removeAll() isn't used here because it
 - * doesn't call remove() (which JViewport overrides).
 - */
 - int n = getComponentCount();
 - for(int i = n - 1; i >= 0; i--) {
 - remove(i);
 - }
 - isViewSizeSet = false;
 - if (view != null) {
 - super.addImpl(view, null, -1);
 - viewListener = createViewListener();
 - view.addComponentListener(viewListener);
 - }
 - revalidate();
 - repaint();
 - }
 - /**
 - * If the view's size hasn't been explicitly set, return the
 - * preferred size, otherwise return the view's current size.
 - * If there is no view, return 0,0.
 - *
 - * @return a <code>Dimension</code> object specifying the size of the view
 - */
 - public Dimension getViewSize() {
 - Component view = getView();
 - if (view == null) {
 - return new Dimension(0,0);
 - }
 - else if (isViewSizeSet) {
 - return view.getSize();
 - }
 - else {
 - return view.getPreferredSize();
 - }
 - }
 - /**
 - * Sets the view coordinates that appear in the upper left
 - * hand corner of the viewport, and the size of the view.
 - *
 - * @param newSize a <code>Dimension</code> object specifying the size and
 - * location of the new view coordinates,
 - * or <code>null</code> if there
 - * is no view
 - */
 - public void setViewSize(Dimension newSize) {
 - Component view = getView();
 - if (view != null) {
 - Dimension oldSize = view.getSize();
 - if (!newSize.equals(oldSize)) {
 - // scrollUnderway will be true if this is invoked as the
 - // result of a validate and setViewPosition was previously
 - // invoked.
 - scrollUnderway = false;
 - view.setSize(newSize);
 - isViewSizeSet = true;
 - fireStateChanged();
 - }
 - }
 - }
 - /**
 - * Returns the view coordinates that appear in the upper left
 - * hand corner of the viewport, or 0,0 if there's no view.
 - *
 - * @return a <code>Point</code> object giving the upper left coordinates
 - */
 - public Point getViewPosition() {
 - Component view = getView();
 - if (view != null) {
 - Point p = view.getLocation();
 - p.x = -p.x;
 - p.y = -p.y;
 - return p;
 - }
 - else {
 - return new Point(0,0);
 - }
 - }
 - /**
 - * Sets the view coordinates that appear in the upper left
 - * hand corner of the viewport, does nothing if there's no view.
 - *
 - * @param p a <code>Point</code> object giving the upper left coordinates
 - */
 - public void setViewPosition(Point p)
 - {
 - Component view = getView();
 - if (view == null) {
 - return;
 - }
 - int oldX, oldY, x = p.x, y = p.y;
 - /* Collect the old x,y values for the views location
 - * and do the song and dance to avoid allocating
 - * a Rectangle object if we don't have to.
 - */
 - if (view instanceof JComponent) {
 - JComponent c = (JComponent)view;
 - oldX = c.getX();
 - oldY = c.getY();
 - }
 - else {
 - Rectangle r = view.getBounds();
 - oldX = r.x;
 - oldY = r.y;
 - }
 - /* The view scrolls in the opposite direction to mouse
 - * movement.
 - */
 - int newX = -x;
 - int newY = -y;
 - if ((oldX != newX) || (oldY != newY)) {
 - if (!waitingForRepaint && isBlitting() && canUseWindowBlitter()) {
 - Graphics g = getGraphics();
 - flushViewDirtyRegion(g);
 - // This calls setBounds(), and then repaint().
 - view.setLocation(newX, newY);
 - // The cast to JComponent here is valid, if view is not
 - // a JComponent, isBlitting will return false.
 - g.setClip(0,0,getWidth(), Math.min(getHeight(),
 - ((JComponent)view).getHeight()));
 - // Forces a repaint of the whole component on the next
 - // call to paint.
 - repaintAll = windowBlitPaint(g);
 - g.dispose();
 - RepaintManager rm = RepaintManager.currentManager(this);
 - rm.markCompletelyClean((JComponent)getParent());
 - rm.markCompletelyClean(this);
 - rm.markCompletelyClean((JComponent)view);
 - }
 - else {
 - scrollUnderway = true;
 - // This calls setBounds(), and then repaint().
 - view.setLocation(newX, newY);
 - repaintAll = false;
 - }
 - fireStateChanged();
 - }
 - }
 - /**
 - * Returns a rectangle whose origin is <code>getViewPosition</code>
 - * and size is <code>getExtentSize</code>.
 - * This is the visible part of the view, in view coordinates.
 - *
 - * @return a <code>Rectangle</code> giving the visible part of
 - * the view using view coordinates.
 - */
 - public Rectangle getViewRect() {
 - return new Rectangle(getViewPosition(), getExtentSize());
 - }
 - /**
 - * Computes the parameters for a blit where the backing store image
 - * currently contains <code>oldLoc</code> in the upper left hand corner
 - * and we're scrolling to <code>newLoc</code>.
 - * The parameters are modified
 - * to return the values required for the blit.
 - * @param dx the horizontal delta
 - * @param dy the vertical delta
 - * @param blitFrom the <code>Point</code> we're blitting from
 - * @param blitTo the <code>Point</code> we're blitting to
 - * @param blitSize the <code>Dimension</code> of the area to blit
 - * @param blitPaint the area to blit
 - * @return true if the parameters are modified and we're ready to blit;
 - * false otherwise
 - */
 - protected boolean computeBlit(
 - int dx,
 - int dy,
 - Point blitFrom,
 - Point blitTo,
 - Dimension blitSize,
 - Rectangle blitPaint)
 - {
 - int dxAbs = Math.abs(dx);
 - int dyAbs = Math.abs(dy);
 - Dimension extentSize = getExtentSize();
 - if ((dx == 0) && (dy != 0) && (dyAbs < extentSize.height)) {
 - if (dy < 0) {
 - blitFrom.y = -dy;
 - blitTo.y = 0;
 - blitPaint.y = extentSize.height + dy;
 - }
 - else {
 - blitFrom.y = 0;
 - blitTo.y = dy;
 - blitPaint.y = 0;
 - }
 - blitPaint.x = blitFrom.x = blitTo.x = 0;
 - blitSize.width = extentSize.width;
 - blitSize.height = extentSize.height - dyAbs;
 - blitPaint.width = extentSize.width;
 - blitPaint.height = dyAbs;
 - return true;
 - }
 - else if ((dy == 0) && (dx != 0) && (dxAbs < extentSize.width)) {
 - if (dx < 0) {
 - blitFrom.x = -dx;
 - blitTo.x = 0;
 - blitPaint.x = extentSize.width + dx;
 - }
 - else {
 - blitFrom.x = 0;
 - blitTo.x = dx;
 - blitPaint.x = 0;
 - }
 - blitPaint.y = blitFrom.y = blitTo.y = 0;
 - blitSize.width = extentSize.width - dxAbs;
 - blitSize.height = extentSize.height;
 - blitPaint.y = 0;
 - blitPaint.width = dxAbs;
 - blitPaint.height = extentSize.height;
 - return true;
 - }
 - else {
 - return false;
 - }
 - }
 - /**
 - * Returns the size of the visible part of the view in view coordinates.
 - *
 - * @return a <code>Dimension</code> object giving the size of the view
 - */
 - public Dimension getExtentSize() {
 - return getSize();
 - }
 - /**
 - * Converts a size in pixel coordinates to view coordinates.
 - * Subclasses of viewport that support "logical coordinates"
 - * will override this method.
 - *
 - * @param size a <code>Dimension</code> object using pixel coordinates
 - * @return a <code>Dimension</code> object converted to view coordinates
 - */
 - public Dimension toViewCoordinates(Dimension size) {
 - return new Dimension(size);
 - }
 - /**
 - * Converts a point in pixel coordinates to view coordinates.
 - * Subclasses of viewport that support "logical coordinates"
 - * will override this method.
 - *
 - * @param p a <code>Point</code> object using pixel coordinates
 - * @return a <code>Point</code> object converted to view coordinates
 - */
 - public Point toViewCoordinates(Point p) {
 - return new Point(p);
 - }
 - /**
 - * Sets the size of the visible part of the view using view coordinates.
 - *
 - * @param newExtent a <code>Dimension</code> object specifying
 - * the size of the view
 - */
 - public void setExtentSize(Dimension newExtent) {
 - Dimension oldExtent = getExtentSize();
 - if (!newExtent.equals(oldExtent)) {
 - setSize(newExtent);
 - fireStateChanged();
 - }
 - }
 - /**
 - * A listener for the view.
 - * <p>
 - * <strong>Warning:</strong>
 - * Serialized objects of this class will not be compatible with
 - * future Swing releases. The current serialization support is appropriate
 - * for short term storage or RMI between applications running the same
 - * version of Swing. A future release of Swing will provide support for
 - * long term persistence.
 - */
 - protected class ViewListener extends ComponentAdapter implements Serializable
 - {
 - public void componentResized(ComponentEvent e) {
 - fireStateChanged();
 - }
 - }
 - /**
 - * Creates a listener for the view.
 - * @return a <code>ViewListener</code>
 - */
 - protected ViewListener createViewListener() {
 - return new ViewListener();
 - }
 - /**
 - * Subclassers can override this to install a different
 - * layout manager (or <code>null</code>) in the constructor. Returns
 - * a new <code>ViewportLayout</code> object.
 - *
 - * @return a <code>LayoutManager</code>
 - */
 - protected LayoutManager createLayoutManager() {
 - return new ViewportLayout();
 - }
 - /**
 - * Adds a <code>ChangeListener</code> to the list that is
 - * notified each time the view's
 - * size, position, or the viewport's extent size has changed.
 - *
 - * @param l the <code>ChangeListener</code> to add
 - * @see #removeChangeListener
 - * @see #setViewPosition
 - * @see #setViewSize
 - * @see #setExtentSize
 - */
 - public void addChangeListener(ChangeListener l) {
 - listenerList.add(ChangeListener.class, l);
 - }
 - /**
 - * Removes a <code>ChangeListener</code> from the list that's notified each
 - * time the views size, position, or the viewports extent size
 - * has changed.
 - *
 - * @param l the <code>ChangeListener</code> to remove
 - * @see #addChangeListener
 - */
 - public void removeChangeListener(ChangeListener l) {
 - listenerList.remove(ChangeListener.class, l);
 - }
 - /**
 - * Notifies all <code>ChangeListeners</code> when the views
 - * size, position, or the viewports extent size has changed.
 - *
 - * @see #addChangeListener
 - * @see #removeChangeListener
 - * @see EventListenerList
 - */
 - protected void fireStateChanged()
 - {
 - Object[] listeners = listenerList.getListenerList();
 - for (int i = listeners.length - 2; i >= 0; i -= 2) {
 - if (listeners[i] == ChangeListener.class) {
 - if (changeEvent == null) {
 - changeEvent = new ChangeEvent(this);
 - }
 - ((ChangeListener)listeners[i + 1]).stateChanged(changeEvent);
 - }
 - }
 - }
 - /**
 - * Always repaint in the parents coordinate system to make sure
 - * only one paint is performed by the <code>RepaintManager</code>.
 - *
 - * @param tm maximum time in milliseconds before update
 - * @param x the <code>x</code> coordinate (pixels over from left)
 - * @param y the <code>y</code> coordinate (pixels down from top)
 - * @param width the width
 - * @param height the height
 - * @see java.awt.Component#update(java.awt.Graphics)
 - */
 - public void repaint(long tm, int x, int y, int w, int h) {
 - Container parent = getParent();
 - if(parent != null)
 - parent.repaint(tm,x+getX(),y+getY(),w,h);
 - else
 - super.repaint(tm,x,y,w,h);
 - }
 - /**
 - * Returns a string representation of this <code>JViewport</code>.
 - * This method
 - * is intended to be used only for debugging purposes, and the
 - * content and format of the returned string may vary between
 - * implementations. The returned string may be empty but may not
 - * be <code>null</code>.
 - *
 - * @return a string representation of this <code>JViewport</code>
 - */
 - protected String paramString() {
 - String isViewSizeSetString = (isViewSizeSet ?
 - "true" : "false");
 - String lastPaintPositionString = (lastPaintPosition != null ?
 - lastPaintPosition.toString() : "");
 - String scrollUnderwayString = (scrollUnderway ?
 - "true" : "false");
 - return super.paramString() +
 - ",isViewSizeSet=" + isViewSizeSetString +
 - ",lastPaintPosition=" + lastPaintPositionString +
 - ",scrollUnderway=" + scrollUnderwayString;
 - }
 - //
 - // Following is used when doBlit is true.
 - //
 - /**
 - * Notifies listeners of a property change. This is subclassed to update
 - * the <code>windowBlit</code> property.
 - * (The <code>putClientProperty</code> property is final).
 - *
 - * @param propertyName a string containing the property name
 - * @param oldValue the old value of the property
 - * @param newValue the new value of the property
 - */
 - protected void firePropertyChange(String propertyName, Object oldValue,
 - Object newValue) {
 - super.firePropertyChange(propertyName, oldValue, newValue);
 - if (propertyName.equals(EnableWindowBlit)) {
 - if (newValue != null) {
 - setScrollMode(BLIT_SCROLL_MODE);
 - } else {
 - setScrollMode(SIMPLE_SCROLL_MODE);
 - }
 - }
 - }
 - private Timer createRepaintTimer() {
 - Timer timer = new Timer(300, new ActionListener() {
 - public void actionPerformed(ActionEvent ae) {
 - // waitingForRepaint will be false if a paint came down
 - // with the complete clip rect, in which case we don't
 - // have to cause a repaint.
 - if (waitingForRepaint) {
 - repaint();
 - }
 - }
 - });
 - timer.setRepeats(false);
 - return timer;
 - }
 - /**
 - * If the repaint manager has a dirty region for the view, the view is
 - * asked to paint.
 - *
 - * @param g the <code>Graphics</code> context within which to paint
 - */
 - private void flushViewDirtyRegion(Graphics g) {
 - RepaintManager rm = RepaintManager.currentManager(this);
 - JComponent view = (JComponent) getView();
 - Rectangle dirty;
 - dirty = rm.getDirtyRegion(view);
 - if(dirty != null && dirty.width > 0 && dirty.height > 0) {
 - dirty.x += view.getX();
 - dirty.y += view.getY();
 - Rectangle clip = g.getClipBounds();
 - if (clip == null) {
 - // Only happens in 1.2
 - g.setClip(0, 0, getWidth(), getHeight());
 - }
 - g.clipRect(dirty.x, dirty.y, dirty.width, dirty.height);
 - paintView(g);
 - }
 - }
 - /**
 - * Used when blitting.
 - *
 - * @param g the <code>Graphics</code> context within which to paint
 - * @return true if blitting succeeded; otherwise false
 - */
 - private boolean windowBlitPaint(Graphics g) {
 - int width = getWidth();
 - int height = getHeight();
 - if ((width == 0) || (height == 0)) {
 - return false;
 - }
 - boolean retValue;
 - RepaintManager rm = RepaintManager.currentManager(this);
 - JComponent view = (JComponent) getView();
 - if (lastPaintPosition == null ||
 - lastPaintPosition.equals(getViewLocation())) {
 - paintView(g);
 - retValue = false;
 - } else {
 - // The image was scrolled. Manipulate the backing store and flush
 - // it to g.
 - Point blitFrom = new Point();
 - Point blitTo = new Point();
 - Dimension blitSize = new Dimension();
 - Rectangle blitPaint = new Rectangle();
 - Point newLocation = getViewLocation();
 - int dx = newLocation.x - lastPaintPosition.x;
 - int dy = newLocation.y - lastPaintPosition.y;
 - boolean canBlit = computeBlit(dx, dy, blitFrom, blitTo, blitSize,
 - blitPaint);
 - if (!canBlit) {
 - paintView(g);
 - retValue = false;
 - } else {
 - boolean isDBE = rm.isDoubleBufferingEnabled();
 - int bdx = blitTo.x - blitFrom.x;
 - int bdy = blitTo.y - blitFrom.y;
 - // Prepare the rest of the view; the part that has just been
 - // exposed.
 - Rectangle r = view.getBounds().intersection(blitPaint);
 - r.x -= view.getX();
 - r.y -= view.getY();
 - Image off = rm.getOffscreenBuffer(this, width, height);
 - Graphics og = off.getGraphics();
 - og.translate(-r.x,-r.y);
 - og.setClip(r.x,r.y,r.width,r.height);
 - rm.setDoubleBufferingEnabled(false);
 - view.paint(og);
 - rm.setDoubleBufferingEnabled(isDBE);
 - // Move the relevant part of the backing store.
 - blitWindowGraphics(blitFrom.x, blitFrom.y, blitSize.width,
 - blitSize.height, bdx, bdy);
 - r.x += view.getX();
 - r.y += view.getY();
 - g.setClip(r.x,r.y,r.width,r.height);
 - g.drawImage(off,r.x,r.y,null);
 - og.dispose();
 - retValue = true;
 - }
 - }
 - lastPaintPosition = getViewLocation();
 - return retValue;
 - }
 - /**
 - * Called to paint the view, usually when <code>blitPaint</code>
 - * can not blit.
 - *
 - * @param g the <code>Graphics</code> context within which to paint
 - */
 - private void paintView(Graphics g) {
 - Rectangle r = g.getClipBounds();
 - RepaintManager rm = RepaintManager.currentManager(this);
 - boolean dblbEnable = rm.isDoubleBufferingEnabled();
 - JComponent view = (JComponent) getView();
 - r.x -= view.getX();
 - r.y -= view.getY();
 - Image off = rm.getOffscreenBuffer(this,r.width,r.height);
 - Graphics og = off.getGraphics();
 - if (view.getWidth() < r.width) {
 - og.setColor(getBackground());
 - og.fillRect(0, 0, r.width, r.height);
 - }
 - og.translate(-r.x,-r.y);
 - og.setClip(r.x,r.y,r.width,r.height);
 - rm.setDoubleBufferingEnabled(false);
 - view.paint(og);
 - if(dblbEnable)
 - rm.setDoubleBufferingEnabled(true);
 - g.drawImage(off,r.x + view.getX(),r.y + view.getY(),null);
 - og.dispose();
 - }
 - /**
 - * Blits the parent windows graphics from the given region offset
 - * to <code>ox</code>, <code>oy</code>.
 - */
 - private void blitWindowGraphics(int x, int y, int w, int h, int ox,
 - int oy) {
 - Container parent;
 - for(parent = getParent() ; isLightweightComponent(parent) ;
 - parent = parent.getParent());
 - Graphics wg = parent.getGraphics();
 - Rectangle r = new Rectangle(x,y,w,h);
 - r = SwingUtilities.convertRectangle(this, r, parent);
 - wg.copyArea(r.x,r.y,r.width,r.height, ox, oy);
 - wg.dispose();
 - }
 - /**
 - * Returns true if the viewport is not obscured by one of its ancestors,
 - * or its ancestors children and if the viewport is showing. Blitting
 - * when the view isn't showing will work,
 - * or rather <code>copyArea</code> will work,
 - * but will not produce the expected behavior.
 - */
 - private boolean canUseWindowBlitter() {
 - if (!isShowing() || (!(getParent() instanceof JComponent) &&
 - !(getView() instanceof JComponent))) {
 - return false;
 - }
 - Rectangle clip = new Rectangle(0,0,getWidth(),getHeight());
 - Rectangle oldClip = new Rectangle();
 - Rectangle tmp2;
 - Rectangle b;
 - Container parent;
 - Component lastParent = null;
 - for(parent = this; parent != null && isLightweightComponent(parent); parent = parent.getParent()) {
 - if(parent instanceof JComponent) {
 - b = ((JComponent)parent)._bounds;
 - } else {
 - b = parent.getBounds();
 - }
 - oldClip.setBounds(clip);
 - SwingUtilities.computeIntersection(0, 0, b.width, b.height, clip);
 - if(!clip.equals(oldClip))
 - return false;
 - if(lastParent != null && parent instanceof JComponent &&
 - !((JComponent)parent).isOptimizedDrawingEnabled()) {
 - Component comps[] = parent.getComponents();
 - int index = 0;
 - for(int i = comps.length - 1 ;i >= 0; i--) {
 - if(comps[i] == lastParent) {
 - index = i - 1;
 - break;
 - }
 - }
 - while(index >= 0) {
 - if(comps[index] instanceof JComponent) {
 - tmp2 = ((JComponent)comps[index])._bounds;
 - } else {
 - tmp2 = comps[index].getBounds();
 - }
 - if(tmp2.intersects(clip))
 - return false;
 - index--;
 - }
 - }
 - clip.x += b.x;
 - clip.y += b.y;
 - lastParent = parent;
 - }
 - if (parent == null) {
 - // No Window parent.
 - return false;
 - }
 - return true;
 - }
 - /////////////////
 - // Accessibility support
 - ////////////////
 - /**
 - * Gets the AccessibleContext associated with this JViewport.
 - * For viewports, the AccessibleContext takes the form of an
 - * AccessibleJViewport.
 - * A new AccessibleJViewport instance is created if necessary.
 - *
 - * @return an AccessibleJViewport that serves as the
 - * AccessibleContext of this JViewport
 - */
 - public AccessibleContext getAccessibleContext() {
 - if (accessibleContext == null) {
 - accessibleContext = new AccessibleJViewport();
 - }
 - return accessibleContext;
 - }
 - /**
 - * This class implements accessibility support for the
 - * <code>JViewport</code> class. It provides an implementation of the
 - * Java Accessibility API appropriate to viewport user-interface elements.
 - * <p>
 - * <strong>Warning:</strong>
 - * Serialized objects of this class will not be compatible with
 - * future Swing releases. The current serialization support is appropriate
 - * for short term storage or RMI between applications running the same
 - * version of Swing. A future release of Swing will provide support for
 - * long term persistence.
 - */
 - protected class AccessibleJViewport extends AccessibleJComponent {
 - /**
 - * Get the role of this object.
 - *
 - * @return an instance of AccessibleRole describing the role of
 - * the object
 - */
 - public AccessibleRole getAccessibleRole() {
 - return AccessibleRole.VIEWPORT;
 - }
 - } // inner class AccessibleJViewport
 - }